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yoshis_story:smsr00_compression

SMSR00 Compression

Yoshi's Story uses an LZ77-type compression format called SMSR00 which is very similar to SM64's MIO0 format. In the Yoshi's Story ROM, each SMSR00 block is preceded by a 16-byte 'CMPR' header which contains the size of the encoded block and its destination size.

CMPRHeader struct

struct CMPRHeader
{
    /*00*/ char cmprSignature[4]; // 'CMPR'
    /*04*/ u32  srcSize;          // size of encoded data
    /*08*/ u32  dstSize;          // size of decoded data
    /*0C*/ u8   _pad[4];          // structure padding
};

SMSRHeader struct

struct SMSRHeader
{
    /*00*/ char smsrSignature[6]; // 'SMSR00'
    /*06*/ u8   _pad[2];          // structure padding
    /*08*/ u32  outputSize;       // size of decoded data
    /*0C*/ u32  dataOffset;       // offset of the data section in the smsr00 block
};

Decoder implementations

yoshis_story/smsr00_compression.txt · Last modified: 2019/10/04 17:12 by shygoo