User Tools


    Site Tools

    diddy_kong_racing:object_header

    Object header

    Note: This page only reflects the US 1.0 version of the game.

    The size of the object header itself is 0x78 bytes, but is usually followed by other arrays of data following the header.

    Offset Type Description
    0x0C f32 Model scale
    0x10 s32 Offset/Address to model id array
    0x14 s32 Offset/Address to ???
    0x18 s32 Offset/Address to ???
    0x1C s32 Offset/Address to ???
    0x20 s32 Offset/Address to ???
    0x24 s32 Offset/Address to ???
    0x53 s8 Object model type (0 = 3D Model, 1 = 2D Billboard Sprite, 2 = Vehicle Part)
    0x54 s8 Behavior Id (See: Object behaviors)
    0x55 s8 Number of model ids for this object
    0x60 char[16] Object's internal name
    diddy_kong_racing/object_header.txt · Last modified: by David