super_mario_64:textures
Table of Contents
Textures
The textures inside the SM64 ROM are contained within the MIO0 Compression compressed blocks. They are encoded with one of the N64 microcode formats.
- 16-bit RGBA
- 4-bit IA
- 8-bit IA
- 16-bit IA
Texture List
References
super_mario_64/textures.txt · Last modified: by trenavix











































































