Project64 Debugger
#8
I loved the Javascript API <3
It would be very interesting to expand this API to run a native nodejs compatible with Node Modules.

Transform all this debug into a system of custom plugins built in NodeJS.
The plugins could be run in folders or zip files.

Is it possible to make the scripts work automatically with the emulator? That is another point that I would like to see.
I support Project 64 to be compatible with native NodeJS. I am interested in developing projects in the future using Project 64 Javascript API.

Last tiny question: Is it possible to use a method to obtain the game screen and the game audio? This would be useful for example for someone creating a web server that shows the game screen of the Project 64.

Another javascript suggestion.
You can control player 1, player 2, player 3, player 4 using scripts.
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Messages In This Thread
Project64 Debugger - by shygoo - 03-10-2018, 12:03 PM
RE: Project64 Debugger - by shygoo - 01-08-2019, 06:50 PM
RE: Project64 Debugger - by shygoo - 01-14-2019, 08:59 PM
RE: Project64 Debugger - by shygoo - 01-17-2019, 07:23 PM
RE: Project64 Debugger - by shygoo - 04-04-2019, 04:23 PM
RE: Project64 Debugger - by shygoo - 04-22-2019, 10:33 AM
RE: Project64 Debugger - by shygoo - 12-01-2019, 07:54 PM
RE: Project64 Debugger - by JasminDreasond - 04-25-2020, 02:22 AM
RE: Project64 Debugger - by shygoo - 09-03-2021, 06:15 PM



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