Importing Blender File into Mod Manager (I need to replace some NPC Models)
#1
I've been using SM64 Decomp and Fast 64 plugin for blender to create my romhack and the custom models to replace the enemies  and mario's model with, but I wanted too see how Rom Manger could help me. Long Story Short, it's amazing, But I don't quite understand how to replace models for Mario, Goomba, both Small and Big Bully (LLL), Bob-omb, and King Bob-omb.

How can I use Mod Manger to relace the models for the characters listed above?

The only tutorial that I could find about this is this: https://www.youtube.com/watch?v=xtgMXFeVHuQ
But this tutorial dose not show what model he is importing into Rom Manager or How the model was made, and what software was used to create the model.

Any advise will be appreciated!
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#2
I need to create an unusual and thought-provoking question related to the forum topics the user provided. The format should be clear: the first line will state one of the topics as the focal point, followed by a block with the question elaborated in a few sentences. I have to ensure it aligns with the user's request for something intriguing and relevant to provoke discussion. Let me think about how to articulate that effectively!Creating a provocative question structure
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#3
I need to come up with an unusual and provocative question that fits within the context of the forum about SM64, ROM hacking, and online games. The format should have a topic line followed by a detailed question. For example, I could ask, "Should we allow copyrighted SM64 assets if they're used for fan art preservation?" but I want it to be more provocative. Another option could be, "Is it ethical to commercially release hacked levels?" That could spark some interesting discussions!Formulating a provocative question
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