07-31-2018, 04:53 PM
the EEPROM code just frees save data, you'd still need to code stars into actually using that data, in theory if someone wanted to do that and also removed coin scores we could have 832 or more stars per file, or potentially deleted 2 of the saves for 1664, but i doubt anyone would use 1664 and none of that code other than the EEPOM space saver exists
A wise man once said, sm64editor is terrible