More Objects Patch 4 + Future Patches?
#1
What's up? I decided to make a new MOP because there hasn't been a new one in years.

Note that this only works for SM64 ROM Manager, and not SM64 Editor or Decomp. That said I may probably port this to Decomp and Bowser's Blueprints eventually.  (I already ported Boo Key/Door and Sunshine Dive Last year to decomp)
It is also 90% backwards compatible with MOP 1-3 (ROM Manager Versions), minus Purple ! Box and Beta Shells

It includes 6 new objects for SM64:
Name - Is Global? - Model - Behavior
Boo Key - Non-Global - 0x55 - 0x13001744
Boo Door - Global - Works with any door model - 0x13000F14
Red Koopa - Non-Global - Refer to included docs or set to 0 - Koopa Behavior
Red Koopa Shell - Global - Refer to included docs or set to 0 - Koopa Shell Behavior
Purple ! Box - Not Global? - Refer to included docs or set to 0 - ! Box Behavior (Bparam 2 = 4)
Creeper (Aw Man) - Global - Refer to included docs or set to 0 - 0x130022D8

Release Trailer/Download: 





I've contacted Pilz to see if he can integrate this into RM as well, so it should work with Global Object Bank soon and what not. If anyone has any ideas for future patches I could make HMU with some ideas, such as a More Collisions Patch or a More Powerups/ ! Blocks Patch, etc, etc.
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#2
Nice video
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#3
Geometry Dash presents a brand-new rhythmic journey with brief yet challenging stages set to a thrilling soundtrack.
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