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r4300

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MIPS R4300i CPU

The main processor used by the Nintendo 64.

Information on this page that is specifically related to the Nintendo 64 is highlighted in green.

Commands

Command Definition Pseudo code
AND rd, rs, rt And rd = rs & rt
ANDI rt, rs, immediate And Immediate rt = rs & immediate
OR rd, rs, rt Or rd = rs | rt
ORI rt, rs, immediate Or Immediate rt = rs | immediate
XOR rd, rs, rt Exclusive Or rd = rs ^ rt
XORI rt, rs, immediate Exclusive Or Immediate rd = rs ^ immediate
NOR rd, rs, rt Nor rd = ~(rs | rt)
SLT rd, rs, rt Set On Less Than rd = (rs < rt) ? 1 : 0
SLTU rd, rs, rt Set On Less Than Unsigned rd = (rs < rt) ? 1 : 0
SLTI rt, rs, immediate Set On Less Than Immediate rt = (rs < immediate) ? 1 : 0
SLTIU rt, rs, immediate Set On Less Than Immediate Unsigned rt = (rs < immediate) ? 1 : 0
ADD rd, rs, rt Add rd = rs + rt
ADDU rd, rs, rt Add Unsigned rd = rs + rt
ADDI rt, rs, immediate1) Add Immediate rd = rs + immediate
ADDIU rt, rs, immediate Add Immediate Unsigned rd = rs + immediate
SUB rd, rs, rt Subtract rd = rs - rt
SUBU rd, rs, rt Subtract Unsigned rd = rs - rt
MULT rs, rt Multiply lo = rs * rt
MULTU rs, rt Multiply Unsigned lo = rs * rt
DIV rs, rt Divide lo = rs / rt; hi = rs % rt
DIVU rs, rt Divide Unsigned lo = rs / rt; hi = rs % rt
SLL rd, rt, sa2) Shift Left Logical rd = rt << sa
SLLV rd, rt, rs Shift Left Logical Variable rd = rt << rs
SRA rd, rt, sa Shift Right Arithmetic rd = (int32)rt >> sa
SRAV rd, rt, rs Shift Right Arithmetic Variable rd = (int32)rt >> rs
SRL rd, rt, sa Shift Right Logical rd = (uint32)rt >> sa
SRLV rd, rt, rs Shift Right Logical Variable rd = (uint32)rt >> rs
DADD rd, rs, rt Doubleword Add rd = rs + rt
DADDU rd, rs, rt Doubleword Add Unsigned rd = rs + rt
DADDI rt, rs, immediate Doubleword Add Immediate rd = rs + immediate
DADDIU rt, rs, immediate Doubleword Add Immediate Unsigned rd = rs + immediate
DSUB rd, rs, rt Doubleword Subtract rd = rs - rt
DSUBU rd, rs, rt Doubleword Subtract Unsigned rd = rs - rt
DMULT rs, rt Doubleword Multiply lo = rs * rt
DMULTU rs, rt Doubleword Multiply Unsigned lo = rs * rt
DDIV rs, rt Doubleword Divide lo = rs / rt; hi = rs % rt
DDIVU rs, rt Doubleword Divide Unsigned lo = rs / rt; hi = rs % rt
DSLL rd, rt, sa Doubleword Shift Left Logical rd = rt << sa
DSLL32 rd, rt, sa Doubleword Shift Left Logical + 32 rd = rt << (sa + 32)
DSLLV rd, rt, rs Doubleword Shift Left Logical Variable rd = rt << rs
DSRA rd, rt, sa Doubleword Shift Right Arithmetic rd = (int64)rt >> sa
DSRA32 rd, rt, sa Doubleword Shift Right Arithmetic + 32 rd = (int64)rt >> (sa + 32)
DSRAV rd, rt, rs Doubleword Shift Right Arithmetic Variable rd = (int64)rt >> rs
DSRL rd, rt, sa Doubleword Shift Right Logical rd = (uint64)rt >> sa
DSRL32 rd, rt, sa Doubleword Shift Right Logical + 32 rd = (uint64)rd >> (sa + 32)
DSRLV rd, rt, rs Doubleword Shift Right Logical Variable rd = (uint64)rd >> rs
MFHI rd Move From HI rd = hi
MFLO rd Move From LO rd = lo
MTHI rs Move To HI hi = rs
MTLO rs Move To LO lo = rs
LUI rt, immediate Load Upper Immediate rt = immediate << 16
LB rt, offset(rs) Load Byte rt = *(int8*)(rs + offset)
LBU rt, offset(rs) Load Byte Unsigned rt = *(uint8*)(rs + offset)
LH rt, offset(rs) Load Halfword rt = *(int16*)(rs + offset)
LHU rt, offset(rs) Load Halfword Unsigned rt = *(uint16*)(rs + offset)
LW rt, offset(rs) Load Word rt = *(int32*)(rs + offset)
LWU rt, offset(rs) Load Word Unsigned rt = *(uint32*)(rs + offset)
LWC1 ft, offset(rs) Load Word To FPU3) ft = *(float*)(rs + offset)
LWL rt, offset(rs) Load Word Left
LWR rt, offset(rs) Load Word Right
LD rt, offset(rs) Load Doubleword rt = *(uint64*)(rs + offset)
LDC1 ft, offset(rs) Load Doubleword To FPU ft = *(double*)(rs + offset)
LDL rt, offset(rs) Load Doubleword Left
LDR rt, offset(rs) Load Doubleword Right
LL rt, offset(rs) Load Linked
LLD rt, offset(rs) Load Linked Doubleword
SB rt, offset(rs) Store Byte *(int8*)(rs + offset) = rt
SH rt, offset(rs) Store Halfword *(int16*)(rs + offset) = rt
SW rt, offset(rs) Store Word *(int32*)(rs + offset) = rt
SWC1 ft, offset(rs) Store Word From FPU *(float*)(rs + offset) = ft
SWL rt, offset(rs) Store Word Left
SWR rt, offset(rs) Store Word Right
SD rt, offset(rs) Store Doubleword *(int64*)(rs + offset) = rt
SDC1 ft, offset(rs) Store Doubleword From FPU *(double*)(rs + offset) = rt
SDL rt, offset(rs) Store Doubleword Left
SDR rt, offset(rs) Store Doubleword Right
SC rt, offset(rs) Store Conditional
SCD rt, offset(rs) Store Conditional Doubleword
J target Jump PC = target
JR rs Jump Register PC = rs
JAL target Jump And Link RA = PC + 8; PC = target
JALR rs Jump And Link Register rd = PC + 8; PC = rs
JALR rd, rs Jump And Link Register rd = PC + 8; PC = rs
BEQ rs, rt, target Branch On Equal if(rs == rt) PC = target
BEQL rs, rt, target Branch On Equal Likely if(rs == rt) PC = target
BNE rs, rt, target Branch On Not Equal if(rs != rt) PC = target
BNEL rs, rt, target Branch On Not Equal Likely if(rs != rt) PC = target
BGTZ rs, target Branch On Greater Than Zero if(rs > 0) PC = target
BGTZL rs, target Branch On Greater Than Zero Likely if(rs > 0) PC = target
BLEZ rs, target Branch On Less Than Or Equal To Zero if(rs <= 0) PC = target
BLEZL rs, target Branch On Less Than Or Equal To Zero Likely if(rs <= 0) PC = target
BGEZ rs, target Branch On Greater Than Or Equal To Zero if(rs >= 0) PC = target
BGEZL rs, target Branch On Greater Than Or Equal To Zero
Likely
if(rs >= 0) PC = target
BGEZAL rs, target Branch On Greater Than Or Equal To Zero
And Link
if(rs >= 0) {
RA = PC + 8; PC = target
}
BGEZALL rs, target Branch On Greater Than Or Equal To Zero
And Link Likely
if(rs >= 0) {
RA = PC + 8; PC = target
}
BLTZ rs, target Branch On Less Than Zero if(rs < 0) PC = target
BLTZL rs, target Branch On Less Than Zero Likely if(rs < 0) PC = target
BLTZAL rs, target Branch On Less Than Zero And Link if(rs < 0) {
RA = PC + 8; PC = target
}
BLTZALL rs, target Branch On Less Than Zero And Link Likely if(rs < 0) {
RA = PC + 8; PC = target
}
MFC1 rt, fs Move Word From FPU rt = fs
DMFC1 rt, fs Doubleword Move From FPU rt = fs
MTC1 rt, fs Move To FPU fs = rt
DMTC1 rt, fs Doubleword Move To FPU fs = rt
CFC1 rt, fcr Move Control Word From FPU rt = fcr
CTC1 rt, fcr Move Control Word To FPU rt = fcr
MOV.S fd, fs FPU Move Float fd = fs
ABS.S fd, fs FPU Absolute Value Float fd = abs(fs)
NEG.S fd, fs FPU Negate Float fd = -fs
SQRT.S fd, fs FPU Square Root Float fd = sqrt(fs)
ADD.S fd, fs, ft FPU Add Floats fd = fs + ft
SUB.S fd, fs, ft FPU Subtract Floats fd = fs - ft
MUL.S fd, fs, ft FPU Multiply Floats fd = fs * ft
DIV.S fd, fs, ft FPU Divide Floats fd = fs / ft
MOV.D fd, fs FPU Move Double fd = fs
ABS.D fd, fs FPU Absolute Value Double fd = abs(fs)
NEG.D fd, fs FPU Negate Double fd = -fs
SQRT.D fd, fs FPU Square Root Double fd = sqrt(fs)
ADD.D fd, fs, ft FPU Add Doubles fd = fs + ft
SUB.D fd, fs, ft FPU Subtract Doubles fd = fs - ft
MUL.D fd, fs, ft FPU Multiply Doubles fd = fs * ft
DIV.D fd, fs, ft FPU Divide Doubles fd = fs / ft
FLOOR.L.S fd, fs FPU Floor Float To Fixed-point Long fd = (int64)floor(fs)
FLOOR.W.S fd, fs FPU Floor Float To Fixed-point Word fd = (int32)floor(fs)
ROUND.L.S fd, fs FPU Round Float To Fixed-point Long fd = (int64)round(fs)
ROUND.W.S fd, fs FPU Round Float To Fixed-point Word fd = (int32)round(fs)
TRUNC.L.S fd, fs FPU Truncate Float To Fixed-point Long fd = (int64)trunc(fs)
TRUNC.W.S fd, fs FPU Truncate Float To Fixed-point Word fd = (int32)trunc(fs)
CEIL.L.S fd, fs FPU Ceiling Float To Fixed-point Long fd = (int64)ceil(fs)
CEIL.W.S fd, fs FPU Ceiling Float To Fixed-point Word fd = (int32)ceil(fs)
FLOOR.L.D fd, fs FPU Floor Double To Fixed-point Long fd = (int64)floor(fs)
FLOOR.W.D fd, fs FPU Floor Double To Fixed-point Word fd = (int32)floor(fs)
ROUND.L.D fd, fs FPU Round Double To Fixed-point Long fd = (int64)round(fs)
ROUND.W.D fd, fs FPU Round Double To Fixed-point Word fd = (int32)round(fs)
TRUNC.L.D fd, fs FPU Truncate Double To Fixed-point Long fd = (int64)trunc(fs)
TRUNC.W.D fd, fs FPU Truncate Double To Fixed-point Word fd = (int32)trunc(fs)
CEIL.L.D fd, fs FPU Ceiling Double To Fixed-point Long fd = (int64)ceil(fs)
CEIL.W.D fd, fs FPU Ceiling Double To Fixed-point Word fd = (int32)ceil(fs)
CVT.D.S fd, fs FPU Convert Float To Double fd = (double)fs
CVT.W.S fd, fs FPU Convert Float To Fixed-point Word fd = (int32)fs
CVT.L.S fd, fs FPU Convert Float To Fixed-Point Long fd = (int64)fs
CVT.S.D fd, fs FPU Convert Double To Float fd = (float)fs
CVT.W.D fd, fs FPU Convert Double To Fixed-point Word fd = (int32)fs
CVT.L.D fd, fs FPU Convert Double To Fixed-Point Long fd = (int64)fs
CVT.S.W fd, fs FPU Convert Fixed-Point Word To Float fd = (float)fs
CVT.S.L fd, fs FPU Convert Fixed-Point Long To Float fd = (float)fs
CVT.D.W fd, fs FPU Convert Fixed-Point Word To Double fd = (double)fs
CVT.D.L fd, fs FPU Convert Fixed-Point Long To Double fd = (double)fs
C.EQ.S fs, ft FPU Compare Equal Float FCR31.C = (fs == ft)
C.LT.S fs, ft FPU Compare Less Than Float FCR31.C = (fs < ft)
C.LE.S fs, ft FPU Compare Less Than or Equal Float FCR31.C = (fs <= ft)
C.EQ.D fs, ft FPU Compare Equal Double FCR31.C = (fs == ft)
C.LT.D fs, ft FPU Compare Less Than Double FCR31.C = (fs < ft)
C.LE.D fs, ft FPU Compare Less Than or Equal Double FCR31.C = (fs <= ft)
C.F.S fs, ft FPU Compare False Float FCR31.C = FALSE
C.UN.S fs, ft FPU Compare Unordered Float FCR31.C = (isNaN(fs) || isNaN(ft))
C.UEQ.S fs, ft FPU Compare Unordered or Equal Float FCR31.C = (isNaN(fs) || isNaN(ft) || (fs == ft))
C.OLT.S fs, ft FPU Compare Ordered Less Than Float FCR31.C = (!isNaN(fs) && !isNaN(ft) && (fs < ft))
C.ULT.S fs, ft FPU Compare Unordered or Less Than Float FCR31.C = (isNaN(fs) || isNaN(ft) || (fs < ft))
C.OLE.S fs, ft FPU Compare Ordered Less Than
Or Equal Float
FCR31.C = (!isNaN(fs) && !isNaN(ft) && (fs <= ft))
C.ULE.S fs, ft FPU Compare Unordered or Less Than
or Equal Float
FCR31.C = (isNaN(fs) || isNaN(ft) || (fs <= ft))
C.SF.S fs, ft FPU Compare Signaling False Float FCR31.C = FALSE
C.NGLE.S fs, ft FPU Compare Not Greater
Or Less Than or Equal Float
FCR31.C = (isNaN(fs) || isNaN(ft))
C.SEQ.S fs, ft FPU Compare Signaling Equal Float FCR31.C = (fs == ft)
C.NGL.S fs, ft FPU Compare Not Greater Or Less Than Float FCR31.C = !((fs > ft) || (fs < ft))
C.NGE.S fs, ft FPU Compare Not Greater Than or Equal Float FCR31.C = !(fs >= ft)
C.NGT.S fs, ft FPU Compare Not Greater Than Float FCR31.C = !(fs > ft)
C.F.D fs, ft FPU Compare False Double FCR31.C = FALSE
C.UN.D fs, ft FPU Compare Unordered Double FCR31.C = (isNaN(fs) || isNaN(ft))
C.UEQ.D fs, ft FPU Compare Unordered or Equal Double FCR31.C = (isNaN(fs) || isNaN(ft) || (fs == ft))
C.OLT.D fs, ft FPU Compare Ordered Less Than Double FCR31.C = (!isNaN(fs) && !isNaN(ft) && (fs < ft))
C.ULT.D fs, ft FPU Compare Unordered or Less Than Double FCR31.C = (isNaN(fs) || isNaN(ft) || (fs < ft))
C.OLE.D fs, ft FPU Compare Ordered Less Than Or Equal Double FCR31.C = (!isNaN(fs) && !isNaN(ft) && (fs <= ft))
C.ULE.D fs, ft FPU Compare Unordered
or Less Than or Equal Double
FCR31.C = (isNaN(fs) || isNaN(ft) || (fs <= ft))
C.SF.D fs, ft FPU Compare Signaling False Double FCR31.C = FALSE
C.NGLE.D fs, ft FPU Compare Not Greater
Or Less Than or Equal Double
FCR31.C = (isNaN(fs) || isNaN(ft))
C.SEQ.D fs, ft FPU Compare Signaling Equal Double FCR31.C = (fs == ft)
C.NGL.D fs, ft FPU Compare Not Greater Or Less Than Double FCR31.C = !((fs > ft) || (fs < ft))
C.NGE.D fs, ft FPU Compare Not Greater Than or Equal Double FCR31.C = !(fs >= ft)
C.NGT.D fs, ft FPU Compare Not Greater Than Double FCR31.C = !(fs > ft)
BC1F offset Branch On FPU False if(FCR31.C == 0) PC = offset
BC1FL offset Branch On FPU False Likely if(FCR31.C == 0) PC = offset
BC1T offset Branch On FPU True if(FCR31.C == 1) PC = offset
BC1TL offset Branch On FPU True Likely if(FCR31.C == 1) PC = offset
MFC0 rt, rd Move From Coprocessor 0 rt = rd
MTC0 rt, rd Move To Coprocessor 0 rd = rt
CACHE op, offset(base) Cache Operation
TEQ rs, rt Trap If Equal if(rs == rt) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TEQI rs, immediate Trap If Equal Immediate if(rs == immediate) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TGE rs, rt Trap If Greater Than Or Equal if(rs >= rt) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TGEI rs, immediate Trap If Greater Than Or Equal Immedate if(rs >= immediate) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TGEIU rs, immediate Trap If Greater Than Or Equal Immediate Unsigned if(rs >= immediate) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TGEU rs, rt Trap If Greater Than Or Equal Unsigned if(rs >= rt) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TLT rs, rt Trap If Less Than if(rs < rt) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TLTI rs, immediate Trap If Less Than Immediate if(rs < immediate) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TLTIU rs, immediate Trap If Less Than Immediate Unsigned if(rs < immediate) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TLTU rs, rt Trap If Less Than Unsigned if(rs < rt) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TNE rs, rt Trap If Not Equal if(rs != rt) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
TNEI rs, immediate Trap If Not Equal Immediate if(rs != immediate) {
COP0_CAUSE |= (13 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
}
SYNC Synchronize (No operation on R4300)
SYSCALL System Call COP0_CAUSE |= (8 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
BREAK Breakpoint COP0_CAUSE |= (9 << 2);
COP0_EPC = PC;
PC = exc_vector_base + 0x180
ERET Return From Exception PC = COP0_EPC (or COP0_ERROREPC)
LLBit = 0
TLBP Probe TLB For Matching Entry
TLBR Read Indexed TLB Entry
TLBWI Write Indexed TLB Entry
TLBWR Write Random TLB Entry

General Purpose Registers

Number Name Preserved Purpose
0 R0 n/a Hardwired zero
1 AT no Assembler temporary value
2:3 V0:V1 no Subroutine return value
4:7 A0:A3 no Subroutine arguments
8:15 T0:T7 no Temporary values
16:23 S0:S7 yes Saved values
24:25 T8:T9 no Temporary values
26:27 K0:K1 n/a Reserved by the kernel
28 GP yes Global pointer
29 SP yes Stack pointer
30 S8 or FP yes Saved value or frame pointer
31 RA yes Return address
  • Excluding R0 and RA, the register purposes noted above are conventional; they are not enforced by the processor.
  • By convention if a subroutine uses a “preserved” register, the subroutine must restore that register to its original value before returning.

Floating-point Registers (COP1)

Number Name Preserved Purpose
0:2 F0:F2 no Subroutine return value
4:10 F4:F10 no Temporary values
12:14 F12:F14 no Subroutine arguments
16:18 F16:F18 no Temporary values
20:30 F20:F30 yes Saved values
  • When the COP0 Status Register's FR bit is 0, only even numbered registers should be used.
  • All register purposes noted above are conventional; they are not enforced by the processor.
  • By convention if a subroutine uses a “preserved” register, the subroutine must restore that register to its original value before returning.

Floating-point FCR31 (Control/Status) Register (COP1)

|     25|24|23|   18|17|16|15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 0|
|0000000| .| .|00000| .| .| .| .| .| .| .| .| .| .| .| .| .| .| .| .|..|
|-------|FS|C |-----|CE|CV|CZ|CO|CU|CI|EV|EZ|EO|EU|EI|FV|FZ|FO|FU|FI|RM|
|   7   |1 |1 |  5  | 1| 1| 1| 1| 1| 1| 1| 1| 1| 1| 1| 1| 1| 1| 1| 1|2 |
Field Description
FS Enables flashing of denormalized numbers
(See Page 213 of the manual)
C Compare bit (1: TRUE, 0: FALSE)
Result of the last compare (C.COND.FMT) operation
CE Cause bit: Unimplemented operation
CV Cause bit: Invalid operation
CZ Cause bit: Division by Zero
CO Cause bit: Overflow
CU Cause bit: Underflow
CI Cause bit: Inexact operation
EV Enable bit: Invalid operation
EZ Enable bit: Division by Zero
EO Enable bit: Overflow
EU Enable bit: Underflow
EI Enable bit: Inexact operation
FV Flag bit: Invalid operation
FZ Flag bit: Division by Zero
FO Flag bit: Overflow
FU Flag bit: Underflow
FI Flag bit: Inexact operation
RM Rounding Mode
  • Cause bits indicate the last exception - more than one may be set at a time.
  • Enable bits mask exceptions when set to 0.
  • Like the Cause bits, the Flag bits indicate the last exceptions, however they can only be cleared by writing a new value to FCR31 using the CTC1 instruction.

Rounding modes

Value Mnemonic Description
0 RN Round to nearest representable value
1 RZ Round towards zero
2 RP Round towards positive infinity
3 RM Round towards negative infinity

COP0 Status Register

| 31| 30| 29| 28|27|26|25| 24|23| 22|21|20|19|18|17|16|       8| 7| 6| 5|  4|  2|  1| 0|
|  .|  .|  .|  .| .| .| .|  .| 0|  .| .| .| .| .| 0| 1|........| .| .| .| ..|  .|  .| .|
|CU3|CU2|CU1|CU0|RP|FR|RE|ITS| -|BEV|TS|SR| -|CH|CE|DE|   IM   |KX|SX|UX|KSU|ERL|EXL|IE|
| 1 | 1 | 1 | 1 |1 |1 |1 |1  | 1|1  |1 |1 | 1|1 |1 |1 |   8    |1 |1 |1 |2  |1  |1  |1 |
Field Description
CU3 (Reserved)
CU2 (Reserved)
CU1 Coprocessor 1 (FPU) Usability (1: Usable, 0: Unusable)
CU0 Coprocessor 0 Usability (1: Usable, 0: Unusable)
COP0 is always usable while in kernel mode, regardless of setting
RP Reduce Power (0: Normal, 1: Low Power Mode)
Clock frequency is reduced to one-quarter speed when enabled
FR Additional floating point registers (0: 16 registers, 1: 32 registers)
RE Reverse Endian in User mode (0: Disabled, 1: Reversed)
ITS Enable instruction trace support (0: False, 1: True)
BEV Bootstrap exception vector (0: Normal, 1: Bootstrap)
Controls Exception Vector locations
TS TLB shutdown has occurred (0: False, 1: True)
On R4300i, the TLB does not shutdown and the processor will continue execution, but the TS bit is still set.
SR Soft reset or NMI has occurred (0: False, 1: True)
CH CP0 Condition bit (0: False, 1: True)
CE (Unused on R4300i)
DE (Unused on R4300i)
IM Interrupt Mask (0: Disabled, 1: Enabled)
KX Enable 64-bit addressing in Kernel mode (0: Disabled, 1: Enabled)
SX Enable 64-bit addressing and operations in Supervisor mode (0: Disabled, 1: Enabled)
UX Enable 64-bit addressing and operations in User mode (0: Disabled, 1: Enabled)
KSU Mode (10: User, 01: Supervisor, 00: Kernel)
ERL Error level (0: Normal, 1: Error)
EXL Exception level (0: Normal, 1: Exception)
IE Global interrupt enable (0: Disabled, 1: Enabled)

Exception Vector Locations

Exception Base (BEV=0) Base (BEV=1) Offset
Reset & NMI n/a 0xBFC000000 0x000
TLB Miss 0x80000000 0xBFC000200 0x000
XTLB Miss 0x80000000 0xBFC000200 0x080
Other 0x80000000 0xBFC000200 0x180

COP0 Cause Register

|31|30|28|          16|       8|7|    2| 0|
| .| 0|..|............|........|0|.....|00|
|BD| -|CE|------------|   IP   |-| EXC |--|
|1 |1 |2 |     12     |   8    |1|  5  |2 |
Field Description
BD Branch delay (1: Last exception occurred in delay slot, 0: Normal)
CE Coprocessor number for coprocessor unusable exception
IP Interrupt pending (1: Interrupt, 0: No Interrupt)
IP7 Timer interrupt
IP6:2 External normal interrupts
IP1:0 Software interrupt
EXC Exception code

Exception Codes

Code Mnemonic DescriptionGenerated…
0 Int Interrupt- When one of the eight interrupt conditions are asserted
1 Mod TLB Modification exception- When the TLB entry that matches the the virtual address referenced by the store instruction is marked as read-only (the D bit = 0)
2 TLBL TLB Invalid exception (load or instruction fetch)- When an attempt is made to read from an mapped area in a TLB segment that is marked invalid
3 TLBS TLB Invalid exception (store)- When an attempt is made to write to a mapped area in a TLB segment that is marked invalid
2 TLBL TLB Miss exception (load or instruction fetch)- When an attempt is made to read from an unmapped area in a TLB segment (Uses special TLB miss exception vector)
3 TLBS TLB Miss exception (store)- When an attempt is made to write to an unmapped area in a TLB segment (Uses special TLB miss exception vector)
4 AdEL Address Error exception (load or instruction fetch)- When an attempt is made to read from an address whose boundary alignment is incompatible with the instruction
- When an attempt is made to read from an address that is not accessible in the current operating mode
5 AdES Address Error exception (store)- When an attempt is made to write to an address whose boundary alignment is incompatible with the opcode
- When an attempt is made to write to an address that is not accessible in the current operating mode
6 IBE Bus Error exception (instruction fetch)
7 DBE Bus Error exception (data reference: load or store)
8 Sys Syscall exception- When a SYSCALL instruction is executed
9 Bp Breakpoint exception- When a BREAK instruction is executed
10 RI Reserved instruction exception- When an attempt is made to execute a reserved/nonexistant command
11 CpU Coprocessor unusable exception- When an attempt is made to use a coprocessor instruction and the corresponding coprocessor is marked unusable (Status CU bit = 0)
- When an attempt is made to use a COP0 instruction while operating in user or supervisor mode
12 Ov Arithmetic overflow exception- When an ADD, ADDI, SUB, DADD, DADDI or DSUB instruction results in a 2's complement overflow
13 Tr Trap exception- When a trap instruction results in a TRUE condition
14 - (Reserved)
15 FPE Floating-point exception(Generated by the floating-point coprocessor (COP1); contents of the Floating-Point Control/Status register (FCSR31) indicate the cause of the exception)
16:22 - (Reserved)
23 WATCH Watch exception- When a load/store instruction references the address specified in the WatchLo/WatchHi registers
24:31 - (Reserved)

Interrupts

Cause bitSource
IP7 Timer interrupt
IP6 Int4 pin (N64: RDB Write)
IP5 Int3 pin (N64: RDB Read)
IP4 Int2 pin (N64: Pre-NMI (Reset button))
IP3 Int1 pin (N64: Cartridge)
IP2 Int0 pin (N64: RCP)
IP1 Set by software
IP0 Set by software
  • The Timer interrupt (IP7) is generated when the Count and Compare registers are equal.
  • Software interrupts (IP1:IP0) are generated when software manually sets the Cause register's IP1 or IP0 bit to 1 using an MTC0 instruction.
  • Interrupts may be masked by setting the corresponding IM bits of the Status register to 0.

On the Nintendo 64, IP2 represents an RCP (Reality Coprocessor) interrupt. When an RCP interrupt occurs, a flag representing the specific RCP interface is written to MI_INTR_REG (0x04300008).

BitNameDescription
0x01MI_INTR_SPSignal Processor - Task Done/Task Yield
0x02MI_INTR_SISerial Interface - Controller input available
0x04MI_INTR_AIAudio Interface - Audio buffer swap
0x08MI_INTR_VIVideo Interface - Vertical retrace
0x10MI_INTR_PIPeripheral Interface - ROM to RAM DMA done
0x20MI_INTR_DPDisplay Processor - RDP processing done (gDPFullSync)

RCP-specific interrupts may be masked or unmasked by writing one or more of the following values to MI_INTR_MASK_REG (0x0430000C).

BitNameDescription
0x0001MI_INTR_MASK_CLR_SPClear SP mask
0x0002MI_INTR_MASK_SET_SPSet SP mask
0x0004MI_INTR_MASK_CLR_SIClear SI mask
0x0008MI_INTR_MASK_SET_SISet SI mask
0x0010MI_INTR_MASK_CLR_AIClear AI mask
0x0020MI_INTR_MASK_SET_AISet AI mask
0x0040MI_INTR_MASK_CLR_VIClear VI mask
0x0080MI_INTR_MASK_SET_VISet VI mask
0x0100MI_INTR_MASK_CLR_PIClear PI mask
0x0200MI_INTR_MASK_SET_PISet PI mask
0x0400MI_INTR_MASK_CLR_DPClear DP mask
0x0800MI_INTR_MASK_SET_DPSet DP mask

Memory Segments (32-bit)

Virtual address range Segment Description
00000000:7FFFFFFF useg TLB mapped to physical memory
Accessible in all operating modes
80000000:9FFFFFFF kseg0 Cached, translated to physical address by subtracting 80000000
Accessible in kernel mode
A0000000:BFFFFFFF kseg1 Uncached, translated to physical address by subtracting A0000000
Accessible in kernel mode
C0000000:DFFFFFFF sseg TLB mapped to physical memory
Accessible in kernel and supervisor mode
E0000000:FFFFFFFF kseg3 TLB mapped to physical memory
Accessible in kernel mode

Note: Commercial Nintendo 64 games operate in kernel mode at all times.

References

1)
“immediate”: 16-bit signed immediate value
2)
“sa”: 5-bit immediate shift amount
3)
“FPU”: Floating-point unit, another name for Coprocessor 1
r4300.1549995060.txt.gz · Last modified: 2019/02/12 18:11 by shygoo