(05-01-2018, 11:51 PM)poudink Wrote: was your rom opened with the SM64 Editor before
No I made sure to use a clean ROM, never touched by any tools or hacks. If I had to guess I'd say the issue seems to be more to do with the obj loading & conversion. The preview just shows a blue screen too.
Just realised I probably should have given the exception details in case it couldn't be replicated. Here's that:
Code:
************** Exception Text **************
System.OverflowException: Arithmetic operation resulted in an overflow.
at SM64Lib.SM64Convert.Fast3DWriter.(Single , )
at SM64Lib.SM64Convert.Fast3DWriter.(Object3D )
at SM64Lib.SM64Convert.Fast3DWriter.(Object3D )
at SM64Lib.SM64Convert.Fast3DWriter.ConvertModel(Stream s, ConvertSettings settings, Object3D input)
at SM64Lib.Model.Fast3D.Fast3DBuffer.FromModel(ObjInputSettings ObjSettings, Object3D model)
at SM64Lib.Model.AreaModel.FromModel(ObjInputSettings ObjSettings, Object3D vmap, Object3D colmap, String CollisionConfiguration)
at R=\[N(b=vEad=<u"nWD\[T"!<2 (Object , EventArgs )
at System.Windows.Forms.Control.OnClick(EventArgs e)
at DevComponents.DotNetBar.ButtonX.OnClick(EventArgs e)
at DevComponents.DotNetBar.ButtonX.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at DevComponents.DotNetBar.PopupItemControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)