Castle Paintings
#3
Question 
Just one question:
Is that for ROM Manager or Quad64? 
I use a trash for importing levels, it's called... "ObjImport16"
And ROM Manager consider it as "SM64 Editor", so i can't use it.
And i only use Quad64, and i'm sad because i can't put more than 1 area, how B3313 do.
Spoiler: I'm making a hack about that personalized thingy, it's private, i won't release.


Note: Idk how to program in c++, i only program in Batch;

(02-25-2022, 01:43 AM)aaa Wrote: Just one question:
Is that for ROM Manager or Quad64? 
I use a trash for importing levels, it's called... "ObjImport16"
And ROM Manager consider it as "SM64 Editor", so i can't use it.
And i only use Quad64, and i'm sad because i can't put more than 1 area, how B3313 do.
Spoiler: I'm making a hack about that personalized thingy, it's private, i won't release.


Note: Idk how to program in c++, i only program in Batch;

Like, ROM Manager let you put 7 areas in a stage.
But...
quad64...
NOTHING!
Can someone reply me?
i'm noob in hacking, sorry for asking stupid things.
If someone recommend me a variant of RomManager or port it to SM64 Editor/ObjImport16, just thanks!
Reply


Messages In This Thread
Castle Paintings - by David - 03-09-2018, 10:36 PM
RE: Castle Paintings - by Kaze - 06-21-2018, 06:06 PM
RE: Castle Paintings - by aaa - 02-25-2022, 01:43 AM



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