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    kirby64_the_crystal_shards:skybox_ids

    Skybox IDs

    The skybox IDs are defined inside the main stage table: Levels at the struct value of 0x8. Skybox's are a combination of several different layers of graphics, and each part can be scaled differently. It seems different combinations of those effects are used and composted into a single skybox ID, creating many multples. When the skybox doesn't completely cover the background, you can use the struct value 0xA in the main stage table to give a background color. It is not currently known how to combine the original graphics together into a single background.

    List of Skybox IDs
    1. 0x0: 'USE 0xA color ID',
    2. 0x1: 'White Molding Pattern',
    3. 0x2: 'Green Hills w/ Clouds 1',
    4. 0x3: 'Green Hills w/ Clouds 2',
    5. 0x4: 'Green Hills w/ Clouds 3',
    6. 0x5: 'Green Hills w/ Clouds 4',
    7. 0x6: 'Green Hills w/ Clouds 5',
    8. 0x7: 'Orange Tree Leaves Narrow',
    9. 0x8: 'Green Hills w/ Clouds 6',
    10. 0x9: 'Green Hills w/ Clouds 7 (Broken)',
    11. 0xA: 'Trees Blue Mosaic Sky 1',
    12. 0xB: 'Trees Blue Mosaic Sky 2',
    13. 0xC: 'Blue Mosaic Sky',
    14. 0xD: 'Large Trees Yellow BG'
    15. 0xE: 'Sand Dunes Blue Sky 1',
    16. 0xF: 'Sand Dunes Blue Sky 2',
    17. 0x10: 'Blue Sky Gradient 1',
    18. 0x11: 'Sand Dunes Blue Sky 3,
    19. 0x12: 'Ice Mountains Light Blue Sky 1',
    20. 0x13: 'Ice Mountains Light Blue Sky 2',
    21. 0x14: 'Sand Dunes Blue Sky Clouds',
    22. 0x15: 'Blue Sky Clouds 1',
    23. 0x16: 'Blue Sky Clouds 2',
    24. 0x17: 'Yellow BG Dark Holes',
    25. 0x18: 'Above Clouds Light Blue Sky 1',
    26. 0x19: 'Above Clouds Light Blue Sky 2',
    27. 0x1A: 'Green Tree Tops 1',
    28. 0X1B: 'Just Tree Trunks',
    29. 0x1C: 'Green Tree Tops 2',
    30. 0x1D: 'Green Tree Tops 3',
    31. 0x1E: 'Green Tree Tops and Tree Trunks',
    32. 0x1F: 'Scrolling Clouds Blue Sky 1',
    33. 0x20: 'Scrolling Clouds Blue Sky 2',
    34. 0x21: 'Scrolling Clouds Blue Sky 3',
    35. 0x22: 'Scrolling Clouds Blue Sky 4',
    36. 0x23: 'Purple Blue Sky Gradient 1',
    37. 0x24: 'Purple Blue Sky Gradient 2',
    38. 0x25: 'USE 0xA color ID',
    39. 0x26: 'Scrolling Clouds USE 0xA color ID 1',
    40. 0x27: 'Scrolling Clouds USE 0xA color ID 1',
    41. 0x28: 'USE 0xA color ID',
    42. 0x29: 'Palm Trees USE 0xA color ID',
    43. 0x2A: 'USE 0xA color ID',
    44. 0x2B: 'Tree Trunks Jungle Foliage',
    45. 0x2C: 'Static Clouds 1',
    46. 0x2D: 'Static Clouds 2',
    47. 0x2E: 'Static Clouds 3',
    48. 0x2F: 'Static Clouds 4',
    49. 0x30: 'Static Clouds 5',
    50. 0x31: 'Red Sky Gradient 1',
    51. 0x32: 'Grey Sky Gradient 1',
    52. 0x33: 'Grey Sky Gradient 2',
    53. 0x34: 'USE 0xA color ID',
    54. 0x35: 'Grey Sky Gradient 3',
    55. 0x36: 'Scrolling Eggs USE 0xA color ID 1',
    56. 0x37: 'USE 0xA color ID',
    57. 0x38: 'Scrolling Eggs USE 0xA color ID 2',
    58. 0x39: 'USE 0xA color ID',
    59. 0x3A: 'Scrolling Blue Eggs USE 0xA color ID',
    60. 0x3B: 'Scrolling Eggs USE 0xA color ID 3',
    61. 0x3C: 'Colorful Blocks and Hills 1',
    62. 0x3D: 'Colorful Blocks and Hills 2',
    63. 0x3E: 'Colorful Blocks and Hills 3',
    64. 0x3F: 'Grey Sky Gradient 4',
    65. 0x40: 'Black w/ MM vignette gfx',
    66. 0x41: 'Purple w/ Silhouette Skyscrapers'
    67. 0x42: 'Yellow Gradient Green Hills w/ Paint Doodles 1'
    68. 0x43: 'Yellow Gradient Green Hills w/ Paint Doodles 2'
    69. 0x44: 'Yellow Gradient Green Hills w/ Paint Doodles 3'
    70. 0x45: 'Yellow Gradient Green Hills w/ Paint Doodles 4'
    71. 0x46: 'Black w/ Dark Blue Spook Clouds'
    72. 0x47: 'Black w/ Vert Scrolling Dark Red Spook Clouds'
    73. 0x48: 'Demo Blue Checkerboard'
    74. 0x49: 'Crash'
    kirby64_the_crystal_shards/skybox_ids.txt · Last modified: by jesusyoshi54