| Trenavix's Forum Info |
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| Additional Info About Trenavix |
| Location: |
Sweden and California |
| Sex: |
Male |
| Trenavix's Most Liked Post |
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| SM64Paint: A Graphics Editor for SM64 |
04-04-2018, 02:20 PM |
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| Thread Subject |
Forum Name |
| SM64Paint: A Graphics Editor for SM64 |
Hacking
Super Mario 64
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| Post Message |
| https://camo.githubusercontent.com/07d75613f920c0fb4129aedf876b21502757815f/68747470733a2f2f63646e2e646973636f72646170702e636f6d2f6174746163686d656e74732f3335363331353334333932363332393334352f3430363530383432353138333233323032312f756e6b6e6f776e2e706e67
SM64Paint
This program is a vertex painter, texture editor, and somewhat of a display list editorĀ for SM64 and is currently in an early beta stage.
It can currently:
Preview all levels within any uncompressed SM64 ROM (including mods)
Attempt to force a geometry mode change from vector normal lighting to vertex RGBA shading and vice versa
Colour vertices from a palette selection
Save ROM with all edited vertices
Allows texture editing including clamping, mirroring, formats, and bitsize (includes RGBA16, RGBA32, CI4, IA4, IA8, IA16, I4, and I8)
Allows saving texture images by right clicking on the texture preview
Show a table of previous vertex colours underneathe palette
Upcoming plans:
Finish coding object model editor
Properly render environment mapping (Half-working already)
CI8 and YUV16 texture importingĀ
Optimisation and UI improvements
Properly render light vectors in proportion to camera view
You can download the program and the source here at GitHub! (https://github.com/Trenavix/SM64Paint/releases/)
Let me know of any suggestions or bugs and I'll see what I can do for future renditions!
P.S.: For those who just want to use the program, all you need is the exe on the main page. All other files are for the source. |
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