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kirby64_the_crystal_shards:skybox_ids

Skybox IDs

The skybox IDs are defined inside the main stage table: Levels at the struct value of 0x8. Skybox's are a combination of several different layers of graphics, and each part can be scaled differently. It seems different combinations of those effects are used and composted into a single skybox ID, creating many multples. When the skybox doesn't completely cover the background, you can use the struct value 0xA in the main stage table to give a background color. It is not currently known how to combine the original graphics together into a single background.

List of Skybox IDs
  1. 0x0: 'USE 0xA color ID',
  2. 0x1: 'White Molding Pattern',
  3. 0x2: 'Green Hills w/ Clouds 1',
  4. 0x3: 'Green Hills w/ Clouds 2',
  5. 0x4: 'Green Hills w/ Clouds 3',
  6. 0x5: 'Green Hills w/ Clouds 4',
  7. 0x6: 'Green Hills w/ Clouds 5',
  8. 0x7: 'Orange Tree Leaves Narrow',
  9. 0x8: 'Green Hills w/ Clouds 6',
  10. 0x9: 'Green Hills w/ Clouds 7 (Broken)',
  11. 0xA: 'Trees Blue Mosaic Sky 1',
  12. 0xB: 'Trees Blue Mosaic Sky 2',
  13. 0xC: 'Blue Mosaic Sky',
  14. 0xD: 'Large Trees Yellow BG'
  15. 0xE: 'Sand Dunes Blue Sky 1',
  16. 0xF: 'Sand Dunes Blue Sky 2',
  17. 0x10: 'Blue Sky Gradient 1',
  18. 0x11: 'Sand Dunes Blue Sky 3,
  19. 0x12: 'Ice Mountains Light Blue Sky 1',
  20. 0x13: 'Ice Mountains Light Blue Sky 2',
  21. 0x14: 'Sand Dunes Blue Sky Clouds',
  22. 0x15: 'Blue Sky Clouds 1',
  23. 0x16: 'Blue Sky Clouds 2',
  24. 0x17: 'Yellow BG Dark Holes',
  25. 0x18: 'Above Clouds Light Blue Sky 1',
  26. 0x19: 'Above Clouds Light Blue Sky 2',
  27. 0x1A: 'Green Tree Tops 1',
  28. 0X1B: 'Just Tree Trunks',
  29. 0x1C: 'Green Tree Tops 2',
  30. 0x1D: 'Green Tree Tops 3',
  31. 0x1E: 'Green Tree Tops and Tree Trunks',
  32. 0x1F: 'Scrolling Clouds Blue Sky 1',
  33. 0x20: 'Scrolling Clouds Blue Sky 2',
  34. 0x21: 'Scrolling Clouds Blue Sky 3',
  35. 0x22: 'Scrolling Clouds Blue Sky 4',
  36. 0x23: 'Purple Blue Sky Gradient 1',
  37. 0x24: 'Purple Blue Sky Gradient 2',
  38. 0x25: 'USE 0xA color ID',
  39. 0x26: 'Scrolling Clouds USE 0xA color ID 1',
  40. 0x27: 'Scrolling Clouds USE 0xA color ID 1',
  41. 0x28: 'USE 0xA color ID',
  42. 0x29: 'Palm Trees USE 0xA color ID',
  43. 0x2A: 'USE 0xA color ID',
  44. 0x2B: 'Tree Trunks Jungle Foliage',
  45. 0x2C: 'Static Clouds 1',
  46. 0x2D: 'Static Clouds 2',
  47. 0x2E: 'Static Clouds 3',
  48. 0x2F: 'Static Clouds 4',
  49. 0x30: 'Static Clouds 5',
  50. 0x31: 'Red Sky Gradient 1',
  51. 0x32: 'Grey Sky Gradient 1',
  52. 0x33: 'Grey Sky Gradient 2',
  53. 0x34: 'USE 0xA color ID',
  54. 0x35: 'Grey Sky Gradient 3',
  55. 0x36: 'Scrolling Eggs USE 0xA color ID 1',
  56. 0x37: 'USE 0xA color ID',
  57. 0x38: 'Scrolling Eggs USE 0xA color ID 2',
  58. 0x39: 'USE 0xA color ID',
  59. 0x3A: 'Scrolling Blue Eggs USE 0xA color ID',
  60. 0x3B: 'Scrolling Eggs USE 0xA color ID 3',
  61. 0x3C: 'Colorful Blocks and Hills 1',
  62. 0x3D: 'Colorful Blocks and Hills 2',
  63. 0x3E: 'Colorful Blocks and Hills 3',
  64. 0x3F: 'Grey Sky Gradient 4',
  65. 0x40: 'Black w/ MM vignette gfx',
  66. 0x41: 'Purple w/ Silhouette Skyscrapers'
  67. 0x42: 'Yellow Gradient Green Hills w/ Paint Doodles 1'
  68. 0x43: 'Yellow Gradient Green Hills w/ Paint Doodles 2'
  69. 0x44: 'Yellow Gradient Green Hills w/ Paint Doodles 3'
  70. 0x45: 'Yellow Gradient Green Hills w/ Paint Doodles 4'
  71. 0x46: 'Black w/ Dark Blue Spook Clouds'
  72. 0x47: 'Black w/ Vert Scrolling Dark Red Spook Clouds'
  73. 0x48: 'Demo Blue Checkerboard'
  74. 0x49: 'Crash'
kirby64_the_crystal_shards/skybox_ids.txt · Last modified: 2020/05/17 15:36 by jesusyoshi54