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    banjo_kazooie:map_setup

    Map Setup Data

    Banjo-Kazooie uses a file-system in which most resources are packed into file blocks throughout the ROM, and are unpacked into RAM when needed. Among these are level setup files that contains information about objects, cameras, loadzones, paths, etc are contained on the map. This page's purpose is to cover the syntax and properties of said level setup files.

    Address Value/Syntax Description
    0x00000000 [01 01] START
    0x00000002 [xx xx xx xx] X.LowerBounds/1000
    0x00000006 [yy yy yy yy] Y.LowerBounds/1000
    0x0000000A [zz zz zz zz] Z.LowerBounds/1000
    0x0000000E [xx xx xx xx] X.UpperBounds/1000
    0x00000012 [yy yy yy yy] Y.UpperBounds/1000
    0x00000016 [zz zz zz zz] Z.UpperBounds/1000

    banjo_kazooie/map_setup.txt · Last modified: by mittenz