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banjo_kazooie:model_data [2024/11/26 16:13] BanjoFreak64 [Vertex Store Setup] |
banjo_kazooie:model_data [2024/11/26 16:13] (current) BanjoFreak64 [Animation Setup] |
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Assigns a bone to the model at coordinates (<color #A946F2>-1.11</color>, <color #00a2e8>-173.27</color>, <color #f50569>7.89</color>), gives it an Internal Bone ID of 5 (<color #d1b219>0x5</color>) and connects that bone to Parent Bone -1 (<color #ff5703>0xFFFF</color>). This case just so happens to be the origin. | Assigns a bone to the model at coordinates (<color #A946F2>-1.11</color>, <color #00a2e8>-173.27</color>, <color #f50569>7.89</color>), gives it an Internal Bone ID of 5 (<color #d1b219>0x5</color>) and connects that bone to Parent Bone -1 (<color #ff5703>0xFFFF</color>). This case just so happens to be the origin. | ||
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===== Collision Setup ===== | ===== Collision Setup ===== | ||
The Collision Setup begins with a Header of Size 0x18: | The Collision Setup begins with a Header of Size 0x18: |