12-15-2019, 05:19 AM
(12-14-2019, 06:21 PM)David Wrote:Well I've tried it on a vanilla and extended ROM and still have the issue. If I try to use Jabo it give me an error code every screen that says "unable to detect microcode settings". I am using this version of Project 64: https://cdn.discordapp.com/attachments/1...64_1.6.zip(12-14-2019, 09:29 AM)Yoshi Milkman Wrote: Hi, I have used your tool and have gotten an error where all the HUD Elements are broken:
https://cdn.discordapp.com/attachments/1...nknown.png
Does it matter if I applied tweaks and ASM patches before using it or anything? I'm using GlideN64 btw.
This tool doesn't edit any game code, so whether you do the tweaks/ASM patches before or after should not matter.
I can't seem to reproduce the HUD issue with my version of GlideN64. Although it is probably an older version, since the LLE mode has z-buffering issues in vanilla SM64. Can you give me more specifics? Like the specific emulator (including the exact version number), GlideN64 version, and the ASM patches/tweaks you are using? The more detail you can give me, the better.
And I'm using the version of GlideN64 that came with it. Sorry for the late response, and sorry if this was unhelpful.