Hack64 Wiki
Other Titles
Hack64 Wiki
Other Titles
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All RAM address below are for the NTSC-U 1.0 version of the game as it is the most commonly used version.
Address | Type | Description |
---|---|---|
0x80000400 | Static | Bootloader |
0x8002D500 | Dynamic | Heap |
0x8023DA20 | Static | Basic C Libraries Functions |
0x80275610 | Static | Basic C Libraries Variables |
0x80286F90 | Static | Game Engine Functions |
0x80363590 | Static | Game Engine Variables |
0x803????? | Static per Level | Level Specific Functions |
0x803????? | Static per Level | Level Specific Variables |
0x803????? | Dynamic | Stack |
0x80400000 | Free | Expansion Pak |
Address | Type | Description |
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Address | Type | Description |
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Address | Type | Description |
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Address | Name | Inputs | Output | Description |
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Address | Name | Inputs | Output | Description |
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Address | Name | Inputs | Output | Description |
---|---|---|---|---|
0x8028F3B8 | unlockMove | $a0 moveIndex | void | unlocks specific move |
0x802957D8 | is_moveUnlocked | $a0 moveIndex | bool | checks if specific move is unlocked |
0x802957F0 | get_unlockedMovesBitfield | void | u32 | returns bitfield of unlocked moves |
0x80295804 | lockAllMoves | void | void | locks all moves |
0x8029AF50 | normalizeFloat | float $f12 input | float | returns float normalized to range |
float $f14 lowerLimit | ||||
float $a2 upperLimit |