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    super_mario_galaxy_2:development_leftovers

    Development Leftovers

    This page is for documenting the different development leftovers, not including removed zones and text.

    DemoEndingBossJugem.dtp

    Inside Giga-lakitu's ObjectData file BossJugem.arc happens to be the decompiled source for the BTP (Binary Texture Pallete) filetype. DemoEndingBossJugem.dtp was exported from Maya 2008 Service Pack 1 on 17/3/2010. It's full source is here:

    <TEX_PAT_INFO>
    {
    	version	3.150
    	filename	W:/wii-mottomario/murata_sho/data/BinaryData/BossJugem/DemoEndingBossJugem
    	toolname	Maya
    	source	'Maya 2008 Service Pack 1 - (DemoEndingBossJugem.mb)'
    	date	2010/3/17
    	time	0:56:47
    	host	EADMURATAS
    	suitable_joint	cull_more	47
    	numjoints	30
    	numframes	370
    	playmode	onetime
    	numtexpats	1
    	compress_mat	on
    }
    
    <TEX_PAT>
    {
    	index	0
    	mat_name	MtJugemEye_v
    	tex_index	0
    	numtextures	3
    	tex_name	BossJugemEye.0
    	tex_name	BossJugemEye.1
    	tex_name	BossJugemEye.2
    	size	371
    	pattern	0 0 0 0 0 0 0 0 0 0
    	pattern	0 0 0 0 0 0 0 0 0 0
    	pattern	0 0 0 0 0 0 0 1 1 1
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 2 2 2 2 2 2 2 2 2
    	pattern	2 
    }
    
    <TEX_IMG>
    {
    	index	0
    	name	BossJugemBody
    }
    
    <TEX_IMG>
    {
    	index	1
    	name	BossJugemClown
    }
    
    <TEX_IMG>
    {
    	index	2
    	name	BossJugemEye.0
    }
    
    <TEX_IMG>
    {
    	index	3
    	name	BossJugemEye.1
    }
    
    <TEX_IMG>
    {
    	index	4
    	name	BossJugemEye.2
    }
    
    <TEX_IMG>
    {
    	index	5
    	name	BossJugemShell
    }
    
    <TEX_IMG>
    {
    	index	6
    	name	FurBossJugemScarf_vBody
    }
    
    <TEX_IMG>
    {
    	index	7
    	name	jugem_lens
    }
    
    <TEX_ATTR>
    {
    	index	0
    	image	0
    }
    
    <TEX_ATTR>
    {
    	index	1
    	image	1
    }
    
    <TEX_ATTR>
    {
    	index	2
    	image	2
    }
    
    <TEX_ATTR>
    {
    	index	3
    	image	3
    }
    
    <TEX_ATTR>
    {
    	index	4
    	image	4
    }
    
    <TEX_ATTR>
    {
    	index	5
    	image	5
    }
    
    <TEX_ATTR>
    {
    	index	6
    	image	6
    }
    
    <TEX_ATTR>
    {
    	index	7
    	image	7
    }
    
    <MATERIAL>
    {
    	index	0
    	name	FurBossJugemScarf_v
    	texture0	6
    	texture1	-1
    	texture2	-1
    	texture3	-1
    	texture4	-1
    	texture5	-1
    	texture6	-1
    	texture7	-1
    }
    
    <MATERIAL>
    {
    	index	1
    	name	MtJugemBody_v
    	texture0	0
    	texture1	-1
    	texture2	-1
    	texture3	-1
    	texture4	-1
    	texture5	-1
    	texture6	-1
    	texture7	-1
    }
    
    <MATERIAL>
    {
    	index	2
    	name	MtJugemClown_v
    	texture0	1
    	texture1	-1
    	texture2	-1
    	texture3	-1
    	texture4	-1
    	texture5	-1
    	texture6	-1
    	texture7	-1
    }
    
    <MATERIAL>
    {
    	index	3
    	name	MtJugemEye_v
    	texture0	2
    	texture1	-1
    	texture2	-1
    	texture3	-1
    	texture4	-1
    	texture5	-1
    	texture6	-1
    	texture7	-1
    }
    
    <MATERIAL>
    {
    	index	4
    	name	MtJugemShell_v
    	texture0	5
    	texture1	-1
    	texture2	-1
    	texture3	-1
    	texture4	-1
    	texture5	-1
    	texture6	-1
    	texture7	-1
    }
    
    <MATERIAL>
    {
    	index	5
    	name	jugem_joint:lens_tex_v
    	texture0	7
    	texture1	-1
    	texture2	-1
    	texture3	-1
    	texture4	-1
    	texture5	-1
    	texture6	-1
    	texture7	-1
    }
    
    <JOINT>
    {
    	index	0
    	name	AllRoot
    	ndisplays	6
    	display	0
    	display	1
    	display	2
    	display	3
    	display	4
    	display	5
    }
    
    <JOINT>
    {
    	index	1
    	name	Root
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	2
    	name	Center
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	3
    	name	JointRoot
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	4
    	name	Head
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	5
    	name	CheekL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	6
    	name	CheekR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	7
    	name	Glasses
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	8
    	name	Hear
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	9
    	name	LowerLip
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	10
    	name	UpperLip
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	11
    	name	LegL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	12
    	name	KneeL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	13
    	name	FootL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	14
    	name	LegR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	15
    	name	KneeR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	16
    	name	FootR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	17
    	name	Scarf
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	18
    	name	Shell
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	19
    	name	SholderL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	20
    	name	ArmL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	21
    	name	WristL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	22
    	name	FingerL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	23
    	name	ThumbL
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	24
    	name	SholderR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	25
    	name	ArmR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	26
    	name	WristR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	27
    	name	FingerR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	28
    	name	ThumbR
    	ndisplays	0
    }
    
    <JOINT>
    {
    	index	29
    	name	Tail
    	ndisplays	0
    }
    
    

    Leftover StageData

    Super Mario Galaxy 2's /StageData/ folder contains the level map, scenario and many other files for each galaxy. What is interesting however, is that it's got many empty folders inside with unused entries.

    Here's the full list of zones:

    AncientExcavationTest02Galaxy
    AndoBonusTest
    AndoPlanetJumpTest
    AndoSwimTest
    AndoYoshi2Test
    AndoYoshiStage
    AoyagiTest
    AoyagiTestMore
    BarrelGravityConversionPlanetZone
    BonusAZone
    BossBussunZone
    BossParadeGalaxy
    BussunTestZone
    Chaos2DAutoAthleticsZone
    Chaos2DBegomanZone
    Chaos2DBombAutoZone
    Chaos2DMoveGravityTestZone
    Chaos2DTogeZone
    ChaosManHoleWanwanZone
    ChaosManHoleZone
    CoconutsGravityZone
    CoinInfernoPlanetZone
    CommonTshapeZone
    ConfirmObj
    CosmicBirdRoad
    CylinderExplainTest
    DarkRainbowCubeZone
    DarkRiverBombZone
    DarkRiverCylinderLiftZone
    DarkRiverDashZone
    DarkRiverMoveTwinLiftsZone
    DarkRiverSanpoZone
    DarkRiverTamaKoroZone
    DarkRoadTest02PlanetZone
    DimensionVrTest01PlanetZone
    DrillPlanetMazeZone
    DrillUpDownPlanetZone
    
    E3MovAppearFleetZone
    E3MovBigSmall
    E3MovCloud2DPlanetZone
    E3MovCloudGardenGalaxy
    E3MovCloudSliderPlanetZone
    E3MovCreekPlanetZone
    E3MovCutTimberPlanetZone
    E3MovDashYoshiZone
    E3MovDigMineBossZone
    E3MovDigMineInsideZone
    E3MovDigMineStartZone
    E3MovDrumCloudPlanetZone
    E3MovFlowerBeeTutorial00Zone
    E3MovFlowerGardenPlanetZone
    E3MovFlowerHighlandGalaxy
    E3MovFlowerJumpBallZone
    E3MovFlowerPlantPole00Zone
    E3MovFlowerSlider00Zone
    E3MovFlowerWallJumpTutorial00Zone
    E3MovHipDropMovePlanetZone
    E3MovLightLabyrinthPlanetZone
    E3MovMarioFacePlanetZone
    E3MovMizutamaPlanetZone
    E3MovMokuValleyEntPlanetDemoZone
    E3MovMokuValleyEntPlanetZone
    E3MovNailedUpHanaPlanetZone
    E3MovOpeningCloudZone
    E3MovPurpleCoinInfernoPlanetZone
    E3MovRedBlueEx
    E3MovSearchWanwan
    E3MovSkyIslandBarrelPlanetZone
    E3MovSkyIslandShipPlanetZone
    E3MovSnowYukkinaZone
    E3MovSnowZone
    E3MovStartJourneyZone
    E3MovTubeSliderTutorialGalaxy
    E3MovYoshiPlanetZone
    E3MovYoshiYCaptureZone
    E3YoshiSpinDriver
    EarthenPipeRoomA
    EarthenPipeRoomDZone
    EasyMoveBlockZone
    EasyRedBlueBlockZone
    FingerHeadTestZone
    FireWoodBoxPlanetOrgZone
    FLDZAKOPRD
    FollowerDrillBossImageZone
    GambleDiceTest01PlanetZone
    GambleDiceTest02PlanetZone
    GambleDiceTest03PlanetZone
    GambleDiceTest04PlanetZone
    GliderDangerCaveZone
    GoharaTestA
    GoroDashOrg01Zone
    HashimotoTest23Map
    HashimotoTest27Map
    HashimotoTest42Map
    HashimotoTestIZone
    HayakawaBossTestSimpleStage
    HayakawaBossTestStage
    HayakawaHeadingPanelEasyStage
    HayakawaHeadingPanelHardStage
    HayakawaHeadingPanelSuperStage
    HayakawaHeadingPanelUltraStage
    HayakawaRideTestStage
    HayakawaTestStage
    HayashidaSwimTest
    HayashidaTest
    HoleSphere2Zone
    HoleSphereZone
    HoneyBeeSmallVillageTest01Zone
    HoneyBeeVillageHomeZone
    IslandFleetNewGavityZone
    KarakuriWanwanTest
    KingTossinTestZone
    KoopaBossLv1Zone
    KoopaVs1RoadDossun01Zone
    KyarKyarOutBreak
    LargeActionPlanetAZone
    LargeActionPlanetZone
    LavaFluffZone
    LavaRelayPlanetZone
    LavaSwimPlanetZone
    LeafBoardCoinPlanetZone
    MagicBlueStarZone
    MagicDarkMatterDrillZone
    MagicDarkMatterGCapZone
    MagicLeafZone
    Mario64Battan
    MarioFacePlanetYokobe
    MarioFaceShipNewTest03Zone
    MarioFaceShipNewZone
    MarioFaceShipTest02Zone
    MessageCheck
    MinetaStageObjTest
    MoguchiRestartZone
    MotokuraSnowAZone
    MotokuraTest2DEnemy
    MotokuraTest2DSwim
    MotokuraTest2DSwim2
    MotokuraTest2DSwimMap
    MotokuraTest2DSwimTutorial
    MotokuraTestBalloonYoshi
    MotokuraTestFly
    MotokuraTestJrLv2Boss
    MotokuraTestMapObject
    MotokuraTestNewCastle
    MotokuraTestNigero
    MotokuraTestPlanetShip
    MotokuraTestSnowObject
    MotokuraTestSwim
    MotokuraTropicalPurple
    MtEnemyPark01PlanetZone
    MtEnemyPark02PlanetZone
    MtEnemyPark03PlanetZone
    MuimuiPlanetZone
    MurataTest
    MysteryCandyTest01PlanetZone
    NigeroLv2Test01PlanetZone
    NigeroLv2Test02PlanetZone
    NigeroPlanetZone
    OmoteuLandManholeLift1014Zone
    OtaTestGalaxy
    PeachCastle2DMario1Zone 
    PeachCastle2DTest03Zone
    PeachCastle2DTicoMeetsTest02Zone
    PeachCastle3DZone
    PeachCastleFinalStartZone
    PeachCastleInsideZone
    PeachCastleTown3DOrgZone
    PenginAquariumZone
    PetoTest
    PettanWalkPlanetZone
    QuicksandDarumaSamboZone
    QuickSandFireTestZone
    RainbowRoadA
    RedBlueEx
    RockBowlingLv1Test1PlanetZone
    RollingRockBowling
    RotatePurpleCoin
    RotateWoodChallengeTest01Zone
    RotateWoodChallengeTest02Zone
    SearchWanwanTest01PlanetZone
    SeesawCylinderTestZone
    SeesawMoonTest03PlanetZone
    SeesawMoonTest04PlanetZone
    SequenceBeforeKoopaZone
    SequenceNormalEndZone
    SequenceStar120Zone
    SmallPlanetBridgeZone
    SmallRedBlueClimbZone
    SpinClimbTowerZone
    SpinGravityChange2Test
    SpinGravityChangeTest
    SpinGravityChangeZone
    StarCreekTshapeZone
    StorybookDemoTest01Zone
    StorybookDemoTest02Zone
    StorybookTestGalaxy
    StrangeWaterPlanetZone
    SugawaraTest
    Sumaki2DTest
    SumakiEnemyTest
    SumakiFlowerTest
    SumakiNPCTest
    SumakiSphereTest
    SumakiTest
    SumakiWaterTest
    SurvivalGrapyon02Zone
    SurvivalKaronCubeZone
    SurvivalPetariZone
    SurvivalPukupukuZone
    SurvivalWanwanZone
    SwitchMoveBlockTest
    SwitchMoveBlockTest2
    TakeuchiNpcTestZone
    TakeuchiObjTestZone
    TakeuchiTestGalaxy
    TakezawaTestA
    TakezawaTestAGalaxy
    TanakaTest
    TimerSwitchingPlatformTest2Zone
    TogezoTutorialZone
    TwoSidesMazeZone
    VSBossMenbosaPlanetZone
    VsKokoopaShipLv1Zone
    VsOtaRockTankLv1Zone
    WanwanSw01PlanetZone
    WanwanSw02PlanetZone
    WatanabeTestF
    WatanabeTestH
    WatanabeTestL
    WatanabeTestO
    WatanabeTestS
    WatanabeTestT
    WatanabeTestV
    WhiteSnowBlockTest01Zone
    YamaguchiTest01Zone
    YamaguchiTest02Zone
    YamaguchiTestItemDrill
    YokobeRestZoneA
    YokobeUsefulMapPartsStageA
    YokotaSurfingPurpleCoinStage
    YoshidaTestHammerBros
    YoshidaTestHammerBrosSecond
    YoshidaTestHammerBrosThird
    YoshidaTestKoopa
    YosshiFacePlanetZone

    …and here are the empty galaxies:

    GemAsteroidGalaxy
    HomeCenterTest01Galaxy
    KoopaCastleGalaxy
    KoopaVs1Galaxy
    MarioFaceGalaxy
    RedBlueExTest01Galaxy
    SurvivalCosmosGalaxy
    TemplateGalaxy
    YamaguchiTestGalaxy
    ZakoParadeGalaxy

    Obviously, most of these are test stages or are from the E3 Demo, but there are many that hint at completely removed stages!

    super_mario_galaxy_2/development_leftovers.txt · Last modified: by Froggo