11-10-2020, 04:29 PM
I'm new to all of this and plan on learning as I go so bear with me here.
I've begun using blender and the ROM manager, I feel I have a grip on using blender for basic geometry and texturing (using original Mario 64 textures)
I've successfully imported levels, however there is an issue I can't currently figure out where all the textures can be seen, regardless of if they are behind a wall, including Mario's model, which disappears when he moves over a texture besides his shadow.
I have made sure all faces are pointing out and triangulated but beyond that right now I am lost.
I've watched a number of tutorials but none I found describe or resolve this problem.
Can somebody put me out of my misery with this?
I've begun using blender and the ROM manager, I feel I have a grip on using blender for basic geometry and texturing (using original Mario 64 textures)
I've successfully imported levels, however there is an issue I can't currently figure out where all the textures can be seen, regardless of if they are behind a wall, including Mario's model, which disappears when he moves over a texture besides his shadow.
I have made sure all faces are pointing out and triangulated but beyond that right now I am lost.
I've watched a number of tutorials but none I found describe or resolve this problem.
Can somebody put me out of my misery with this?
Ambitious newcomer, learning from square one.