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super_mario_galaxy_2:msbt_formatting [2018/10/05 14:17] Froggo created |
super_mario_galaxy_2:msbt_formatting [2019/12/15 10:46] (current) Froggo fix an oopsie |
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Text in SMG2 can trigger sound effects. Here is a list of known sound effects that can be activated during text. Simply adding one if these tags will trigger the sound as the text is read. There are currently still many unknkown sounds that can be used. | Text in SMG2 can trigger sound effects. Here is a list of known sound effects that can be activated during text. Simply adding one if these tags will trigger the sound as the text is read. There are currently still many unknkown sounds that can be used. | ||
+ | |||
+ | They are used as such: | ||
+ | //%%<sound src="[insert sound id]">%%// | ||
+ | |||
<code> | <code> | ||
- | BOWSER | + | SE_OJ_STAR_PIECE_BREAK_W |
- | <sound src="SE_BV_KOOPA_UGUGU"/> | + | SE_OJ_STAR_PIECE_BREAK |
- | <sound src="SE_BV_KOOPA_TLK_CALM"/> | + | SE_OJ_STAR_PIECE_HIT_W |
- | <sound src="SE_BV_KOOPA_TLK_REGRET"/> | + | SE_OJ_STAR_PIECE_HIT |
- | <sound src="SE_BV_KOOPA_TLK_EXCITED"/> | + | SE_OJ_STAR_PIECE_FLY_W |
- | <sound src="SE_BV_KOOPA_OP_DEMO_LAUGH"/> | + | SE_OJ_STAR_PIECE_FLY |
- | <sound src="SE_BV_KOOPA_TLK_NORMAL"/> | + | SE_OJ_STAR_PIECE_HIT_ENEMY |
- | <sound src="SE_BV_KOOPA_TLK_EXCITED"/> | + | SE_OJ_STAR_PIECE_REFLECT_W |
- | <sound src="SE_BV_KOOPA_UAAA"/> | + | SE_OJ_STAR_PIECE_REFLECT |
- | <sound src="SE_BV_KOOPA_TLK_REGRET"/> | + | SE_OJ_STAR_PIECE_BURST |
- | <sound src="SE_BV_KOOPA_OP_DEMO_LAUGH"/> | + | SE_OJ_STAR_PIECE_BURST_W |
- | <sound src="SE_BV_KOOPA_BURN_RUN"/> | + | SE_OJ_STAR_PIECE_BURST_F |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK1"/> | + | SE_OJ_STAR_PIECE_BURST_W_F |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK2"/> | + | SE_PV_JUMP_JOY |
- | <sound src="SE_SY_OP_D_KOOPA_LAUGH_LONG"/> | + | SE_PV_JUMP_STAND_AUTO |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK3"/> | + | SE_PM_LV_LONG_FALL_WIND |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK4"/> | + | SE_PV_ROCK_MR_ROLL_START |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK2_2"/> | + | SE_PV_JUMP_FROM_YOSHI |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK_2_3"/> | + | SE_PV_DAMAGE_S |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK5"/> | + | SE_PM_DAMAGE_S |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK6"/> | + | SE_PM_JUMP |
- | <sound src="SE_SY_OP_D_KOOPA_SPEAK7"/> | + | SE_PV_JUMP_S |
- | <sound src="SE_SY_OP_D_KOOPA_LAUGH"/> | + | SE_PM_LAND |
- | LUBBA | + | SE_PM_LAST_DAMAGE |
- | <sound src="SE_SV_D_MEISTER_WE_HAVE_TO_GO"/> | + | SE_PV_LAST_DAMAGE |
- | <sound src="SE_SV_D_MEISTER_LETS_GO_DIALOG"/> | + | SE_PV_SPIN |
- | <sound src="SE_DM_V_KPA_MEISTER_VO1"/> | + | SE_PM_SPIN_ATTACK |
- | <sound src="SE_DM_V_KPA_MEISTER_VO2"/> | + | SE_PM_SKATE_JUMP |
- | <sound src="SE_DM_V_KPA_MEISTER_VO3"/> | + | SE_PM_SKATE_LAND |
- | <sound src="SE_DM_V_KPA_MEISTER_VO4"/> | + | SE_PM_SKATE |
- | <sound src="SE_DM_V_KPA_MEISTER_VO5"/> | + | SE_PM_SLIDER_HIT_WALL |
- | <sound src="SE_DM_V_KPA_MEISTER_VO6"/> | + | SE_PV_WALL_HIT_BODY |
- | <sound src="SE_DM_V_KPA_MEISTER_VO7"/> | + | SE_PV_THROWN |
- | <sound src="SE_DM_V_KPA_MEISTER_VO8"/> | + | SE_OJ_S_SPIN_DRV_JUMP |
- | COIN | + | SE_OJ_S_SPIN_DRV_JUMP_WMAP |
- | <sound src="SE_SY_COIN"/> | + | SE_PM_JUMP_L |
- | HUNGRY LUMA | + | SE_PV_CATCH |
- | <sound src="SE_SV_TICOFAT_META"/> = Hungry Luma "TRAAAANSSSFOOOORMMM" Noise | + | SE_PM_GRAB_OBJ |
- | PEACH | + | SE_PV_TWIST_START |
- | <sound src="SE_DM_V_ED_PEACH_SEE_SKY_ASTRO"/> | + | SE_PV_THROW |
- | <sound src="SE_DM_V_ED_PEACH_SIGH_AT_ASTRO"/> | + | SE_PV_JUMP_M |
- | BABY LUMA | + | SE_PV_JUMP_L |
- | <sound src="SE_DM_V_ED_BABY_TICO_CALL_MOM"/> | + | SE_PM_JUMP_LONG |
- | <sound src="SE_DM_V_ED_BABY_TICO_TO_MARIO1"/> | + | SE_PM_JUMP_M |
- | <sound src="SE_DM_V_ED_BABY_TICO_TO_MARIO2"/> | + | SE_PM_S_SPIN_DRV_COOL_DOWN |
- | <sound src="SE_DM_V_ED_BABY_TICO_TO_MARIO3"/> | + | SE_PM_LV_SLIP_CODE_SAND |
- | ROSALINA | + | SE_PM_SLIDER_DAMAGE_LAND |
- | <sound src="SE_DM_V_ED_ROS_SMILE_ROSETTA"/> | + | SE_PM_SLIDER_DAMAGE_LAND2ND |
- | <sound src="SE_DM_V_ED_ROS_TALK_BREATH1"/> | + | SE_SY_MORPH_END_LIGHT |
- | <sound src="SE_DM_V_ED_ROS_WORRIED"/> | + | SE_SY_MORPH_END |
- | <sound src="SE_DM_V_ED_ROS_TALK_SHORT1"/> | + | SE_SY_LIFE_ALERT_TRG |
- | <sound src="SE_DM_V_ED_ROS_APPEAR_YES"/> | + | SE_PM_LV_SLIP_CODE_SAND_CURVE |
- | <sound src="SE_DM_V_ED_ROS_BREATH_TO_MR"/> | + | SE_PV_S_SPIN_DRIVER |
- | <sound src="SE_DM_V_ED_ROS_THANK_YOU"/> | + | SE_PV_ROCK_MR_ROLL_ACCEL |
- | MARIO/LUIGI | + | SE_PV_ROCK_MR_ROLL_DASH |
- | <sound src="SE_DM_V_ED_LOOK_UP_AT_ROSETTA"/> | + | SE_PM_DIVE_IN_WATER_HIGH |
+ | SE_PV_DRILL_MR_START | ||
+ | SE_PV_DRILL_MR_DIG_START | ||
+ | SE_PV_DRILL_MR_END | ||
+ | SE_PV_SPIN_CANCEL | ||
+ | SE_PM_TURN_BRAKE_MUD | ||
+ | SE_PM_TURN_BRAKE_ICE | ||
+ | SE_PM_TURN_BRAKE | ||
+ | SE_PV_ROLL_IN_WATER | ||
+ | SE_PV_ROLL_IN_WATER_RECOVER | ||
+ | SE_SV_SUPPORTTICO_SPINDRV | ||
+ | SE_PV_LIE_WAIT | ||
+ | SE_PM_FOOTNOTE_L | ||
+ | SE_PM_FOOTNOTE_R | ||
+ | SE_PV_INTO_BOSS_GALAXY | ||
+ | SE_PM_LV_S_SPIN_DRV_FLY_WMAP | ||
+ | SE_OJ_S_SPIN_DRV_DASH_WMAP | ||
+ | SE_PV_INTO_GALAXY | ||
+ | SE_PM_BEE_WALL_WALK_L | ||
+ | SE_PM_BEE_WALL_WALK_R | ||
+ | SE_PM_SQUAT_WALK | ||
+ | SE_PM_POLE_CLIMB | ||
+ | SE_PV_TIRED | ||
+ | SE_PV_DOWN | ||
+ | SE_PM_FALLDOWN_S | ||
+ | SE_PV_DOWN_WATER | ||
+ | SE_PM_FALLDOWN_M | ||
+ | SE_PM_FOOTNOTE_SUB_R | ||
+ | SE_PM_FOOTNOTE_SUB_L | ||
+ | SE_PV_TOUCH_GRAND_STAR_1 | ||
+ | SE_PV_TOUCH_GRAND_STAR_2 | ||
+ | SE_PV_GRAND_STAR_GET | ||
+ | SE_PV_LIFT_UP | ||
+ | SE_PV_DM_ASTRO_RET_RELIEVED | ||
+ | SE_PV_POWER_STAR_GET | ||
+ | SE_PV_DM_ASTRO_RET_AIR_TURN | ||
+ | SE_PV_YAWN | ||
+ | SE_PV_SIT_DOWN_WAIT | ||
+ | SE_PV_SLEEP_1 | ||
+ | SE_PV_SLEEP_2 | ||
+ | SE_SM_TICO_SPIN | ||
+ | SE_SV_TICO_TALK_HAPPY | ||
+ | SE_SM_TICO_TAP | ||
+ | SE_PM_SPIN_ENABLE | ||
+ | SE_AT_LV_NORMAL_WIND_MID_HIGH | ||
+ | SE_OJ_FALL_IN_MAGMA_S | ||
+ | SE_OJ_COIN_BOUND | ||
+ | SE_SY_PURPLE_COIN | ||
+ | SE_SY_COIN | ||
+ | SE_OJ_WOOD_BOX_BREAK | ||
+ | SE_EM_STOMPED_S | ||
+ | SE_EM_EXPLODE_S | ||
+ | SE_EM_KURIBO_FIND | ||
+ | SE_EM_LV_KURIBO_DASH1 | ||
+ | SE_EM_CRASH_S | ||
+ | SE_EM_LV_SWOON_S | ||
+ | SE_EM_KURIBO_SWOON_RECOVER | ||
+ | SE_EM_PATAKURI_EAT_WING | ||
+ | SE_SM_YOSHI_TONGUE_TOUCH | ||
+ | SE_PM_SPIN_HIT | ||
+ | SE_EM_KURIBO_STEP1 | ||
+ | SE_EM_KURIBO_STEP2 | ||
+ | SE_OJ_KINOKO_1UP_GROW | ||
+ | SE_OJ_KINOKO_1UP_RUN_START | ||
+ | SE_OJ_LV_KINOKO_1UP_RUN | ||
+ | SE_SY_ITEM_APPEAR | ||
+ | SE_SY_POWER_UP_2 | ||
+ | SE_SY_SUPER_KINOKO_GET | ||
+ | SE_OJ_POW_INVINCIBLE_BOUND | ||
+ | SE_OJ_1UP_KINOKO_VANISH | ||
+ | SE_OJ_DOSSUN_FALL_SIGN | ||
+ | SE_OJ_LV_DOSSUN_FALL | ||
+ | SE_OJ_DOSSUN_LAND | ||
+ | SE_OJ_LV_DOSSUN_UPPER | ||
+ | SE_OJ_DOSSUN_STOP | ||
+ | SE_EM_PATAKURI_FLAP | ||
+ | SE_OJ_LV_ABEKOBE_LIFT_MV | ||
+ | SE_OJ_ABEKOBE_LIFT_MV_ED | ||
+ | SE_OJ_ABEKOBE_LIFT_MV_ST | ||
+ | SE_OJ_CRYSTAL_CAGE_L_DAMAGE | ||
+ | SE_OJ_CRYSTAL_CAGE_S_DAMAGE | ||
+ | SE_OJ_CRYSTAL_CAGE_L_BREAK | ||
+ | SE_OJ_CRYSTAL_CAGE_S_BREAK | ||
+ | SE_OJ_CRY_CAGE_MV_TICO_APR | ||
+ | SE_SV_KINOPIO_PUHA | ||
+ | SE_SY_READ_RIDDLE_S | ||
+ | SE_SM_NPC_TRAMPLED | ||
+ | SE_SV_KINOPIO_POINTING_SLEEP | ||
+ | SE_SV_KINOPIO_TRAMPLED | ||
+ | SE_SV_KINOPIO_POINTING | ||
+ | SE_SV_KINOPIO_SPIN | ||
+ | SE_SV_KINOPIO_STAR_PIECE_HIT | ||
+ | SE_SM_NPC_FLY_OUT | ||
+ | SE_SY_1UP | ||
+ | SE_SY_5UP | ||
+ | SE_SV_KINOPIOCHIEF_TALK_EVASIVE | ||
+ | SE_SV_KINOPIOCHIEF_TALK_HEY | ||
+ | SE_SV_KINOPIOCHIEF_TALK_LAUGH | ||
+ | SE_SV_KINOPIOCHIEF_TALK_YAHOO | ||
+ | SE_SV_KINOPIO_LOOK_MAIL | ||
+ | SE_SV_KINOPIO_NO_MAIL | ||
+ | SE_SV_KINOPIO_TALK_ANGRY | ||
+ | SE_SV_KINOPIO_TALK_BEAUTIFUL | ||
+ | SE_SV_KINOPIO_TALK_HAPPY | ||
+ | SE_SV_KINOPIO_TALK_HELP | ||
+ | SE_SV_KINOPIO_TALK_HEY | ||
+ | SE_SV_KINOPIO_TALK_HEY_SNOR | ||
+ | SE_SV_KINOPIO_TALK_LOOK_OUT | ||
+ | SE_SV_KINOPIO_TALK_SAD | ||
+ | SE_SV_KINOPIO_TALK_SAD_SNOR | ||
+ | SE_SV_KINOPIO_TALK_SHOUT | ||
+ | SE_SV_KINOPIO_TALK_SLEEP | ||
+ | SE_SV_KINOPIO_TALK_STRONG | ||
+ | SE_SV_KINOPIO_TALK_SURPRISE | ||
+ | SE_SV_KINOPIO_TALK_TIRED | ||
+ | SE_SV_KINOPIO_TALK_TREMBLE | ||
+ | SE_SV_KINOPIO_TALK_WATER | ||
+ | SE_SV_KINOPIO_TALK_WELCOME | ||
+ | SE_SV_KINOPIO_TALK_WOW | ||
+ | SE_SV_KINOPIO_TALK_YAHOO | ||
+ | SE_SM_KINOPIO_STEP | ||
+ | SE_SM_KINOPIO_LAND | ||
+ | SE_SY_ADD_STAR_PIECE_MAIL | ||
+ | SE_SM_METAMORPHOSE_SMOKE | ||
+ | SE_SM_KINOPIO_COCOON_WAIT | ||
+ | SE_SM_KINOPIO_PICKEL_SOIL | ||
+ | SE_SM_KINOPIO_RUN | ||
+ | SE_SV_KINOPIO_PRE_LIFT_UP | ||
+ | SE_SV_KINOPIO_LIFT_UP | ||
+ | SE_SV_KINOPIO_TUMBLE | ||
+ | SE_SM_KINOPIO_TUMBLE | ||
+ | SE_OJ_LEAVES_SWING | ||
+ | SE_OJ_FLOWER_PLANT_APPEAR | ||
+ | SE_OJ_LV_PIPE_APPEAR_MAGMA | ||
+ | SE_OJ_LV_PIPE_VANISH_MAGMA | ||
+ | SE_OJ_LV_PIPE_IN_WATER | ||
+ | SE_DM_DOKAN_WARP | ||
+ | SE_OJ_LV_BLACK_HOLE | ||
+ | SE_OJ_BLACK_HOLE_DISAPPEAR | ||
+ | SE_OJ_MORPH_FLOWER_APPEAR | ||
+ | SE_OJ_MORPH_ITEM_APPEAR | ||
+ | SE_OJ_ITEM_BUBBLE_BREAK | ||
+ | SE_OJ_MORPH_ITEM_INVALID | ||
+ | SE_OJ_MORPH_ITEM_RECOVER | ||
+ | SE_SY_MORPH | ||
+ | SE_SY_POWER_UP | ||
+ | SE_SY_MORPH_2 | ||
+ | SE_OJ_LV_CREEPER_DOWN | ||
+ | SE_OJ_CREEPER_UP_START | ||
+ | SE_OJ_LV_CREEPER_UP | ||
+ | SE_OJ_CREEPER_SWING | ||
+ | SE_OJ_CREEPER_FLIP | ||
+ | SE_SY_RESTART_OBJ_GET | ||
+ | SE_OJ_RESTART_OBJ_FLAG | ||
+ | SE_OJ_RESTART_OBJ_TOUCHED | ||
+ | SE_OJ_SPIN_LEVER_SW_HIT_W | ||
+ | SE_OJ_SPIN_LEVER_SW_HIT | ||
+ | SE_OJ_SPIN_LEVER_SW_ON_W | ||
+ | SE_OJ_SPIN_LEVER_SW_ON | ||
+ | SE_OJ_UFO_KINOKO_MOVE_ST | ||
+ | SE_OJ_LV_UFO_KINOKO_MOVE | ||
+ | SE_OJ_UFO_KINOKO_MOVE_ED | ||
+ | SE_OJ_PUNCHING_BLOCK_PUNCHED | ||
+ | SE_OJ_LV_POW_STAR_EXIST_W | ||
+ | SE_OJ_LV_POW_STAR_EXIST | ||
+ | SE_SY_POW_STAR_APPEAR | ||
+ | SE_OJ_POW_STAR_MOVE_END_W | ||
+ | SE_OJ_POW_STAR_MOVE_END | ||
+ | SE_SY_STAR_GET | ||
+ | SE_OJ_GRAND_STAR_ESCAPE | ||
+ | SE_SY_STAR_GET_JINGLE | ||
+ | SE_OJ_GREEN_STAR_EXIST | ||
+ | SE_OJ_P_STAR_APPEAR_LONG_ST | ||
+ | SE_SY_POW_STAR_APPEAR_BOSS | ||
+ | SE_OJ_P_STAR_APPEAR_SANDY_ST | ||
+ | SE_OJ_LV_POW_STAR_EXIST_FAR | ||
+ | SE_SM_SUPPORTTICO_APPEAR | ||
+ | SE_SV_SUPPORTTICO_APPEAR | ||
+ | SE_SM_TICO_METAMORPHOSE | ||
+ | SE_SM_SUPPORTTICO_JUMP | ||
+ | SE_SV_SUPPORTTICO_JUMP | ||
+ | SE_SV_SUPPORTTICO_SPIN | ||
+ | SE_SM_SUPPORTTICO_SPIN | ||
+ | SE_SM_SUPPORTTICO_ITEM_THROW | ||
+ | SE_SV_SUPPORTTICO_ITEM_THROW | ||
+ | SE_SM_SUPPORTTICO_ITEM_GET | ||
+ | SE_SV_SUPPORTTICO_ITEM_GET | ||
+ | SE_SM_LV_SUPPORTTICO_CHASE | ||
+ | SE_SM_LV_SUPPORTTICO_BACK | ||
+ | SE_SV_SUPPORTTICO_RUSH_ENEMY | ||
+ | SE_SV_SUPPORTTICO_APPEAR_AGAIN | ||
+ | SE_SM_SUPPORTTICO_DEMO_HIDE | ||
+ | SE_EM_GRAPYON_JUMP | ||
+ | SE_EM_GRAPYON_GND | ||
+ | SE_EM_GRAPYON_FOOT_A | ||
+ | SE_EM_GRAPYON_FOOT_B | ||
+ | SE_EM_GRAPYON_GUARD | ||
+ | SE_EM_DAMAGE | ||
+ | SE_OJ_BOARD_SMOKE | ||
+ | SE_SM_TALKBLN_OPEN | ||
+ | SE_SM_TALKBLN_CLOSE | ||
+ | SE_OJ_LV_ABEKOBE_CIRCLELIFT_MV | ||
+ | SE_SY_PETIT_PORTER_TIMER_ST | ||
+ | SE_SY_LV_PETIT_PORTER_TIMER | ||
+ | SE_SY_PETIT_PORTER_TIMER_END | ||
+ | SE_SY_PETIT_PORTER_HURRYUP | ||
+ | SE_SY_PETIT_PORTER_START_WARP | ||
+ | SE_OJ_PETIT_PORTER_START_WARP | ||
+ | SE_OJ_LV_PETIT_PORTER_ROTATING | ||
+ | SE_OJ_PETIT_PORTER_APPEAR | ||
+ | SE_OJ_PETIT_PORTER_INVALIDATED | ||
+ | SE_PV_PETIT_PORTER_END | ||
+ | SE_SY_E3_TIMER_SCALE_UP | ||
+ | SE_PV_PETIT_PORTER_BEGIN | ||
+ | SE_EM_HHPACKUN_DEAD | ||
+ | SE_EM_LV_HHPACKUN_RECOVERY | ||
+ | SE_EM_HHPACKUN_STOMPED | ||
+ | SE_EM_HHPACKUN_HIT_PUNCH | ||
+ | SE_EV_HHPACKUN_DEAD | ||
+ | SE_EM_STARPIECE_REFRECT_PLIABLE | ||
+ | SE_EM_HHPACKUN_LIP_FAST | ||
+ | SE_EM_HHPACKUN_LIP | ||
+ | SE_EM_LV_HHPACKUN_PRE_ATTACK | ||
+ | SE_EM_HHPACKUN_ATTACK | ||
+ | SE_EM_HHPACKUN_STRIKE | ||
+ | SE_EV_HHPACKUN_WAKEUP | ||
+ | SE_EM_HHPACKUN_TWITCH | ||
+ | SE_EM_HHPACKUN_HEAD_LAND | ||
+ | SE_SV_LUIGI_FRIGHTENED | ||
+ | SE_SV_LUIGI_HEY | ||
+ | SE_SV_LUIGI_TALK_OH_YEAH | ||
+ | SE_SV_LUIGI_TALK_TIRE | ||
+ | SE_SV_LUIGI_TALK_YAH | ||
+ | SE_SV_LUIGI_STAR_PIECE_HIT | ||
+ | SE_SV_LUIGI_SPIN | ||
+ | SE_SV_LUIGI_TRAMPLED | ||
+ | SE_SV_LUIGI_POINT | ||
+ | SE_EM_WANWANROLLMINI_EXPLOSION | ||
+ | SE_EV_WANWANROLLMINI_WANWAN | ||
+ | SE_EV_WANWANROLL_WANWAN | ||
+ | SE_EM_LV_WANWANROLLMINI_MOVE | ||
+ | SE_EM_LV_WANWANROLL_MOVE | ||
+ | SE_OJ_LV_ROCK_MOVE_MUD | ||
+ | SE_EM_LV_WANWANROLLGOLD_GLITTER | ||
+ | SE_EM_LV_WANWANROLL_STANDBY | ||
+ | SE_EM_WANWANROLL_STANDBY_END | ||
+ | SE_EM_WANWANROLL_BOUND | ||
+ | SE_EM_WANWANROLL_EXPLOSION | ||
+ | SE_EM_LV_WANWANROLL_MOVE_RAIL | ||
+ | SE_EM_WANWANROLL_GOAL_IN | ||
+ | SE_EM_LV_WANWANGOLD_APPEAR_RAVA | ||
+ | SE_EM_LV_WANWANROLL_MOVE_TO_GOAL | ||
+ | SE_EM_LV_WANWANGENERATOR_APPEAR | ||
+ | SE_SY_INTO_FLIPPED_GRAVITY | ||
+ | SE_SY_BACK_FLIPPED_GRAVITY | ||
+ | SE_SY_TICO_COIN | ||
+ | SE_OJ_LV_TICO_COIN_EXIST | ||
+ | SE_SM_LUIGIGHOST_START | ||
+ | SE_OJ_HIPDROP_SWITCH_ON | ||
+ | SE_OJ_HIPDROP_SWITCH_LAND | ||
+ | SE_OJ_SMALL_STONE_BREAK | ||
+ | SE_SY_QUESTION_COIN | ||
+ | SE_SM_LV_CARETAKER_WAIT | ||
+ | SE_SM_NPC_TRAMPLED_METAL | ||
+ | SE_SV_CARE_TAKER_TRAMPLE | ||
+ | SE_SM_CARETAKER_SPIN_HIT | ||
+ | SE_SV_CARE_TAKER_SPIN_HIT | ||
+ | SE_SV_CARE_TAKER_POINTED2P | ||
+ | SE_SV_CARE_TAKER_STAR_PIECE | ||
+ | SE_SY_TOTAL_COMPLETE | ||
+ | SE_SV_CARETAKER_ANGRY_FAST | ||
+ | SE_SV_CARETAKER_LONG | ||
+ | SE_SV_CARETAKER_NORMAL | ||
+ | SE_SV_CARETAKER_REPEAT | ||
+ | SE_SV_CARETAKER_SHORT | ||
+ | SE_SY_MORPH_TIMEATTACK | ||
+ | SE_SY_CARETAKER_GET_CLEAR | ||
+ | SE_SY_E3_TIMER_TIME_UP | ||
+ | SE_SM_LV_CARETAKER_SPN_HEAD | ||
+ | SE_SM_CARETAKER_MOVE_HEAD | ||
+ | SE_SM_CARETAKER_JUMP_GARE | ||
+ | SE_SM_CARETAKER_TAKE_OUT | ||
+ | SE_SM_LV_CARETAKER_ANGRY | ||
+ | SE_SY_RACE_COUNT_DOWN | ||
+ | SE_SY_RACE_START | ||
+ | SE_SY_E3_TIMER_COUNT_4 | ||
+ | SE_SY_E3_TIMER_COUNT_2 | ||
+ | SE_SY_E3_TIMER_COUNT_1 | ||
+ | SE_OJ_WOOD_BOX_BREAK_W | ||
+ | SE_OJ_WOODBOX_APPEAR | ||
+ | SE_SY_TOTAL_COMPLETE_INSTANT | ||
+ | SE_OJ_FIRE_STAND_IGNIT | ||
+ | SE_OJ_LV_PHANTOM_TOACH_BURN | ||
+ | SE_OJ_PHANTOM_TOACH_OFF | ||
+ | SE_OJ_SPIECE_CLUSTER_BREAK | ||
+ | SE_OJ_LV_POLE_APPEAR | ||
+ | SE_OJ_JUMP_STAND_LAND_S | ||
+ | SE_OJ_JUMP_STAND_BOUND_M | ||
+ | SE_OJ_JUMP_STAND_BOUND_S | ||
+ | SE_OJ_JUMP_STAND_LAND_L | ||
+ | SE_OJ_JUMP_STAND_BOUND_L | ||
+ | SE_OJ_LV_GIANT_ROT_ROCK_M | ||
+ | SE_OJ_LV_GIANT_ROT_ROCK_L | ||
+ | SE_AT_LV_NORMAL_WIND_WEAK | ||
+ | SE_EM_LV_HANACHANBIG_MOVE_ANGRY | ||
+ | SE_EM_LV_HANACHANBIG_ANGRY_RUN | ||
+ | SE_EM_HANACHANBIG_STEP | ||
+ | SE_EM_LV_HANACHANBIG_WHISTLE | ||
+ | SE_OJ_LIFT_FLOWER_BIG_EXPAND | ||
+ | SE_OJ_LIFT_FLOWER_BIG_SHRINK | ||
+ | SE_OJ_LV_LIFT_FLOWER_BIG_MOVEUP | ||
+ | SE_OJ_LIFT_FLOWER_BIG_BLINK | ||
+ | SE_OJ_LIFT_FLOWER_BIG_STOP | ||
+ | SE_OJ_LV_BIG_EATHEN_PIPE_MV | ||
+ | SE_OJ_BIG_EATHEN_PIPE_MV_ST | ||
+ | SE_OJ_BIG_EATHEN_PIPE_MV_ED | ||
+ | SE_EM_NOKOLANDBIG_STEP | ||
+ | SE_EV_NOKOLANDBIG_DAMAGE | ||
+ | SE_EM_NOKOLANDBIG_DAMAGE | ||
+ | SE_EM_EXPLODE_L | ||
+ | SE_EM_KURIBOCHIEF_RUN | ||
+ | SE_EM_KURIBOCHIEF_FIND | ||
+ | SE_EM_KURIBOCHIEF_LAND | ||
+ | SE_EM_KURIBOCHIEF_BLOW | ||
+ | SE_EM_KURIBOCHIEF_BOUND | ||
+ | SE_EM_LV_KURIBOCHIEF_STAGGER | ||
+ | SE_EM_KURIBOCHIEF_RECOVER | ||
+ | SE_EM_KURIBOCHIEF_TRAMPLE | ||
+ | SE_EM_KURIBOCHIEF_BOUND_LAST | ||
+ | SE_SY_VS_BOSS_LAST_HIT | ||
+ | SE_EM_PATAKURI_BIG_HIT | ||
+ | SE_EM_KURIBOCHIEF_GETUP | ||
+ | SE_EM_KURIBOCHIEF_STEP | ||
+ | SE_EM_PATAKURI_BIG_FLAP | ||
+ | SE_EM_PACKUNFLOWERBIG_PRE_APPEAR | ||
+ | SE_EM_PACKUNFLOWERBIG_APPEAR | ||
+ | SE_EM_PACKUNFLOWERBIG_LIP | ||
+ | SE_EM_PACKUNFLOWERBIG_HIDE | ||
+ | SE_EM_PACKUNFLOWERBIG_HIDE_EFFECT | ||
+ | SE_EM_PACKUNFLOWERBIG_HITBACK | ||
+ | SE_EM_PACKUNFLOWERBIG_STAR_PIECE_HIT | ||
+ | SE_SM_LV_TICOBIG_WAIT | ||
+ | SE_SM_TICOBIG_SPIN | ||
+ | SE_SM_TICOBIG_TRAMPLE | ||
+ | SE_SV_TICOBIG_TRAMPLED | ||
+ | SE_SV_TICOBIG_TALK_NORMAL | ||
+ | SE_SV_TICOBIG_TALK_GLAD | ||
+ | SE_SM_TICOBIG_STAR_PIECE | ||
+ | SE_SM_STARPIECE_REFRECT_PLIABLE | ||
+ | SE_SM_LV_TICOBIG_POINTING | ||
+ | SE_OJ_DOSSUNBIG_FALL_SIGN | ||
+ | SE_OJ_LV_DOSSUNBIG_FALL | ||
+ | SE_OJ_DOSSUNBIG_LAND | ||
+ | SE_OJ_LV_DOSSUNBIG_UPPER | ||
+ | SE_OJ_DOSSUNBIG_STOP | ||
+ | SE_OJ_S_SPIN_DRV_APPEAR | ||
+ | SE_OJ_LV_S_SPIN_DRV_SHINE | ||
+ | SE_OJ_LV_SPIN_DRV_CAPTURE | ||
+ | SE_OJ_S_SPIN_DRV_PREP_JUMP | ||
+ | SE_PM_SPIN_DRV_IN_WATER_1 | ||
+ | SE_PM_SPIN_DIV_IN_WATER_2 | ||
+ | SE_SY_SPIN_DRIVER_APPEAR | ||
+ | SE_SY_S_SPIN_DRV_ME_ALT | ||
+ | SE_OJ_DRILLPOD_ROT_START | ||
+ | SE_OJ_LV_DRILLPOD_ROTATE | ||
+ | SE_OJ_DRILLPOD_APPEAR | ||
+ | SE_BM_TSPIDER_BOUND | ||
+ | SE_SY_GET_TURTLE_JET | ||
+ | SE_OJ_MARIO_DRILL_DROP | ||
+ | SE_OJ_MARIO_DRILL_DROP_VANISH | ||
+ | SE_OJ_LV_DRILLPOD_DIVE | ||
+ | SE_OJ_DRILLPOD_DIVE_START | ||
+ | SE_OJ_LV_DRILLPOD_CANCEL | ||
+ | SE_OJ_BIG_COIN_START | ||
+ | SE_OJ_BIG_COIN_STOP | ||
+ | SE_OJ_LV_BIG_COIN_MV | ||
+ | SE_SY_APPLAUSE | ||
+ | SE_SY_LV_TIMER_B_2 | ||
+ | SE_SY_LV_TIMER_B_1 | ||
+ | SE_SY_LV_TIMER_B_QUASI_0 | ||
+ | SE_SY_TIMER_B_0 | ||
+ | SE_OJ_FLOWER_BLOSSOM_BEGIN | ||
+ | SE_AT_LV_NORMAL_WIND_VWEAK | ||
+ | SE_AT_LV_WIND_HYU | ||
+ | SE_OJ_CRYSTL_CAGE_NT_BREAK | ||
+ | SE_EV_JUMPSPIDER_FIND | ||
+ | SE_EM_JUMPSPIDER_JUMP | ||
+ | SE_EM_JUMPSPIDER_LAND | ||
+ | SE_EV_JUMPSPIDER_DEAD | ||
+ | SE_EM_JUMPSPIDER_STEP | ||
+ | SE_EV_JUMPSPIDER_ATK_SUCCESS | ||
+ | SE_OJ_LV_STAR_PIECE_FALL | ||
+ | SE_OJ_STAR_PIECE_NOT_BURST | ||
+ | SE_EM_KOTEBUG_FIND | ||
+ | SE_EM_LV_KOTEBUG_FLY | ||
+ | SE_EM_LV_KOTEBUG_PURSUE_LAST | ||
+ | SE_EM_KOTEBUG_OVERTURN_FALL | ||
+ | SE_EM_KOTEBUG_FALL_LAND | ||
+ | SE_EM_LV_KOTEBUG_OVERTURN | ||
+ | SE_EM_KOTEBUG_RECOVER | ||
+ | SE_EM_KOTEBUG_LAND | ||
+ | SE_EM_KOTEBUG_TRAMPLE | ||
+ | SE_PM_LV_SLIDER_SLIP | ||
+ | SE_PM_LV_SLIDER_SLIP_WOOD | ||
+ | SE_PM_LV_SLIDER_SLIP_CURVE | ||
+ | SE_PM_LV_SLIDER_WIND | ||
+ | SE_PM_LV_SLIDER_SLIP_ICE | ||
+ | SE_OJ_LV_SLIDER_OBJ_PASS | ||
+ | SE_EM_LV_HANACHAN_MOVE_ANGRY | ||
+ | SE_EM_HANACHAN_STEP | ||
+ | SE_EM_LV_HANACHAN_WHISTLE | ||
+ | SE_SV_MOC_SPIN | ||
+ | SE_SM_MOC_SPIN | ||
+ | SE_SV_LV_MOC_POINTING | ||
+ | SE_SV_MOC_STAR_PIECE_HIT | ||
+ | SE_SM_MOC_STARPIECE_HIT | ||
+ | SE_SM_MOC_TRAMPLE | ||
+ | SE_SV_MOC_TRAMPLE | ||
+ | SE_SM_MOC_STEP | ||
+ | SE_SV_MOC_TAKE_OUT_STAR_SPIN | ||
+ | SE_SM_MOC_TAKE_OUT_STAR | ||
+ | SE_SV_MOC_TAKE_OUT_STAR_LIFT_UP | ||
+ | SE_SM_YOSHI_TONGUE_HIT_WALL | ||
+ | SE_SV_YOSHI_RIDE | ||
+ | SE_SM_YOSHI_RIDE | ||
+ | SE_SM_LV_YOSHI_SKY_HOLD | ||
+ | SE_SV_LV_YOSHI_FLUTTER | ||
+ | SE_SM_YOSHI_CAPTURE_JUMP | ||
+ | SE_SM_YOSHI_EAT_START | ||
+ | SE_SV_YOSHI_EAT | ||
+ | SE_SM_YOSHI_TONGUE_GRAB | ||
+ | SE_SM_LV_YOSHI_TONGUE_PULL | ||
+ | SE_SM_YOSHI_DAMAGE_RUNAWAY | ||
+ | SE_SV_YOSHI_SLED_DASH | ||
+ | SE_SY_YOSHI_DASH | ||
+ | SE_SM_YOSHI_DASH | ||
+ | SE_SV_YOSHI_THROW | ||
+ | SE_SM_YOSHI_THROW_JUMP | ||
+ | SE_SM_YOSHI_CUR_MARKING | ||
+ | SE_SM_LV_YOSHI_CUR_TARGETTING | ||
+ | SE_SV_YOSHI_JUMP_S | ||
+ | SE_SV_YOSHI_JUMP_M | ||
+ | SE_SV_YOSHI_JUMP_OBJ | ||
+ | SE_SV_YOSHI_SQUAT | ||
+ | SE_SV_YOSHI_DAMAGE | ||
+ | SE_SV_YOSHI_LAND | ||
+ | SE_SV_YOSHI_S_DRIVER | ||
+ | SE_SV_YOSHI_LONGJUMP | ||
+ | SE_SV_YOSHI_HEAD_SHAKE | ||
+ | SE_SV_YOSHI_HIT_WALL | ||
+ | SE_SV_LV_YOSHI_PULL | ||
+ | SE_SM_LV_YOSHI_TONGUE_PULLING | ||
+ | SE_SV_YOSHI_HIT | ||
+ | SE_SM_LV_YOSHI_DASH | ||
+ | SE_SV_YOSHI_JUMP_STAND_AUTO | ||
+ | SE_SM_YOSHI_FNOTE_DASH_L | ||
+ | SE_SM_YOSHI_FNOTE_DASH_R | ||
+ | SE_SM_YOSHI_DASH_JUMP | ||
+ | SE_SV_YOSHI_DASH_JUMP | ||
+ | SE_SM_YOSHI_DASH_END | ||
+ | SE_SM_YOSHI_DASH_HIT_WALL | ||
+ | SE_SM_YOSHI_DASH_JUMP_L | ||
+ | SE_SM_LV_YOSHI_DASH_WIND | ||
+ | SE_SM_LV_YOSHI_DASH_FIRE | ||
+ | SE_SY_LV_YOSHI_DASH | ||
+ | SE_SM_YOSHI_MOUTH_NOMAL | ||
+ | SE_SM_YOSHI_MOUTH_PRE_SHOOT | ||
+ | SE_SM_YOSHI_SWALLOW | ||
+ | SE_SM_LV_YOSHI_EATING | ||
+ | SE_SV_YOSHI_PRE_LAND_TURN | ||
+ | SE_SV_YOSHI_DAMAGE_FIRE | ||
+ | SE_SV_YOSHI_DAMAGE_ELEC | ||
+ | SE_SV_YOSHI_PULL_END | ||
+ | SE_SV_YOSHI_GRAB_PERON | ||
+ | SE_SV_YOSHI_DEATH_INSTANT | ||
+ | SE_SY_SV_YOSHI_DEATH_FALL | ||
+ | SE_SV_YOSHI_DEATH_DROWN | ||
+ | SE_SV_YOSHI_GET_STAR | ||
+ | SE_SV_YOSHI_GET_GSTAR | ||
+ | SE_SV_LV_YOSHI_WANDER_ESCAPE | ||
+ | SE_SV_LV_YOSHI_WANDER_ESCAPE_RUN | ||
+ | SE_SV_LV_YOSHI_RUN_MOUTH_FULL | ||
+ | SE_SV_LV_YOSHI_SWIM | ||
+ | SE_SV_YOSHI_TO_EGG | ||
+ | SE_SM_YOSHI_TURN_TO_EGG | ||
+ | SE_SV_YOSHI_JUMP_HARDLY | ||
+ | SE_SM_YOSHI_TURN_TO_EGG_BANG | ||
+ | SE_SM_YOSHI_TONGUE_PULL_OBJ | ||
+ | SE_SM_YOSHI_PULL_START | ||
+ | SE_SV_YOSHI_STOMP | ||
+ | SE_SV_YOSHI_THROWN | ||
+ | SE_SV_YOSHI_SWIM_PADDLE | ||
+ | SE_PM_YOSHI_SWIM_PADDLE | ||
+ | SE_SV_YOSHI_APPEAR | ||
+ | SE_SM_YOSHI_PULL_SUCCESS | ||
+ | SE_SM_LV_YOSHI_DASH_W_ADD | ||
+ | SE_SM_YOSHI_FNOTE_HOLD_L | ||
+ | SE_SM_YOSHI_FNOTE_HOLD_R | ||
+ | SE_SM_YOSHI_NPCRUN_OTTOTTO | ||
+ | SE_SV_YOSHI_WAVE_LAST | ||
+ | SE_SM_YOSHI_TONGUE_HIT_NPC | ||
+ | SE_SV_YOSHI_STAR_PIECE | ||
+ | SE_SV_YOSHI_REACTION_BY_2P | ||
+ | SE_AT_LV_WATERFALL_ALL | ||
+ | SE_SM_YOSHI_EGG_ROTATE_SHORT | ||
+ | SE_SM_YOSHI_EGG_ROTATE_LONG | ||
+ | SE_SM_YOSHI_EGG_JUMP | ||
+ | SE_SM_YOSHI_EGG_JUMP_LAND | ||
+ | SE_SV_LV_YOSHI_EGG_CALL_MARIO | ||
+ | SE_SV_YOSHI_EGG_CALL_JUMP | ||
+ | SE_SV_LV_YOSHI_EGG_CALL_LUIGI | ||
+ | SE_SM_LV_YOSHI_EGG_FALL | ||
+ | SE_SM_YOSHI_EGG_LAND | ||
+ | SE_SM_YOSHI_TURN_TO_EGG_JUMP | ||
+ | SE_SM_YOSHI_EGG_BREAK | ||
+ | SE_SY_YOSHI_EGG_BREAK | ||
+ | SE_OJ_FRUITS_LITTLE_BREAK | ||
+ | SE_OJ_FRUIT_DASH_SPIN_ROTATE | ||
+ | SE_OJ_FRUITS_TRAMPLED | ||
+ | SE_OJ_FRUITS_SWAY | ||
+ | SE_OJ_CAPTURE_TARGET_ROTATE | ||
+ | SE_OJ_LV_WOODBRIDGE_SWAY1 | ||
+ | SE_OJ_LV_WOODBRIDGE_SWAY2 | ||
+ | SE_OJ_LV_DYOSHI_TSTEP_FSIGN | ||
+ | SE_OJ_DYOSHI_TSTEP_FALL | ||
+ | SE_AT_LV_GLIDER_LAVA | ||
+ | SE_EM_KILLER_TIMER | ||
+ | SE_EM_KILLER_ALART | ||
+ | SE_EM_KILLER_DANGER | ||
+ | SE_EM_KILLER_JET | ||
+ | SE_EM_KILLER_EXPLOSION | ||
+ | SE_EM_LV_MAGKILLER_FLY | ||
+ | SE_EM_LV_KILLER_STANDBY | ||
+ | SE_EM_KILLER_STANDBY_END | ||
+ | SE_EM_MAGKILLER_FIRING | ||
+ | SE_EV_UNBABA_RESTART | ||
+ | SE_EV_UNBABA_ATTACK_SIGN | ||
+ | SE_EV_LV_UNBABA_ATTACK | ||
+ | SE_EM_UNBABA_ENTER_MAGMA | ||
+ | SE_EM_LV_UNBABA_MAGMA_WAIT | ||
+ | SE_EM_LV_UNBABA_MAGMA_ATTACK | ||
+ | SE_EM_GLIDERBAZOOKA_LAUNCH | ||
+ | SE_EV_MOGUCANNON_DEAD | ||
+ | SE_EM_MOGUCANNON_EXPLODE | ||
+ | SE_EM_LV_GLIDERSHOOTERBULLET_FLYING | ||
+ | SE_EM_GLIDERSHOOTERBULLET_EXPLOSION | ||
+ | SE_OJ_AIR_BUBBLE_BREAK | ||
+ | SE_OJ_LV_GLIDERDOWNPILLAR_DOWN | ||
+ | SE_OJ_LV_GLIDERDOWNPILLAR_LAND | ||
+ | SE_EV_BASABASA_FIND | ||
+ | SE_EV_BASABASA_DAMAGE | ||
+ | SE_EV_BASABASA_ATTACK | ||
+ | SE_EM_LV_BASABASA_ATTACK | ||
+ | SE_EM_ICEBASA_SPIN_BLOW | ||
+ | SE_EM_LV_ICEBASA_CHILL | ||
+ | SE_EM_BASABASA_FLAP | ||
+ | SE_EM_BASABASA_FLAP_FAST | ||
+ | SE_EM_BASABASA_FLAP_START | ||
+ | SE_EV_BASABASA_ATK_SUCCESS | ||
+ | SE_EM_KILLER_YOSHI_SHOT | ||
+ | SE_EM_LV_KILLER_FLY | ||
+ | SE_EM_KILLER_FIRING | ||
+ | SE_EM_LV_KILLER_SHOT_BY_YSH_ADD | ||
+ | SE_SV_GLIBIRD_DAMAGE | ||
+ | SE_SM_LV_GLIBIRD_FLY_LOW | ||
+ | SE_SM_LV_GLIBIRD_FLY_TURN | ||
+ | SE_SM_LV_GLIBIRD_FLY_HIGH | ||
+ | SE_SM_GLIBIRD_SINK_WATER | ||
+ | SE_PV_LAST_DAMAGE_WATER | ||
+ | SE_SV_GLIBIRD_DEAD_IN_WATER | ||
+ | SE_SM_GLIBIRD_BOUND_WATER | ||
+ | SE_SV_GLIBIRD_FLY_START | ||
+ | SE_SM_LV_GLIBIRD_FLY_START | ||
+ | SE_SV_LV_GLIBIRD_FLY_HIGH_SPEED | ||
+ | SE_PV_LV_GLIBIRD_HIGH_SPEED | ||
+ | SE_SM_GLIBIRD_FLAP_DAMAGE1 | ||
+ | SE_SM_GLIBIRD_FLAP_DAMAGE2 | ||
+ | SE_SV_GLIBIRD_DEAD | ||
+ | SE_SV_GLIBIRD_TRAMPLE | ||
+ | SE_SM_GLIBIRD_FLAP_WAIT | ||
+ | SE_SV_GLIBIRD_SPIN | ||
+ | SE_PV_GLIBIRD_FLY | ||
+ | SE_PM_GLIBIRD_TAKEOFF | ||
+ | SE_SM_LV_GLIBIRD_FLY_RUSTLE | ||
+ | SE_SM_GLIBIRD_SINK_MAGMA | ||
+ | SE_PV_BURN | ||
+ | SE_PM_BURN | ||
+ | SE_SY_BIRD_TUTORIAL_OK | ||
+ | SE_SY_BIRD_TUTORIAL_NG | ||
+ | SE_SY_BIRD_TUTORIAL_GONEXT | ||
+ | SE_SY_BIRD_TUTORIAL_GONEXT2 | ||
+ | SE_SY_BIRD_TUTORIAL_TIMER | ||
+ | SE_SY_BIRD_TUTORIAL_TIMER2 | ||
+ | SE_SY_BIRD_TUTORIAL_TIMER3 | ||
+ | SE_OJ_LV_CH_GLIDER_BTLSHIP_WAIT | ||
+ | SE_OJ_LV_FALLDOWNWALL_FALL | ||
+ | SE_OJ_FALLDOWNWALL_FALL_END | ||
+ | SE_OJ_FALLDOWNWALL_EXPLODE | ||
+ | SE_SM_PICHAN_FLAP | ||
+ | SE_SM_PICHAN_SPIN | ||
+ | SE_SM_PICHAN_FLAP_MID | ||
+ | SE_SV_PICHAN_SPIN | ||
+ | SE_SV_PICHAN_TRAMPLED_ANGRY | ||
+ | SE_SV_PICHAN_TRAMPLED | ||
+ | SE_SM_PICHAN_FLAP_FAST | ||
+ | SE_SV_PICHAN_STAR_PIECE_HIT | ||
+ | SE_SV_PICHAN_TAKE_OUT_STAR | ||
+ | SE_SV_LV_PICHAN_POINTING | ||
+ | SE_SV_PICHAN_TALK_NORMAL | ||
+ | SE_SV_PICHAN_TALK_GLAD | ||
+ | SE_SV_PICHAN_TALK_ANGRY | ||
+ | SE_SV_PICHAN_TALK_SAD | ||
+ | SE_SV_PICHAN_TALK_HAPPY | ||
+ | SE_SV_PICHAN_TALK_DIFFICULT | ||
+ | SE_OJ_LV_ELEC_RAIL_HAM | ||
+ | SE_OJ_ELEC_RAIL_VANISH | ||
+ | SE_OJ_KOOPA_STATUE_VOMIT_BEAM | ||
+ | SE_EM_KARIKARI_BLOW | ||
+ | SE_EM_KARIKARI_FIND | ||
+ | SE_EM_KARIKARI_JUMP2 | ||
+ | SE_EM_LV_KARIKARI_CLING | ||
+ | SE_EM_KARIKARI_TOUCH | ||
+ | SE_EM_KARIKARI_RELEASE | ||
+ | SE_EM_LV_KARIKARI_TORNADO | ||
+ | SE_EM_KARIKARI_STOMPED | ||
+ | SE_EM_KARIKARI_JUMP1 | ||
+ | SE_EM_KARIKARI_WAIT | ||
+ | SE_OJ_PUNCH_BOX_BREAK_W | ||
+ | SE_OJ_PUNCH_BOX_BREAK | ||
+ | SE_OJ_LV_CHAOS_G_LIFT_MV | ||
+ | SE_OJ_CHAOS_G_LIFT_STOP | ||
+ | SE_OJ_CHAOS_G_LIFT_START | ||
+ | SE_SY_SOUND_SYNC_SW_CHANGE | ||
+ | SE_SY_SYNC_BGM_GRVTY_CHANGE | ||
+ | SE_SY_SYNC_GRVTY_CHANGE_SIGN | ||
+ | SE_OJ_LV_CHAOS_G_LIFT_MV_ADD | ||
+ | SE_PV_D_ED_MR_SPRSE_TICO_OUT | ||
+ | SE_PV_D_ED_MR_SIGH_AT_ASTRO | ||
+ | SE_PV_D_ED_MR_SPRSE_POWERSTAR | ||
+ | SE_PV_D_ED_MR_NODS_TO_TICO | ||
+ | SE_PV_D_ED_MR_SRPSE_HAT_AWAY | ||
+ | SE_PV_D_ED_MR_SIGH_HAT_AWAY | ||
+ | SE_PV_D_ED_MR_YAHOO_AT_LAST | ||
+ | SE_PV_D_ED_MR_STANDS_IN_WIND | ||
+ | SE_PV_D_ED_MR_NODS_AT_LAST | ||
+ | SE_PV_D_ED_MR_HITTED_BY_RUBA | ||
+ | SE_PV_D_ED_MR_SEE_PCH_EACH_OTHER | ||
+ | SE_PV_D_ED_MR_STARE_BLANKLY_AT_SKY | ||
+ | SE_DM_ED_LAST_WAHOO_JUMP | ||
+ | SE_PV_D_KPA_ST_MR_VO_NOD | ||
+ | SE_PM_LAND_DEMO | ||
+ | SE_PV_DM_ASTRO_RET_LANDING | ||
+ | SE_SM_LV_TICO_WAIT | ||
+ | SE_SV_TICO_TRAMPLED | ||
+ | SE_SV_TICO_POINT | ||
+ | SE_SM_BUTLER_ABSORB | ||
+ | SE_SV_TICO_TALK_ANGRY | ||
+ | SE_SV_TICO_TALK_CONFUSION | ||
+ | SE_SV_TICO_TALK_GLAD | ||
+ | SE_SV_TICO_TALK_NORMAL | ||
+ | SE_SV_TICO_TALK_SAD | ||
+ | SE_SV_TICO_TALK_THANKS | ||
+ | SE_SV_TICO_TICO | ||
+ | SE_SM_OP_D_TICO_FALL_GROUND | ||
+ | SE_SV_TICO_FALLING | ||
+ | SE_SV_TICO_APPEAR_FROM_CAGE | ||
+ | SE_SM_LV_TICO_WAIT_VOL_DOWN | ||
+ | SE_SM_LV_TICO_FLY | ||
+ | SE_SM_TICO_APPEAR | ||
+ | SE_SV_TICO_TALK_DIST_HALF_GLAD | ||
+ | SE_SV_TICO_TALK_DIST_HALF_NORMAL | ||
+ | SE_SV_TICO_MOVE_AWAY | ||
+ | SE_DM_CED_PICTURE_BOOK_CLOSE | ||
+ | SE_DM_V_NOTICE_BABY_TICO | ||
+ | SE_DM_V_CED_ROS_SMILE_ROSETTA | ||
+ | SE_DM_V_CED_CLOSE_BOOK | ||
+ | SE_DM_V_CED_BEGIN_STORY | ||
+ | SE_DM_V_CED_ROS_SMILE_LONG | ||
+ | SE_DM_CED_PICTURE_BOOK_CLOSE_S | ||
+ | SE_SM_ROSETTA_BOOK_CLOSE | ||
+ | SE_OJ_LV_OP_D_TICO_SHINING | ||
+ | SE_SM_D_BABY_TICO_HAND_UP | ||
+ | SE_SM_TICO_OP_APPEAR | ||
+ | SE_SM_D_BABY_TICO_SHAKE_TAP | ||
+ | SE_SM_D_BABY_TICO_IN_MR | ||
+ | SE_SM_LV_D_BABY_TICO_WAIT | ||
+ | SE_SM_D_BABY_TICO_IN_MR_AFTER | ||
+ | SE_SM_LV_D_BABY_TICO_IN_MR_AFTER2 | ||
+ | SE_PM_SPIN_RECOVER_END | ||
+ | SE_DM_V_CED_TICO_CALL_MOM1 | ||
+ | SE_DM_V_CED_TICO_CALL_MOM2 | ||
+ | SE_DM_V_CED_TICO_TITI_2TIME | ||
+ | SE_DM_V_CED_TICO_APPEAL2 | ||
+ | SE_DM_V_CED_TICO_APPEAL1 | ||
+ | SE_DM_CED_TICO_SPIN | ||
+ | SE_DM_CED_TICO_SHAKE_HAT | ||
+ | SE_DM_CED_TICO_SHAKE_HAT2 | ||
+ | SE_DM_CED_TICO_PUT_HAT_ON | ||
+ | SE_DM_CED_TICO_SHAKE_HAT3 | ||
+ | SE_DM_LV_CED_TICO_MOVE_TO_ROS | ||
+ | SE_SM_D_BABY_TICO_SPIN | ||
+ | SE_DM_V_KPA_TICO_STARE_AT_SHIP | ||
+ | SE_SV_BABY_TICO_APPEAR | ||
+ | SE_SM_D_BABY_TICO_NOD | ||
+ | SE_SV_BABY_TICO_NOD | ||
+ | SE_DM_V_ED_BABY_TICO_NOTICE | ||
+ | SE_DM_V_ED_BABY_TICO_TO_MARIO | ||
+ | SE_SM_D_BABY_TICO_DASH | ||
+ | SE_DM_V_ED_BABY_TICO_BYEBYE | ||
+ | SE_DM_ED_BABY_TICO_TO_ROSETTA | ||
+ | SE_SM_LV_D_BABY_TICO_WAIT_S | ||
+ | SE_SM_D_BABY_TICO_MOVE_FAST | ||
+ | SE_SM_LV_BTICO_MOVING | ||
+ | SE_SM_D_BTICO_SPIN_W_NOISE | ||
+ | SE_SM_D_BABY_TICO_SHAKE_M | ||
+ | SE_SM_D_BABY_TICO_SHAKE_S | ||
+ | SE_SY_CANDLE_COMBO_5 | ||
+ | SE_SY_CANDLE_COMBO_4 | ||
+ | SE_SY_CANDLE_COMBO_3 | ||
+ | SE_SY_CANDLE_COMBO_2 | ||
+ | SE_SY_CANDLE_COMBO_1 | ||
+ | SE_OJ_LV_BONFIRE_BURN | ||
+ | SE_OJ_LV_BIG_FAN_MOVE | ||
+ | SE_EM_LV_INFERNO_MR_LAUNCH_APPR | ||
+ | SE_BM_LV_GHOST_MARIO_AMBIENT | ||
+ | SE_BM_GHOST_MARIO_APPEAR | ||
+ | SE_BV_GHOST_MARIO_APPEAR | ||
+ | SE_BV_GHOST_MARIO_LAND | ||
+ | SE_BM_GHOST_MARIO_LAND | ||
+ | SE_BV_GHOST_MARIO_PROVOKE | ||
+ | SE_BV_GHOST_MARIO_RUN_START | ||
+ | SE_BV_GHOST_MARIO_WIN | ||
+ | SE_BM_GHOST_MARIO_JUMP_S | ||
+ | SE_BM_GHOST_MARIO_JUMP_M | ||
+ | SE_BM_GHOST_MARIO_JUMP_L | ||
+ | SE_BM_GHOST_MARIO_HIP_DROP_TURN | ||
+ | SE_BM_GHOST_MARIO_HIP_DROP_LAND | ||
+ | SE_BM_GHOST_MARIO_SPIN | ||
+ | SE_EM_INFERNO_MR_APPEAR | ||
+ | SE_BV_INFERNO_MARIO_DEAD | ||
+ | SE_EM_INFERNO_MR_DEAD | ||
+ | SE_OJ_LV_LIFT_FLOWER_MOVEUP | ||
+ | SE_OJ_LIFT_FLOWER_SHRINK | ||
+ | SE_OJ_LIFT_FLOWER_SHRINK_E | ||
+ | SE_OJ_LIFT_FLOWER_EXPAND | ||
+ | SE_OJ_LIFT_FLOWER_STOP | ||
+ | SE_OJ_LIFT_FLOWER_BLINK | ||
+ | SE_OJ_CONSTRUCTION_LIGHT_BREAK | ||
+ | SE_OJ_CONSTRUCTION_LIGHT_APPEAR | ||
+ | SE_EM_HORINO_STOMPED | ||
+ | SE_EM_HORINO_REFRECT | ||
+ | SE_EM_LV_HORINO_MOVE | ||
+ | SE_EM_HORINO_EXPLODE | ||
+ | SE_EM_LV_HORINO_DIVE | ||
+ | SE_EM_HORINO_APPEAR | ||
+ | SE_EM_DFLOWER_ROLL_START | ||
+ | SE_EM_DFLOWER_ROLL | ||
+ | SE_EM_DFLOWER_ROLL_END | ||
+ | SE_EM_DFLOWER_DEAD | ||
+ | SE_EM_DFLOWER_DEAD_AWAY | ||
+ | SE_EM_DFLOWER_SWOON_START | ||
+ | SE_EM_DFLOWER_SWOON_END | ||
+ | SE_PM_LV_CLOUD_MR_WAIT | ||
+ | SE_AT_LV_LOW_WIND | ||
+ | SE_AT_LV_DULL_WIND_WEAK | ||
+ | SE_AT_LV_MAGMA_WIND_AREA | ||
+ | SE_OJ_COLLAPSE_PLANE_SHRINK | ||
+ | SE_OJ_COLLAPSE_PLANE_VANISH | ||
+ | SE_OJ_FLIP_PANEL_CHANGE | ||
+ | SE_OJ_FLIP_PANEL_APPEAR | ||
+ | SE_OJ_FLIP_PANEL_COMPLETE | ||
+ | SE_OJ_SPACEMINE_EXPLOSION | ||
+ | SE_OJ_SPACEMINE_REACT_TO_TONGUE | ||
+ | SE_SY_REDBLUE_PANEL_FLIP | ||
+ | SE_OJ_REDBLUE_PANEL_FLIP_ST | ||
+ | SE_OJ_LV_REDBLUE_PANEL_FLIP | ||
+ | SE_OJ_REDBLUE_PANEL_FLIP | ||
+ | SE_SY_REDBLUE_PANEL_FLIP_R | ||
+ | SE_OJ_LV_GCAPTURE_CAPTURE | ||
+ | SE_OJ_GCAPTURE_RELEASE | ||
+ | SE_OJ_GCAPTURE_APPEAR | ||
+ | SE_OJ_LV_MAGIC_PNT_G_POINT | ||
+ | SE_OJ_MAGIC_PNT_G_ON | ||
+ | SE_OJ_LV_MAGIC_PNT_G_PULL | ||
+ | SE_SY_GCAPTURE_APPEAR | ||
+ | SE_EM_HBROS_THROW | ||
+ | SE_EV_HBROS_ATTACK | ||
+ | SE_EM_BROS_FOOT_L_LOW | ||
+ | SE_EV_HBROS_DAMAGE | ||
+ | SE_EM_BROS_GND | ||
+ | SE_EV_HBROS_DEAD | ||
+ | SE_EM_BBROSS_JUMP | ||
+ | SE_EM_BROS_FOOT_R_HI | ||
+ | SE_EM_BROS_FOOT_L_HI | ||
+ | SE_EM_BROS_FOOT_R_LOW | ||
+ | SE_EM_DAMAGE_LAST | ||
+ | SE_EM_BROS_GUARD | ||
+ | SE_EM_BROSS_RECOVER_JUMP | ||
+ | SE_EM_LV_HBROS_ROLL | ||
+ | SE_EM_HBROSS_BREAK | ||
+ | SE_EM_LV_FOOMIN_ROTATION_SIGN | ||
+ | SE_EM_FOOMIN_ROTATION | ||
+ | SE_OJ_SPIN_CLOUD_BLK_APPER | ||
+ | SE_OJ_LV_CLOUD_STEP_RIDE_ON | ||
+ | SE_OJ_CLOUD_STEP_APPEAR | ||
+ | SE_OJ_SPIN_CLOUD_BLOCK_VANISH | ||
+ | SE_OJ_SPIN_CLOUD_BLOCK_DISPERSE | ||
+ | SE_PM_CLOUD_STEP_RIDE_ON | ||
+ | SE_OJ_MORPH_ITEM_FILLED | ||
+ | SE_EM_LV_RINGBEAM_CHARGE | ||
+ | SE_EM_JUMPRING_APPEAR | ||
+ | SE_EM_LV_RINGBEAM_MOVE | ||
+ | SE_EM_SEARCHBEAMER_PRE_BEAM | ||
+ | SE_EM_LV_SEARCHBEAMER_BEAM | ||
+ | SE_OJ_COCONUT_BALL_BREAK | ||
+ | SE_BM_OTAKING_SPIT_RALLY_BALL | ||
+ | SE_OJ_COCONUT_BALL_SPIT_OUT | ||
+ | SE_OJ_COCONUT_BALL_VOLLEY | ||
+ | SE_BM_LV_OROCK_BALL_FALL | ||
+ | SE_BM_LV_OROCK_BALL_FLY | ||
+ | SE_OJ_FIRE_BALL_BREAK | ||
+ | SE_EM_FIRE_BUBBLE_REFLECT | ||
+ | SE_EM_OTAROCK_DIE | ||
+ | SE_EV_OTAROCK_PRE_RALLYBALL | ||
+ | SE_EV_OTAROCK_PRE_HOTBALL | ||
+ | SE_EM_OTAROCK_FIRE_OUT | ||
+ | SE_EM_OTAROCK_LAST_DAMAGE | ||
+ | SE_EV_OTAROCK_DIE | ||
+ | SE_EM_OTAROCK_HIDE | ||
+ | SE_EM_OTAROCK_APPEAR | ||
+ | SE_OJ_CLOUD_STEP_DISAPPEAR | ||
+ | SE_OJ_LV_FLUFFWINDEFF_WIND | ||
+ | SE_OJ_SPIN_DRV_APPEAR | ||
+ | SE_OJ_LV_SPIN_DRV_SHINE | ||
+ | SE_OJ_SPIN_DRV_JUMP | ||
+ | SE_EM_BBROS_THROW | ||
+ | SE_EV_BBROS_ATTACK | ||
+ | SE_EV_BBROS_DAMAGE | ||
+ | SE_EV_BBROS_DEAD | ||
+ | SE_EM_BBROS_CATCH | ||
+ | SE_EM_LV_BBROS_ROLL | ||
+ | SE_EM_BBROSS_BREAK | ||
+ | SE_OJ_S_PIECE_FLOWER_BLOOM | ||
+ | SE_OJ_BEE_JUMPBALL_HIT | ||
+ | SE_OJ_BEE_JUMPBALL_BURST | ||
+ | SE_OJ_BEE_JUMPBALL_RESTORE | ||
+ | SE_EM_LV_FLOWER_MIMIC_ATK_SIGN | ||
+ | SE_EM_FLOWER_MIMIC_ATK_SIGN | ||
+ | SE_EM_FLOWER_MIMIC_ATK | ||
+ | SE_EM_FLOWER_MIMIC_TRAMPLE | ||
+ | SE_EM_FLOWER_MIMIC_VOMIT | ||
+ | SE_EM_FLOWER_MIMIC_ATK_END | ||
+ | SE_EM_LV_BEE_EATER_ATK_SIGN | ||
+ | SE_EM_BEE_EATER_ATK_SIGN_NEEDLE | ||
+ | SE_EM_BEE_EATER_ATK_END | ||
+ | SE_EM_BEE_EATER_ATK | ||
+ | SE_EM_LV_BEE_EATER_ATK_SWING | ||
+ | SE_EM_BEE_EATER_BOUND | ||
+ | SE_EM_LV_BUZZ_ROLL | ||
+ | SE_EM_LV_BUZZ_ROLL_HIT | ||
+ | SE_EV_BUZZ_STAR_PIECE_HIT | ||
+ | SE_OJ_LV_PLANT_SLIDER_DOWN | ||
+ | SE_AT_LV_WATERFALL_SS | ||
+ | SE_AT_LV_RIVER_S | ||
+ | SE_AT_LV_WATERFALL_S | ||
+ | SE_AT_LV_RIVER_M | ||
+ | SE_SV_HONEYBEE_TRAMPLED | ||
+ | SE_SV_HONEYBEE_POINT | ||
+ | SE_SV_HONEYBEE_SPIN | ||
+ | SE_SV_HONEYBEE_STAR_PIECE_HIT | ||
+ | SE_SM_LV_HONEYBEE_FLY | ||
+ | SE_SM_LV_HONEYBEE_FLY_SOFT | ||
+ | SE_SV_HONEYBEE_TALK_CONFUSION | ||
+ | SE_SV_HONEYBEE_TALK_GLAD | ||
+ | SE_SV_HONEYBEE_TALK_LAUGH | ||
+ | SE_SV_HONEYBEE_TALK_NORMAL | ||
+ | SE_SV_HONEYBEE_TALK_ORDER | ||
+ | SE_SV_HONEYBEE_TALK_QUESTION | ||
+ | SE_SV_HONEYBEE_TALK_SLEEP | ||
+ | SE_SV_HONEYBEE_TALK_SURPRISE | ||
+ | SE_SM_LV_HONEYBEE_WAIT_FLY | ||
+ | SE_OJ_LV_SLIDE_ROPE_SLIDE | ||
+ | SE_OJ_LV_ROPE_SWING_WIND_1 | ||
+ | SE_OJ_LV_ROPE_SWING_WIND_2 | ||
+ | SE_OJ_ROPE_CREAK_H | ||
+ | SE_OJ_BEE_FLOWER_BEE_ON | ||
+ | SE_OJ_BEE_FLOWER_DISAPPEAR | ||
+ | SE_OJ_BEE_FLOWER_RECOVER | ||
+ | SE_EM_LV_CHOROBON_MOVE_WAIT | ||
+ | SE_EM_LV_CHOROBON_MOVE_DOWN | ||
+ | SE_EM_LV_CHOROBON_MOVE_UP | ||
+ | SE_EV_CHOROBON_DAMAGE | ||
+ | SE_EV_CHOROBON_DEAD | ||
+ | SE_AT_LV_DULL_WIND_MIDDLE | ||
+ | SE_EM_TERESA_APPEAR | ||
+ | SE_EM_LV_TERESA_MOVE | ||
+ | SE_EM_TERESA_LOVE_FIND | ||
+ | SE_EV_TERESA_LAUGH | ||
+ | SE_EM_TERESA_LOVE_HIT | ||
+ | SE_EV_TERESA_LOVE_HIT | ||
+ | SE_EM_TERESA_STOP | ||
+ | SE_EV_TERESA_ATTACK_SUCCESS | ||
+ | SE_EM_TERESA_TORNADE | ||
+ | SE_EM_TERESA_DEAD | ||
+ | SE_EV_TERESA_DEAD | ||
+ | SE_OJ_ROCK_BREAK_FENCE_BREAK | ||
+ | SE_OJ_ROCK_CAGE_BREAK | ||
+ | SE_OJ_LV_ROCK_MOVE | ||
+ | SE_OJ_ROCK_BOUND | ||
+ | SE_OJ_ROCK_BREAK | ||
+ | SE_OJ_TOGEPIN_APPEAR | ||
+ | SE_OJ_TOGEPIN_BLOW_OFF | ||
+ | SE_OJ_TOGEPIN_BLOW_BOWLING | ||
+ | SE_OJ_LV_V_TOGEPIN_PANIC | ||
+ | SE_OJ_COIN_FLOWER_BLOOM | ||
+ | SE_PM_ROCK_MR_ROLL_PREPARE | ||
+ | SE_PM_ROCK_MR_ROLL_START | ||
+ | SE_PM_LV_ROCK_MR_ROLLING | ||
+ | SE_PM_ROCK_MR_ROLL_END | ||
+ | SE_PM_LV_ROCK_MR_ROLL_ENDING | ||
+ | SE_PM_ROCK_MR_BOUND_SOFT | ||
+ | SE_PM_LV_ROCK_MR_CURVE_ADD | ||
+ | SE_PM_ROCK_MR_BOUND_SOLID | ||
+ | SE_PM_ROCK_MR_LAND | ||
+ | SE_PM_ROCK_MR_JUMP | ||
+ | SE_PM_ROCK_MR_ROLL_ACCEL | ||
+ | SE_PM_ROCK_MR_ROLL_ACCEL_F | ||
+ | SE_PM_ROCK_MR_FOOT_ADD_L | ||
+ | SE_PM_ROCK_MR_FOOT_ADD_R | ||
+ | SE_PM_ROCK_MR_FOOT_ADD_LAND | ||
+ | SE_PM_LV_ROCK_MR_AIM_ROTATE | ||
+ | SE_PM_LV_ROCK_MR_AIMING | ||
+ | SE_PM_ROCK_MR_ROLL_END_TIMEUP | ||
+ | SE_PV_ROCK_MR_END | ||
+ | SE_OJ_CAPSULE_CAGE_BREAK | ||
+ | SE_OJ_CAPSULE_CAGE_VANISH | ||
+ | SE_OJ_CAPSULE_HIT_BY_ROCK | ||
+ | SE_EM_TAKOBO_STOMPED | ||
+ | SE_EM_TAKOBO_HITPUNCH | ||
+ | SE_EM_TAKOBO_STARPIECE_HIT | ||
+ | SE_EM_TAKOBO_PULL_RELEASE | ||
+ | SE_EM_TAKOBO_PULL | ||
+ | SE_EV_TAKOBO_ATTACK | ||
+ | SE_EM_TAKOBO_ATTACK | ||
+ | SE_EM_TAKOBO_PEEP | ||
+ | SE_EM_TAKOHEI_INK_BREAK | ||
+ | SE_EM_TAKOHEI_FIND | ||
+ | SE_EM_TAKOHEI_LV_PRE_SPIT_OUT | ||
+ | SE_EM_TAKOHEI_SPIT_OUT | ||
+ | SE_EV_TAKOHEI_RECOVER | ||
+ | SE_EM_TAKOHEI_STOMPED_L | ||
+ | SE_EM_TAKOHEI_STOMPED | ||
+ | SE_EM_TAKOHEI_HITPUNCH | ||
+ | SE_EV_TAKOHEI_TIRED | ||
+ | SE_EV_TAKOHEI_DASH | ||
+ | SE_EM_TAKOHEI_DASH | ||
+ | SE_EM_TAKOHEI_STEP | ||
+ | SE_EV_TAKOHEI_WALK | ||
+ | SE_OJ_LV_CHAL_FD_BRIDGE_FL | ||
+ | SE_OJ_CHAL_FD_BRIDGE_END | ||
+ | SE_OJ_CHAL_FD_BRIDGE_HIT | ||
+ | SE_SV_HELPERWITCH_STAR_PIECE_HIT | ||
+ | SE_SV_LV_HELPERWITCH_POINTING | ||
+ | SE_SV_HELPERWITCH_SPIN | ||
+ | SE_SV_HELPERWITCH_TRAMPLED | ||
+ | SE_SM_HELPERWITCH_BARRIER | ||
+ | SE_DM_DREAMER_WIPE_OUT | ||
+ | SE_DM_DREAMER_WIPE_IN | ||
+ | SE_SM_LV_HELPERWITCH_DEMO_FLY | ||
+ | SE_SM_HELPERWITCH_DEMO_TRANS_SPHERE | ||
+ | SE_SM_HELPERWITCH_DEMO_SPIN | ||
+ | SE_SM_HELPERWITCH_DEMO_BIN | ||
+ | SE_PV_BECOME_PUPPET | ||
+ | SE_SY_LV_WHICH_IS_IN_HELP | ||
+ | SE_SM_HELPERWITCH_DEMO_SPHERE_UP | ||
+ | SE_SM_LV_HELPERWITCH_DEMO_SPHERE_TORNADO | ||
+ | SE_SV_TICOSHOP_TRAMPLED | ||
+ | SE_SV_TICOSHOP_POINT | ||
+ | SE_SM_TICOSHOP_SPIN | ||
+ | SE_SV_TICOSHOP_STAR_PIECE_HIT | ||
+ | SE_SM_TICOFAT_META_ITEM | ||
+ | SE_SM_TICOFAT_META | ||
+ | SE_SM_LV_TICOFAT_GLAD | ||
+ | SE_SM_LV_TICOFAT_ABSORB | ||
+ | SE_SM_LV_TICOFAT_EATING | ||
+ | SE_SV_TICOCOMET_TRAMPLED | ||
+ | SE_SV_TICOCOMET_POINT | ||
+ | SE_SM_TICOCOMET_SPIN | ||
+ | SE_SV_TICOCOMET_STAR_PIECE_HIT | ||
+ | SE_DM_TICOFAT_MORPH_WIPE_IN | ||
+ | SE_DM_TICOFAT_MORPH_WIPE_OUT | ||
+ | SE_SM_TICOFAT_BITE | ||
+ | SE_SM_TICO_MARACAS1 | ||
+ | SE_SM_TICO_MARACAS2 | ||
+ | SE_OJ_NEEDLE_PLANT_BREAK | ||
+ | SE_OJ_NEEDLE_PLANT_SWAY | ||
+ | SE_OJ_GEN_PLANT_PULLED_OUT | ||
+ | SE_OJ_NEEDLE_PLANT_PULLED | ||
+ | SE_OJ_GEN_PLANT_PRE_PULLED_OUT | ||
+ | SE_OJ_LV_GEN_PLANT_BEING_PULLED | ||
+ | SE_EM_LV_GARIGARI_ROTATE | ||
+ | SE_EM_GARIGARI_ROTATE_SIGN | ||
+ | SE_OJ_HIPDROP_LUMBER_START | ||
+ | SE_OJ_HIPDROP_LUMBER_END_S | ||
+ | SE_OJ_HIPDROP_LUMBER_END | ||
+ | SE_AT_LV_SMALL_SEA_CUBE | ||
+ | SE_AT_LV_STRONG_WIND_CUBE | ||
+ | SE_OJ_LOTUS_LEAF_WAVE | ||
+ | SE_OJ_LV_FOUNTAIN_BIG_SIGN | ||
+ | SE_OJ_FOUNTAIN_BIG_START | ||
+ | SE_OJ_LV_FOUNTAIN_BIG_SPOUT | ||
+ | SE_OJ_GLIDERBALLOON_BREAK | ||
+ | SE_OJ_W_PRESS_HEAD_OFF | ||
+ | SE_OJ_W_PRESS_SHOT_1 | ||
+ | SE_OJ_W_PRESS_PREPARE_1 | ||
+ | SE_OJ_W_PRESS_SHOT_2 | ||
+ | SE_OJ_W_PRESS_PREPARE_2 | ||
+ | SE_OJ_W_PRESS_BUBBLE_BREAK | ||
+ | SE_OJ_LV_W_PRESS_BUBBLE_SUS | ||
+ | SE_OJ_W_PRESS_BUBBLE_IN | ||
+ | SE_AT_LV_GRASSWIND_MIDDLE | ||
+ | SE_OJ_LV_YOSHI_HOME_LIFT_MV | ||
+ | SE_OJ_LV_YOSHI_HOME_LIFT_WAIT | ||
+ | SE_OJ_YOSHI_DRAWER_PULL_END | ||
+ | SE_OJ_LV_YOSHI_DRAWER_PULL | ||
+ | SE_OJ_LV_YOSHI_DRAWER_VIB | ||
+ | SE_OJ_LV_YOSHI_DRAWER_BACK | ||
+ | SE_OJ_YOSHI_DRAWER_BACK_END | ||
+ | SE_OJ_LV_YOSHI_DRAWER_BACKSIGN | ||
+ | SE_OJ_JUMPSTNDAUTO_JUMPBACK | ||
+ | SE_OJ_JUMPSTNDAUTO_JUMP | ||
+ | SE_AT_LV_JUNGLE_BIRD_ATMOS | ||
+ | SE_AT_LV_JG_WATER_FALL_S | ||
+ | SE_AT_LV_JG_WATER_FALL_L | ||
+ | SE_AT_LV_JG_WATER_FALL_L_NEAR | ||
+ | SE_AT_LV_JG_CAVE_RIVER | ||
+ | SE_AT_LV_JG_WATER_FALL_LL | ||
+ | SE_AT_LV_JG_WATER_FALL_LL_FAR | ||
+ | SE_OJ_SEAGULL_CHIRP | ||
+ | SE_AT_LV_MAGMA_WIND_MID_HIGH | ||
+ | SE_AT_LV_GRAVE | ||
+ | SE_BM_POLTA_ROCK_DAMAGE | ||
+ | SE_BM_POLTA_ROCK_BREAK | ||
+ | SE_BM_POLTA_HAND_RECOVER | ||
+ | SE_BM_POLTA_PULL_OUT_ARMS | ||
+ | SE_BM_POLTA_HAND_DOWN | ||
+ | SE_BM_POLTA_DM_ROCK_SET | ||
+ | SE_BM_POLTA_POW_UP_HAND_SET | ||
+ | SE_EM_LV_BOMBTERE_MOVE | ||
+ | SE_EM_BOMBTERE_APPEAR | ||
+ | SE_EM_BOMBTERE_BOUND | ||
+ | SE_EV_BOMBTERE_LAUGH | ||
+ | SE_EM_LV_BOMBTERE_TONGUE_BACK | ||
+ | SE_EV_BOMBTERE_TACKLE | ||
+ | SE_EM_LV_BOMBTERE_TACKLE | ||
+ | SE_EM_BOMBTERE_TONGUE_CATCH | ||
+ | SE_EM_LV_BOMBTERE_SWING | ||
+ | SE_EM_BOMBTERE_THROW | ||
+ | SE_EM_BOMBTERE_EXPLOSION | ||
+ | SE_EM_BOMBTERE_HIDE | ||
+ | SE_OJ_POLTA_ROCK_BREAK | ||
+ | SE_OJ_POLTA_ROCK_FLOAT_ST | ||
+ | SE_OJ_LV_POLTA_ROCK_FLOAT | ||
+ | SE_OJ_POLTA_ROCK_FLY | ||
+ | SE_OJ_LV_POLTA_G_ROCK_SIGN | ||
+ | SE_OJ_POLTA_G_ROCK_JUT | ||
+ | SE_OJ_POLTA_G_ROCK_BREAK | ||
+ | SE_BV_POLTA_DAMAGE_ARM | ||
+ | SE_SY_VS_BOSS_DAMAGE_1 | ||
+ | SE_SY_VS_BOSS_DAMAGE_3 | ||
+ | SE_BM_LV_POLTA_IN_BATTLE_ROCK | ||
+ | SE_BV_POLTA_DAMAGE_BODY | ||
+ | SE_BV_POLTA_LOSE_SHELL | ||
+ | SE_BV_POLTA_SHOUT | ||
+ | SE_BM_POLTA_CORE_DOWN | ||
+ | SE_BM_LV_POLTA_CORE_ESCAPE | ||
+ | SE_BV_POLTA_RUN_AWAY | ||
+ | SE_BV_POLTA_CORE_DAMAGE | ||
+ | SE_BM_POLTA_CORE_DAMAGE | ||
+ | SE_BV_POLTA_DAMAGE_LAST | ||
+ | SE_BM_POLTA_LAST_DAMAGE | ||
+ | SE_BV_POLTA_PREP_ARM_DOWN | ||
+ | SE_BM_POLTA_ARM_LIFT_UP | ||
+ | SE_BV_POLTA_ARM_DOWN | ||
+ | SE_BM_POLTA_ARM_SWING_DOWN | ||
+ | SE_BM_POLTA_HIT_GROUND | ||
+ | SE_BV_POLTA_GEN_ROCK | ||
+ | SE_BV_POLTA_PREP_GND_ROCK | ||
+ | SE_BV_POLTA_GEN_GND_ROCK | ||
+ | SE_BM_POLTA_GEN_GND_ROCK | ||
+ | SE_BV_POLTA_PREP_PUNCH | ||
+ | SE_BV_POLTA_PUNCH | ||
+ | SE_BM_POLTA_PUNCH | ||
+ | SE_BM_POLTA_GEN_BOMB_TERESA | ||
+ | SE_BM_LV_POLTA_END_ATMOS | ||
+ | SE_BV_POLTA_DIE | ||
+ | SE_BM_POLTA_END_MELT | ||
+ | SE_BM_POLTA_EXPLODE | ||
+ | SE_BM_LV_POLTA_DM_BEF_APPEAR | ||
+ | SE_BM_LV_POLTA_ROCK_STREAM | ||
+ | SE_BM_LV_POLTA_DM_AFT_APPEAR | ||
+ | SE_BV_POLTA_SHOUT_ENTER | ||
+ | SE_EM_FIRE_BUBBLE_LAUNCH | ||
+ | SE_EM_FIRE_BUBBLE_JUMP | ||
+ | SE_EM_FIRE_BUBBLE_DIE | ||
+ | SE_AT_LV_MAGMA_WIND | ||
+ | SE_BM_OTAKING_MAGMA_DAMAGE | ||
+ | SE_BM_OTAKING_MAGMA_ATTACK | ||
+ | SE_BM_OTAKING_MAGMA_HITBACK | ||
+ | SE_BV_OTAKING_DAMAGE | ||
+ | SE_BM_OTAKING_FIRE_OUT | ||
+ | SE_BM_OTAKING_DAMAGE | ||
+ | SE_SY_VS_BOSS_DAMAGE_2 | ||
+ | SE_BV_OTAKING_PRE_RALLYBALL | ||
+ | SE_BV_OTAKING_PRE_FIREBALL | ||
+ | SE_BM_LV_OTAKING_PRE_FIRE | ||
+ | SE_BM_OTAKING_LAST_DAMAGE | ||
+ | SE_BM_OTAKING_DIE | ||
+ | SE_BV_OTAKING_DIE | ||
+ | SE_BM_LV_OTAKING_SINK | ||
+ | SE_BM_OTAKING_MAGMA_BEAT | ||
+ | SE_BM_OTAKING_CROWN_FALL | ||
+ | SE_BV_OTAKING_ANGRY_1 | ||
+ | SE_BV_OTAKING_ANGRY_2 | ||
+ | SE_BV_DODORYU_WAKEUP | ||
+ | SE_OJ_STAR_PIECE_HIT_STOP | ||
+ | SE_SM_RABBIT_JUMP | ||
+ | SE_DM_MEET_BOSS | ||
+ | SE_BM_LV_DODORYU_MOVE_U_SHALLOW | ||
+ | SE_BV_DODORYU_APPEAR_1 | ||
+ | SE_BM_DODORYU_APPEAR_HEAD | ||
+ | SE_BM_LV_DODORYU_MOVE_GROUND | ||
+ | SE_BV_DODORYU_FAINT_SMILE | ||
+ | SE_BM_DODORYU_DIE | ||
+ | SE_BM_DODORYU_JUMP_OUT | ||
+ | SE_BV_DODORYU_HIPDRP_DAMAGE | ||
+ | SE_BM_LV_DODORYU_SWOON | ||
+ | SE_BV_LV_DODORYU_SWOON | ||
+ | SE_BV_DODORYU_SPIN_DMG_1 | ||
+ | SE_BM_DODORYU_HIPDRP_REACTION | ||
+ | SE_BM_DODORYU_SAND_SPLASH | ||
+ | SE_BM_LV_DODORYU_MOVE_U_DEEP | ||
+ | SE_BV_DODORYU_APPEAR_2 | ||
+ | SE_BM_LV_DODORYU_ESCAPE | ||
+ | SE_BV_LV_DODORYU_ESCAPE | ||
+ | SE_BV_DODORYU_ATK_SUCCESS | ||
+ | SE_BV_LV_DODORYU_COUNTER | ||
+ | SE_BM_DODORYU_HIDE_HEAD | ||
+ | SE_BM_LV_DODORYU_ANGRY | ||
+ | SE_BV_LV_DODORYU_ELBOW_ANG | ||
+ | SE_BV_DODORYU_HIDE | ||
+ | SE_BV_DODORYU_ANGRY_2_1 | ||
+ | SE_BM_LV_DODORYU_ANGRY_DEMO | ||
+ | SE_BV_DODORYU_ANGRY_2_2 | ||
+ | SE_BM_DODORYU_DIVE | ||
+ | SE_BV_DODORYU_DIVE | ||
+ | SE_BM_DODORYU_LAND1 | ||
+ | SE_BV_DODORYU_SPIN_DOWN_2 | ||
+ | SE_BV_DODORYU_SEEK | ||
+ | SE_BV_DODORYU_FIND | ||
+ | SE_BV_DODORYU_SPIN_DOWN_1 | ||
+ | SE_BM_DODORYU_LAND2 | ||
+ | SE_BV_DODORYU_ANGRY_1 | ||
+ | SE_BM_DODORYU_DIG | ||
+ | SE_BV_DODORYU_DIE | ||
+ | SE_BM_DODORYU_STEP | ||
+ | SE_EM_MOGHILL_APPEAR | ||
+ | SE_EM_MOGHILL_BREAK | ||
+ | SE_EM_MOGHILL_BREAK_SOFT | ||
+ | SE_BM_D_PAKKUN_SLAVER | ||
+ | SE_BM_D_PAKKUN_DAMAGE | ||
+ | SE_BV_D_PAKKUN_FIND | ||
+ | SE_BM_D_PAKKUN_LAND | ||
+ | SE_BV_D_PAKKUN_GLAD | ||
+ | SE_BV_D_PAKKUN_EGG_WALK | ||
+ | SE_BV_D_PAKKUN_CHASE | ||
+ | SE_BV_D_PAKKUN_EGG_CREAK | ||
+ | SE_BM_D_PAKKUN_EGG_CREAK | ||
+ | SE_BM_D_PAKKUN_EGG_DIG_OUT | ||
+ | SE_BV_D_PAKKUN_EGG_GROAN | ||
+ | SE_BM_D_PAKKUN_TAIL_ATTACK | ||
+ | SE_BM_LV_D_PAKKUN_ANGRY | ||
+ | SE_BV_D_PAKKUN_DIE | ||
+ | SE_BM_D_PAKKUN_FALL_DOWN | ||
+ | SE_BM_D_PAKKUN_EXPLODE | ||
+ | SE_BM_D_PAKKUN_TAIL_FIRE_SWING | ||
+ | SE_BV_D_PAKKUN_SPIN_HIT | ||
+ | SE_BM_D_PAKKUN_EGG_BRK_HIT | ||
+ | SE_BV_D_PAKKUN_EGG_BREAK | ||
+ | SE_BM_D_PAKKUN_HEAD_EGG_BRK | ||
+ | SE_BV_D_PAKKUN_DAMAGE | ||
+ | SE_BM_D_PAKKUN_LAST_DAMAGE | ||
+ | SE_BV_D_PAKKUN_LAST_DAMAGE | ||
+ | SE_BM_D_PAKKUN_BODY_FIRE_ON | ||
+ | SE_BM_LV_D_PAKKUN_BODY_FIRE | ||
+ | SE_BM_D_PAKKUN_FOOTNOTE_L | ||
+ | SE_BM_D_PAKKUN_TAIL_SWING | ||
+ | SE_BV_D_PAKKUN_SHOUT_3 | ||
+ | SE_BV_D_PAKKUN_SHOUT_2 | ||
+ | SE_BM_LV_D_PAKKUN_TAIL_DRAG | ||
+ | SE_BM_LV_D_PAKKUN_TAIL_FIRE | ||
+ | SE_BM_D_PAKKUN_TAIL_CRG_ST | ||
+ | SE_BM_LV_D_PAKKUN_TAIL_CRG | ||
+ | SE_BM_D_PAKKUN_TAIL_REV | ||
+ | SE_BM_D_PAKKUN_TAIL_FIRE_ON | ||
+ | SE_BM_D_PAKKUN_TAIL_FIRE_OFF | ||
+ | SE_BM_D_PAKKUN_FIREBALL_S_ON | ||
+ | SE_BM_D_PAKKUN_FIREBALL_L_SHOOT | ||
+ | SE_BM_LV_D_PAKKUN_FIREBALL_L | ||
+ | SE_BM_D_PAKKUN_FIREBALL_L_END | ||
+ | SE_AT_LV_SPACE_WIND_WEAK | ||
+ | SE_EM_PETO_ELECTRIC_ATK_SIGN | ||
+ | SE_EM_PETO_JUMP | ||
+ | SE_EV_PETO_LAND | ||
+ | SE_EM_PETO_TRAMPLED | ||
+ | SE_EM_LV_PETO_ELECTRIC_ATK | ||
+ | SE_EM_PETO_SPIN_HIT | ||
+ | SE_EV_PETO_STARPIECE_HIT | ||
+ | SE_OJ_BREAK_FIXATION_BREAK | ||
+ | SE_OJ_IRON_CAGE_BREAK | ||
+ | SE_OJ_IRON_CAGE_L_BREAK | ||
+ | SE_OJ_SPACE_SHIP_STEP_ST | ||
+ | SE_OJ_LV_SPACE_SHIP_STEP_MV | ||
+ | SE_OJ_SPACE_SHIP_STEP_ED | ||
+ | SE_OJ_LV_SPACE_SHIP_STEP_FL | ||
+ | SE_OJ_KOOPA_JR_SHIP_GATE_OPEN | ||
+ | SE_OJ_LV_KOOPA_JR_BTLSHIP_MOVING | ||
+ | SE_OJ_LV_KOOPA_JR_BTLSHIP_ENGINE | ||
+ | SE_OJ_KOOPA_JR_BTLSHIP_MOVE_STOP | ||
+ | SE_BM_JR_ROBOT_WAIT_SWING_ARMS | ||
+ | SE_BM_LV_JR_ROBOT_CRANE_SPEC | ||
+ | SE_BM_JR_ROBOT_PRE_HAMMER_FALL | ||
+ | SE_BM_JR_ROBOT_HAMMER_FALL_DOWN | ||
+ | SE_BM_LV_JR_ROBOT_MOVE_ARM | ||
+ | SE_BM_JR_ROBOT_MOVE_ARM_END | ||
+ | SE_BM_JR_ROBOT_NOTE_PREP_ATTACK | ||
+ | SE_BV_JR_ROBOT_NORMAL | ||
+ | SE_BM_JR_ROBOT_CRANE_LOW_HIGH | ||
+ | SE_BM_LV_JR_ROBOT_CRANE_HIGH | ||
+ | SE_BM_JR_ROBOT_CRANE_HIGH_ED | ||
+ | SE_BM_LV_JR_ROBOT_CRANE_LOW | ||
+ | SE_BM_JR_ROBOT_HAMMER_UP_SLOW | ||
+ | SE_BM_LV_JR_ROBOT_HAMMER_JINARI | ||
+ | SE_BM_JR_ROBOT_HAMMER_FLL_NOISE | ||
+ | SE_BM_JR_ROBOT_CRANE_LOW_ST | ||
+ | SE_BM_LV_JR_ROBOT_ALARM | ||
+ | SE_BM_LV_JR_ROBOT_ALARM_HI | ||
+ | SE_BM_LV_JR_ROBOT_SIREN | ||
+ | SE_BM_LV_JR_ROBOT_APPEAR | ||
+ | SE_BM_JR_ROBOT_APPEAR_STOP | ||
+ | SE_BM_JR_ROBOT_D_HAMMER_HOLD | ||
+ | SE_BM_JR_ROBOT_D_HAMMER_PRE1 | ||
+ | SE_BM_LV_JR_ROBOT_D_OP_JINARI | ||
+ | SE_BV_JR_ROBOT_D_HAMMER_HOLD | ||
+ | SE_BM_JR_ROBOT_LAST_DAMAGE | ||
+ | SE_BM_LV_JR_ROBOT_PRE_EXPLODE | ||
+ | SE_BM_JR_ROBOT_EXPLODE | ||
+ | SE_BV_JR_ROBOT_LAST_VOICE | ||
+ | SE_BM_LV_JR_ROBOT_D_DEAD_SINK | ||
+ | SE_BM_JR_ROBOT_EXPLODE_PART | ||
+ | SE_BM_JR_ROBOT_TURN_BODY | ||
+ | SE_BV_JR_ROBOT_SHORT | ||
+ | SE_BM_JR_ROBOT_PREP_ATTACK | ||
+ | SE_BM_JR_ROBOT_CRANE_SPEC_ED | ||
+ | SE_BM_JR_ROBOT_AFTER_ROCKET_ATK | ||
+ | SE_BM_JR_ROBOT_CRANE_ED_HIT2 | ||
+ | SE_BM_JR_ROBOT_LAUNCH_ROCKET | ||
+ | SE_BM_JR_ROBOT_DAMAGE_BIG | ||
+ | SE_BV_JR_ROBOT_DAMAGE | ||
+ | SE_BV_JR_ROBOT_IYAIYA | ||
+ | SE_BM_JR_ROBOT_AWAIT_SWING_ARMS | ||
+ | SE_BM_JR_ROBOT_DAMAGE_BIG_AFTER | ||
+ | SE_BM_JR_ROBOT_DAMAGE_NORMAL | ||
+ | SE_BM_JR_ROBOT_CRANE_LOW_ED | ||
+ | SE_BV_JR_ROBOT_ANGRY | ||
+ | SE_BM_JR_ROBOT_D_TWO_HAMMER_HIT | ||
+ | SE_BM_JR_ROBOT_PRE_HAMMER_HIT | ||
+ | SE_BV_JR_ROBOT_ANGRY_MORE | ||
+ | SE_BV_JR_ROBOT_SHORT2TIME | ||
+ | SE_BM_JR_ROBOT_PREP_RING_ATK | ||
+ | SE_BM_JR_ROBOT_RING_EMIT_ATK | ||
+ | SE_BM_JR_ROBOT_LAST_DAMAGE_CRACK | ||
+ | SE_BM_JR_ROBOT_DAMAGE_PANEL | ||
+ | SE_BV_KOOPAJR_ANGRY_1 | ||
+ | SE_BM_JR_POD_WEAK_P_DEMO_OPEN_E | ||
+ | SE_BM_JR_POD_WEAK_P_DEMO_OPEN | ||
+ | SE_BV_KOOPAJR_NO1 | ||
+ | SE_BV_KOOPAJR_NO2 | ||
+ | SE_BV_KOOPAJR_LAUGH | ||
+ | SE_BV_KOOPAJR_STRAIN | ||
+ | SE_BV_KOOPAJR_TALK_DEMO | ||
+ | SE_BM_LV_JR_POD_OP_DEMO_FLY | ||
+ | SE_BM_JR_POD_OP_DEMO_CLOSE_E | ||
+ | SE_BM_JR_POD_OP_DEMO_CLOSE | ||
+ | SE_BM_LV_JR_POD_FLYING | ||
+ | SE_BM_JR_POD_OP_DEMO_TRANSFORM_ST | ||
+ | SE_BM_LV_JR_POD_OP_DEMO_TRANSFORM | ||
+ | SE_SY_MEET_BOSS | ||
+ | SE_BV_KOOPAJR_RUN_AWAY | ||
+ | SE_BV_KOOPAJR_DAMAGE_L | ||
+ | SE_OJ_STAR_PIECE_HIT_ENM_F | ||
+ | SE_BV_KOOPAJR_DAMAGE_S | ||
+ | SE_BV_KOOPAJR_LAUGH_LEAVE | ||
+ | SE_BM_KOOPAJR_FOOTNOTE_R | ||
+ | SE_BM_KOOPAJR_FOOTNOTE_L | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_ROTATE | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_ROTATE_LAUGH | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_CONFUSED | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_ROTATE_SIGIN | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_DAMAGE | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_LAST_FLY | ||
+ | SE_BM_LV_JR_CASTLE_KOOPAJR_CONFUSED | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_LAST_CONFUSED | ||
+ | SE_BV_JR_CASTLE_KOOPAJR_CONFUSED2 | ||
+ | SE_OJ_KOOPAJR_STEP_STARTFLL | ||
+ | SE_AT_LV_GRASSWIND_CUBE_WEAK | ||
+ | SE_AT_LV_MID_WIND_CUBE | ||
+ | SE_PM_LV_LONG_FALL | ||
+ | SE_EM_LV_PACKUNPETIT_THREAT | ||
+ | SE_EM_PACKUNPETIT_PULL_OUT | ||
+ | SE_EM_LV_PACKUNPETIT_PULLING | ||
+ | SE_EM_PACKUNPETIT_PULL_RELEASE | ||
+ | SE_EM_PACKUNPETIT_LIP | ||
+ | SE_EM_PACKUNPETIT_BITE | ||
+ | SE_EM_PACKUNPETIT_ATK_SUCCESS | ||
+ | SE_OJ_LV_DISAPPEARSTEP_FALL_SIGN | ||
+ | SE_OJ_LV_DISAPPEARSTEP_FALL | ||
+ | SE_OJ_LV_DISAPPEARSTEP_BREAK | ||
+ | SE_OJ_LV_FORTRESSLIDESTEP_MOVE | ||
+ | SE_OJ_FORTRESSLIDESTEP_STOP | ||
+ | SE_EM_MENBO_MOVE_WATER | ||
+ | SE_EM_MENBO_TURN_WATER | ||
+ | SE_EM_MENBO_ATTACK_WATER | ||
+ | SE_EV_MENBO_SEARCH | ||
+ | SE_EV_MENBO_DEAD | ||
+ | SE_EM_MENBO_ICE_BREAK | ||
+ | SE_OJ_LV_FLIPTURNMOVESTEP_MOVE | ||
+ | SE_OJ_LV_TSUKIDASHI_VIB | ||
+ | SE_OJ_TSUKIDASHI_START | ||
+ | SE_OJ_LV_TSUKIDASHI_MOVE | ||
+ | SE_OJ_TSUKIDASHI_STOP | ||
+ | SE_OJ_FLAG_APPEAR | ||
+ | SE_OJ_FLAG | ||
+ | SE_OJ_LV_FLOWER_FAIRY_MOVE | ||
+ | SE_SY_NO_SOUND_FANFARE | ||
+ | SE_RS_LV_NOTE_TIMER_FAST | ||
+ | SE_RS_LV_NOTE_TIMER_MIDDLE | ||
+ | SE_RS_LV_NOTE_TIMER_SLOW | ||
+ | SE_SY_FLOWER_GET_COMBO | ||
+ | SE_OJ_MUSICAL_NOTE_BREAK | ||
+ | SE_OJ_POLE_TREE_SHAKE_S | ||
+ | SE_OJ_POLE_TREE_SHAKE_L | ||
+ | SE_OJ_LV_FORTRESROTATESTEP_ROTATE | ||
+ | SE_OJ_FORTRESROTATESTEP_STOP | ||
+ | SE_OJ_FORTRESS_TOP_COVER_CLOSE_END | ||
+ | SE_OJ_FORTRESS_TOP_COVER_CLOSE_START | ||
+ | SE_SV_BOMBHEI_RED_TALK_NORMAL | ||
+ | SE_SV_BOMBHEI_RED_TALK_SHORT | ||
+ | SE_SM_BOMBHEIRED_TRAMPLE | ||
+ | SE_SM_LV_BOMBHEIRED_SCREW | ||
+ | SE_SV_BOMBHEIRED_TRAMPLE | ||
+ | SE_SM_BOMBHEIRED_STEP | ||
+ | SE_SM_LV_BOMBHEIRED_POINTING | ||
+ | SE_SV_BOMBHEIRED_STARPIECE_HIT | ||
+ | SE_SM_BOMBHEIRED_STARPIECE_HIT | ||
+ | SE_SV_BOMBHEIRED_SPIN | ||
+ | SE_SM_BOMBHEIRED_SPIN | ||
+ | SE_OJ_FORTRESS_TOP_COVER_OPEN_END | ||
+ | SE_OJ_ONIMASU_LAND | ||
+ | SE_OJ_ONIMASU_JUMP | ||
+ | SE_AT_LV_WATER_ONIMASU_G | ||
+ | SE_OJ_PNC_KINOKO_BOUND | ||
+ | SE_OJ_PNC_KINOKO_HIT_SELF | ||
+ | SE_OJ_LV_PNC_KINOKO_PUNCHED | ||
+ | SE_OJ_PNC_KINOKO_RETURN | ||
+ | SE_OJ_PNC_KINOKO_CRASH | ||
+ | SE_OJ_PNC_KINOKO_RECOVER | ||
+ | SE_EM_UNIZO_NEEDLE | ||
+ | SE_EM_UNIZO_STICK | ||
+ | SE_EM_UNIZO_BREAK | ||
+ | SE_EM_LV_UNIZO_LAND_WATER | ||
+ | SE_EM_LV_UNIZO_LAND | ||
+ | SE_EM_LV_UNIZO_ROLL_WATER | ||
+ | SE_EM_LV_UNIZO_ROLL_GROUND | ||
+ | SE_EM_LV_UNIZO_COLLISION_WATER | ||
+ | SE_EM_LV_UNIZO_COLLISION | ||
+ | SE_EM_UNIZO_NEEDLE_WATER | ||
+ | SE_EM_MERAMERA_FIND | ||
+ | SE_EM_ICEMERA_POWER_UP | ||
+ | SE_EM_MERAMERA_FIREPOWER_UP | ||
+ | SE_EM_MERAMERA_DASH | ||
+ | SE_EM_ICEMERA_BLOW_COLD | ||
+ | SE_EM_MERAMERA_BLOW_FIRE | ||
+ | SE_EM_MERAMERA_SMOKE | ||
+ | SE_EM_MERAMERA_BOUND | ||
+ | SE_EM_MERAMERA_JUMP | ||
+ | SE_EM_MERAMERA_LAVA_IN | ||
+ | SE_EM_MERAMERA_LAVA_OUT | ||
+ | SE_EM_ICEMERA_IGNITION | ||
+ | SE_EM_MERAMERA_IGNITION | ||
+ | SE_EM_MERAMERA_STOMPED | ||
+ | SE_EM_MERAMERA_EXPLODE | ||
+ | SE_EM_LV_ICEMERA_WAIT | ||
+ | SE_EM_LV_MERAMERA_WAIT | ||
+ | SE_EM_LV_ICEMERA_CHASE | ||
+ | SE_EM_LV_MERAMERA_CHASE | ||
+ | SE_EM_LV_KANINA_PRE_APPEAR | ||
+ | SE_EM_LV_KANINA_AWAY | ||
+ | SE_EM_KANINA_ATTACK_FRONT | ||
+ | SE_EM_KANINA_GUARD | ||
+ | SE_EM_LV_KANINA_DIG | ||
+ | SE_EV_KANINA_FIND | ||
+ | SE_EM_KANINA_STEP | ||
+ | SE_EV_KANINA_ATK_SUCCESS | ||
+ | SE_EM_KANINA_RUN | ||
+ | SE_EM_KANINA_LAND | ||
+ | SE_EM_KANINA_SWOON | ||
+ | SE_EM_KANINACLAW_SPIN | ||
+ | SE_EM_KANINACLAW_BREAK | ||
+ | SE_EM_KANINACLAW_SHOT | ||
+ | SE_EM_KABOKURI_TRAMPLE | ||
+ | SE_EM_KABOKURI_BREAK_PUMP | ||
+ | SE_EM_KURIBO_JUMP | ||
+ | SE_EM_KURIBO_LAND | ||
+ | SE_EM_KABOKURI_DROP_FIRE | ||
+ | SE_EM_LV_MOGHILL_MOVE | ||
+ | SE_EM_MOGUCCHI_APPEAR | ||
+ | SE_EV_MOGUCCHI_SWOON | ||
+ | SE_EM_MOGUCCHI_HIDE | ||
+ | SE_EM_MOGUCCHI_REFRECT | ||
+ | SE_EM_WANWANROLL_REBOUND | ||
+ | SE_EM_WANWANROLL_COLLISION | ||
+ | SE_OJ_KEY_SWITCH_APPEAR | ||
+ | SE_OJ_KEY_SWITCH_BOUND | ||
+ | SE_OJ_KEY_SWITCH_GET | ||
+ | SE_EM_KURIBOMINI_FIND | ||
+ | SE_EM_LV_KURIBOMINI_DASH | ||
+ | SE_EM_KURIBOMINI_STEP | ||
+ | SE_OJ_LV_JET_TURTLE_G_LIGHT | ||
+ | SE_OJ_TURTLE_JET_BREAK_W | ||
+ | SE_OJ_TURTLE_JET_BREAK_L | ||
+ | SE_OJ_TURTLE_JET_LAUNCH_W | ||
+ | SE_OJ_TURTLE_JET_LAUNCH_L | ||
+ | SE_EM_LV_NOKOLAND_REVIVE_EFFECT | ||
+ | SE_EM_NOKOLAND_REVIVE_APPEAR | ||
+ | SE_EM_TURTLE_SHELL_TRAMPLE | ||
+ | SE_OJ_NOKONOKO_LANDW | ||
+ | SE_OJ_AIR_BUBBLE_APPEAR | ||
+ | SE_OJ_BTL_ASTEROID_DOOR_CLOSE | ||
+ | SE_AT_LV_MAGMA_CUBE | ||
+ | SE_SM_LV_YOSHI_BALLN_JET | ||
+ | SE_SM_LV_YOSHI_BALLN_REJET | ||
+ | SE_SM_LV_YOSHI_BALLN_JET_TONE | ||
+ | SE_SM_YOSHI_BALLN_BOUND | ||
+ | SE_SM_LV_YOSHI_BALLN_HOLD | ||
+ | SE_SV_YOSHI_BALLOON_BRAKE | ||
+ | SE_SM_YOSHI_BALLN_SWELL | ||
+ | SE_SV_YOSHI_BALLOON_SWELL | ||
+ | SE_SM_YOSHI_BALLN_BURST | ||
+ | SE_SV_YOSHI_BALLOON_END | ||
+ | SE_SV_YOSHI_BALLOON_START | ||
+ | SE_OJ_BALLOON_FRUIT_BREAK | ||
+ | SE_SY_MEMORYROAD_PRETHUNDER | ||
+ | SE_SY_MEMORYROAD_THUNDER | ||
+ | SE_EM_PYUDON_ATTACK | ||
+ | SE_EM_PYUDON_GND | ||
+ | SE_EM_PYUDON_FLY_DOWN | ||
+ | SE_EM_PYUDON_FLY_UP | ||
+ | SE_EM_PYUDON_ROLL | ||
+ | SE_EM_LV_PYUDON_TRY_TO_PULL | ||
+ | SE_EM_PYUDON_FLY_UP_SWOON | ||
+ | SE_EM_PYUDON_FLY_DOWN_SWOON | ||
+ | SE_EM_PYUDON_PULLED_OFF | ||
+ | SE_EM_PYUDON_FLY_UP_RECOVERY | ||
+ | SE_EM_PYUDON_FLY_DOWN_RECOVERY | ||
+ | SE_OJ_P_ROOM_DOOR_L_CL_ED | ||
+ | SE_OJ_P_ROOM_DOOR_L_CL_ST | ||
+ | SE_AT_LV_SORAJIMA_WIND | ||
+ | SE_SY_BLUECHIP_GET | ||
+ | SE_SY_YELLOWCHIP_GET | ||
+ | SE_SV_SASURAI_TALK_NORMAL | ||
+ | SE_SV_SASURAI_TALK_ALL_RIGHT | ||
+ | SE_SV_SASURAI_TALK_EXCELLENT | ||
+ | SE_SV_SASURAI_TALK_QUESTION | ||
+ | SE_SV_SASURAI_TALK_REGRET | ||
+ | SE_SV_SASURAI_TALK_DO_BEST | ||
+ | SE_SM_SASURAI_LAND | ||
+ | SE_SM_SASURAI_SOMERSAULT | ||
+ | SE_SM_SASURAI_CLAP | ||
+ | SE_SM_SASURAI_JUMP | ||
+ | SE_SV_SASURAI_TRAMPLE | ||
+ | SE_SV_SASURAI_STAR_PIECE_HIT | ||
+ | SE_SV_SASURAI_SPIN | ||
+ | SE_SV_LV_SASURAI_POINTING | ||
+ | SE_SY_LIGHT_FRUIT_GET | ||
+ | SE_SY_LIGHT_FRUIT_TIMER_END | ||
+ | SE_SY_LV_LIGHT_FRUIT_TIMER | ||
+ | SE_OJ_FRUIT_LITTLE_PULLED_OUT | ||
+ | SE_OJ_FRUIT_LITTLE_EAT_AUTO | ||
+ | SE_OJ_FRUIT_LITTLE_EAT_VANISH | ||
+ | SE_OJ_FRUIT_APPEAR | ||
+ | SE_OJ_LV_MYSTERY_STEP_MV | ||
+ | SE_OJ_MYSTERY_STEP_START | ||
+ | SE_OJ_MANHOLE_SHAKE | ||
+ | SE_OJ_MANHOLE_OPEN_ST | ||
+ | SE_OJ_MANHOLE_OPEN | ||
+ | SE_OJ_MANHOLE_OPEN_ED | ||
+ | SE_AT_LV_SAND_FALL_CUBE | ||
+ | SE_AT_LV_WIND_DESERT_HIGH | ||
+ | SE_AT_LV_WIND_DESERT | ||
+ | SE_OJ_LV_FLOAT_SAND_STEP_MOVE | ||
+ | SE_OJ_FLOAT_SAND_STEP_STOP | ||
+ | SE_OJ_LV_FLOAT_SAND_STEP_MSIGN | ||
+ | SE_AT_LV_PIRAMID_FALL_SAND_L | ||
+ | SE_AT_LV_PIRAMID_FALL_SAND_H | ||
+ | SE_AT_LV_SAND_FALL_BASIN | ||
+ | SE_AT_LV_SAND_FALL | ||
+ | SE_AT_LV_SAND_FALL_SANDY_SPOT | ||
+ | SE_AT_LV_SAND_FALL_SANDY_SPOT_ALL | ||
+ | SE_EM_BOMBBIRD_DROP_BOMB | ||
+ | SE_EV_BOMBBIRD_DEAD | ||
+ | SE_EM_BOMBBIRD_DAMAGE | ||
+ | SE_EV_BOMBBIRD_DAMAGE | ||
+ | SE_EV_BOMBBIRD_RECOVER | ||
+ | SE_EM_LV_SINK | ||
+ | SE_EV_LV_BOMBBIRD_SINK | ||
+ | SE_EM_LV_BOMBBIRD_FLAP_FAST | ||
+ | SE_EV_BOMBBIRD_THROW | ||
+ | SE_EM_BOMBBIRD_FLAP | ||
+ | SE_EV_BOMBBIRD_CHARGE | ||
+ | SE_EM_BOMBBIRD_BEAR_BOMB | ||
+ | SE_EM_BOMBBIRD_FALL_LAND | ||
+ | SE_EM_BOMB_EXPLOSION | ||
+ | SE_EM_BOMBBIRDBOMB_LAND_SAND | ||
+ | SE_EM_BOMBBIRD_BOMB_LAND_ADD | ||
+ | SE_EM_BOMBBIRDBOMB_LAND | ||
+ | SE_EM_SAMBOHEAD_HOP_LAND | ||
+ | SE_EM_SAMBOHEAD_ATTACK | ||
+ | SE_EM_SAMBOHEAD_APPEAR | ||
+ | SE_EM_SAMBOHEAD_HOP | ||
+ | SE_EM_SAMBOHEAD_HIDE | ||
+ | SE_EM_SAMBOHEAD_ATK_SUCCESS | ||
+ | SE_PM_LV_MR_ON_SAND_FLOW | ||
+ | SE_OJ_LV_PRISM_STEP_ROTATE | ||
+ | SE_OJ_LV_PRISM_STEP2_ROTATE | ||
+ | SE_OJ_LV_PRISM_STEP3_ROTATE | ||
+ | SE_OJ_LV_PRISM_STEP3_STOP | ||
+ | SE_AT_LV_SEA_ALL_STAR_CREEK | ||
+ | SE_AT_LV_WATERFALL_L | ||
+ | SE_EM_PUKUPUKU_DEAD | ||
+ | SE_EM_PUKUPUKU_BODY_ATTACK | ||
+ | SE_EM_PUKUPUKU_SWIM_SURFACE_3 | ||
+ | SE_EM_PUKUPUKU_SWIM_SURFACE_1 | ||
+ | SE_EM_PUKUPUKU_SWIM_SURFACE_2 | ||
+ | SE_EM_PUKUPUKU_VANISH | ||
+ | SE_SM_PENGUIN_TRAMPLED | ||
+ | SE_SV_PENGUIN_S_TRAMPLED | ||
+ | SE_SV_PENGUIN_S_POINTED_2P | ||
+ | SE_SV_PENGUIN_S_SPIN_HIT | ||
+ | SE_SV_PENGUIN_S_STAR_PIECE | ||
+ | SE_SM_LV_PENGUIN_SWIM_JET | ||
+ | SE_SV_PENGUIN_S_DIVE | ||
+ | SE_SV_PENGUIN_S_TALK_ANGRY | ||
+ | SE_SV_PENGUIN_S_TALK_GLAD | ||
+ | SE_SV_PENGUIN_S_TALK_GLAD_HIGH | ||
+ | SE_SV_PENGUIN_S_TALK_GREET | ||
+ | SE_SV_PENGUIN_S_TALK_HAPPY | ||
+ | SE_SV_PENGUIN_S_TALK_LOSE | ||
+ | SE_SV_PENGUIN_S_TALK_NORMAL | ||
+ | SE_SV_PENGUIN_S_TALK_NORMAL_W | ||
+ | SE_SV_PENGUIN_S_TALK_OUCH | ||
+ | SE_SV_PENGUIN_S_TALK_SAD | ||
+ | SE_SV_PENGUIN_S_TALK_STRONG | ||
+ | SE_SV_PENGUIN_S_TALK_WIN | ||
+ | SE_SM_PENGUIN_RUN | ||
+ | SE_SM_PENGUIN_SWIM_FLAP | ||
+ | SE_SM_PENGUIN_DIVE_JUMP | ||
+ | SE_SM_PENGUIN_DIVE_IN | ||
+ | SE_SM_PENGUIN_DIVE_BUB_DOWN | ||
+ | SE_SM_PENGUIN_DIVE_BUB_UP | ||
+ | SE_SM_PENGUIN_DIVE_OUT | ||
+ | SE_SM_PENGUIN_DIVE_LAND_WTR | ||
+ | SE_SM_PENGUIN_SWIM_SURFACE | ||
+ | SE_SM_PENGUIN_STEP | ||
+ | SE_OJ_SW_EFFECT | ||
+ | SE_SV_PENGUIN_L_TRAMPLED | ||
+ | SE_SV_PENGUIN_L_POINTED_2P | ||
+ | SE_SV_PENGUIN_L_SPIN_HIT | ||
+ | SE_SM_PENGUIN_L_SPIN_HIT | ||
+ | SE_SV_PENGUIN_L_STAR_PIECE | ||
+ | SE_SV_PENGUIN_L_TALK_DISTANT | ||
+ | SE_SV_PENGUIN_L_TALK_NG | ||
+ | SE_SV_PENGUIN_L_TALK_NG_L | ||
+ | SE_SV_PENGUIN_L_TALK_NORMAL | ||
+ | SE_SV_PENGUIN_L_TALK_NORMAL_L | ||
+ | SE_SV_PENGUIN_L_TALK_OH | ||
+ | SE_SV_PENGUIN_L_TALK_PLEASED | ||
+ | SE_SV_PENGUIN_L_TALK_PLEASED_L | ||
+ | SE_SV_PENGUIN_L_TALK_QUESTION | ||
+ | SE_SV_PENGUIN_L_TALK_QUESTION_L | ||
+ | SE_SM_PENGUN_L_TAKE_STAR | ||
+ | SE_SV_PENGUIN_L_TAKE_OUT_STAR | ||
+ | SE_OJ_NEEDLETRAP_STICK | ||
+ | SE_OJ_NEEDLETRAP_PRE_STICK | ||
+ | SE_OJ_NEEDLETRAP_BACK | ||
+ | SE_SV_RABBIT_TRAMPLED | ||
+ | SE_SM_RABBIT_CHANGE_JUMP | ||
+ | SE_SM_RABBIT_CHANGE_EFFECT | ||
+ | SE_SM_RABBIT_HOP | ||
+ | SE_SM_LV_RABBIT_POINT | ||
+ | SE_SV_RABBIT_SPIN | ||
+ | SE_SM_RABBIT_SPIN | ||
+ | SE_SM_RABBIT_STAR_PIECE_HIT | ||
+ | SE_SV_RABBIT_STAR_PIECE_HIT | ||
+ | SE_SM_RABBIT_CAUGHT | ||
+ | SE_SM_LV_RABBIT_STRUGGLE | ||
+ | SE_OJ_LV_RED_BLUE_BLK_MOVE | ||
+ | SE_OJ_RED_BLUE_BLK_STOP | ||
+ | SE_OJ_ASSEMBLE_BLOCK_ST_F | ||
+ | SE_OJ_ASSEMBLE_BLOCK_START | ||
+ | SE_OJ_ASSEMBLE_BLOCK_ED_F | ||
+ | SE_OJ_ASSEMBLE_BLOCK_END | ||
+ | SE_OJ_ASSEMBLE_BLOCK_RET_F | ||
+ | SE_OJ_ASSEMBLE_BLOCK_RETURN | ||
+ | SE_OJ_ASSEMBLE_BLOCK_VAN_F | ||
+ | SE_OJ_ASSEMBLE_BLOCK_VANISH | ||
+ | SE_OJ_LV_JUMP_HOLE_SETTING | ||
+ | SE_OJ_JUMP_HOLE_FLIP | ||
+ | SE_SM_IRONSPH_HIT | ||
+ | SE_SM_RIDE_START | ||
+ | SE_SM_BALLOONSPH_JUMP | ||
+ | SE_SM_IRONSPH_LAND | ||
+ | SE_SM_IRONSPH_RAILDASH | ||
+ | SE_SM_RIDE_END | ||
+ | SE_SM_LV_IRONSPH_ROLL_RAIL | ||
+ | SE_SM_LV_IRONSPH_ROLL1 | ||
+ | SE_OJ_LV_TAMAKORO_KURIBO_STEP_SIGN | ||
+ | SE_OJ_TAMAKORO_KURIBO_STEP_START | ||
+ | SE_OJ_LV_TAMAKORO_KURIBO_STEP_MV | ||
+ | SE_OJ_TAMAKORO_KURIBO_STEP_STOP | ||
+ | SE_EM_BOMBHEI_HIT | ||
+ | SE_EM_BOMBHEI_TRAMPLE | ||
+ | SE_EM_BOMB_THROW | ||
+ | SE_EM_BOMB_LIFT | ||
+ | SE_EM_LV_BOMB_FUSE | ||
+ | SE_EM_LV_BOMB_ALARM_FAST | ||
+ | SE_EM_LV_BOMB_ALARM_MIDDLE | ||
+ | SE_EM_LV_BOMB_ALARM_SLOW | ||
+ | SE_EM_BOMB_BOUND | ||
+ | SE_EM_BOMBHEI_RUN | ||
+ | SE_EM_BOMBHEI_STEP | ||
+ | SE_OJ_LV_BALL_OPN_SETTING | ||
+ | SE_OJ_BALL_OPN_OPEN | ||
+ | SE_SY_TAMAKORO_GOAL | ||
+ | SE_AT_LV_DARK_MATTER_WIND | ||
+ | SE_OJ_LV_REPEAT_BLOCK_MV | ||
+ | SE_EM_TEREBO_FLOAT | ||
+ | SE_EV_TEREBO_PEEP | ||
+ | SE_EV_TEREBO_ATTACK | ||
+ | SE_EM_TEREBO_ATTACK | ||
+ | SE_EM_TEREBO_SPIN | ||
+ | SE_EM_TEREBO_APPEAR | ||
+ | SE_EV_TEREBO_APPEAR | ||
+ | SE_EM_TEREBO_YOSHI_TONGUE | ||
+ | SE_OJ_LV_BEND_SWANP_STP_FSIGN | ||
+ | SE_OJ_LV_BEND_SWANP_STP_FALL | ||
+ | SE_SY_GHOST_DOOR_OPEN | ||
+ | SE_OJ_LV_GHOST_DOOR_OPEN | ||
+ | SE_OJ_GHOST_DOOR_OPEN_STOP | ||
+ | SE_OJ_LV_DARK_MATTER_BEND | ||
+ | SE_OJ_DARK_MATTER_BEND_STOP | ||
+ | SE_OJ_LV_ORIGAMI_STEP_STAND | ||
+ | SE_OJ_ORIGAMI_STEP_STAND_END | ||
+ | SE_OJ_LV_ORIGAMI_STEP_FALL | ||
+ | SE_OJ_ORIGAMI_STEP_FALL_END | ||
+ | SE_OJ_ORIGAMI_STEP_FALL_ST | ||
+ | SE_OJ_LV_MOON_SEESAW_MV | ||
+ | SE_OJ_LV_MOON_SEESAW_STOP | ||
+ | SE_AT_LV_LOW_WIND_T_MID_HIGH | ||
+ | SE_OJ_LV_UFO_BLUE_STAR_MOVE | ||
+ | SE_OJ_LV_THUNDER_FL_ROT_STEP_MV | ||
+ | SE_OJ_LV_BIRIKYU_MOVE | ||
+ | SE_OJ_BIGBIRIKYU_DEATH | ||
+ | SE_EM_BEGOMAN_APPEAR | ||
+ | SE_EM_LV_BEGOMAN_PURSUE | ||
+ | SE_EM_LV_BEGOMAN_SPARK | ||
+ | SE_EM_LV_BEGOMAN_ROT_MIDDLE | ||
+ | SE_EM_LV_BEGOMAN_TURN | ||
+ | SE_EM_BEGOMAN_ROT_STOP | ||
+ | SE_EM_FALL_INTO_WATER_S | ||
+ | SE_EM_BEGOMAN_DEAD_IN_WATER | ||
+ | SE_EM_LV_BEGOMAN_COLLI_WALL | ||
+ | SE_EM_BEGOMAN_KNOCK_SUCCESS | ||
+ | SE_EM_BEGOMANLAUN_LAUNCH | ||
+ | SE_EM_LV_BEGOMANLAUN_APPEAR | ||
+ | SE_EM_LV_BEGOMAN_ROT_SLOW | ||
+ | SE_EM_BEGOMAN_PRE_PURSUE | ||
+ | SE_EM_BEGOMAN_PURSUE_START | ||
+ | SE_EM_BEGOMAN_ELEC_DAMAGE | ||
+ | SE_EM_BEGOMAN_COLLI | ||
+ | SE_EM_BEGOMAN_COLLI_BEGOMAN | ||
+ | SE_EM_TOGEGOMAN_STICK | ||
+ | SE_OJ_RHYTHM_BLOCK_BLINK | ||
+ | SE_OJ_RHYTHM_BLOCK_CHANGE | ||
+ | SE_SM_LV_STRAYTICO_WAIT | ||
+ | SE_SM_LV_STRAYTICO_WAIT_GRP | ||
+ | SE_SM_STRAYTICO_SPIN | ||
+ | SE_SM_STRAYTICO_GET | ||
+ | SE_SV_STRAYTICO_GLAD | ||
+ | SE_SM_LV_STRAYTICO_COMPLETE | ||
+ | SE_SM_STRAYTICO_FUSION | ||
+ | SE_AT_LV_SMALL_SEA | ||
+ | SE_AT_LV_NORMAL_WIND_STRONG | ||
+ | SE_AT_LV_SEA_ALL_CUBE | ||
+ | SE_EM_EXPLODE_UNDER_WATER | ||
+ | SE_EM_SNAKEHEAD_FORWARD | ||
+ | SE_EM_SNAKEHEAD_BACKWARD | ||
+ | SE_EV_SNAKEHEAD_DAMAGE | ||
+ | SE_EM_SNAKEHEAD_OPEN_MOUTH | ||
+ | SE_EM_SNAKEHEAD_BITE | ||
+ | SE_EM_GESSO_SWIM_L | ||
+ | SE_EM_GESSO_FIND | ||
+ | SE_EM_GESSO_INK | ||
+ | SE_EM_GESSO_HIT_PUNCH | ||
+ | SE_EM_GESSO_DEAD | ||
+ | SE_EM_LV_GESSO_STAR_PIECE_HIT | ||
+ | SE_EM_GESSO_SWIM_S | ||
+ | SE_EM_TONGARI_GUARD | ||
+ | SE_EM_TONGARI_WALK_A | ||
+ | SE_EM_TONGARI_WALK_B | ||
+ | SE_EM_TONGARI_TURN_A | ||
+ | SE_EM_TONGARI_TURN_B | ||
+ | SE_OJ_SHELLFISH_OPEN | ||
+ | SE_OJ_LV_SHELLFISH_SIGNAL | ||
+ | SE_OJ_SHELLFISH_CLOSE | ||
+ | SE_EV_KARON_FIND | ||
+ | SE_EM_KARON_BROKEN | ||
+ | SE_EV_KARON_DAMAGE | ||
+ | SE_EM_KARON_RECOVER | ||
+ | SE_EV_LV_KARON_ATK_SUCCESS | ||
+ | SE_EV_LV_KARON_SINK | ||
+ | SE_EM_LV_KARON_SINK | ||
+ | SE_EM_KARON_STEP_FAST | ||
+ | SE_EM_KARON_HEAD_CONNECT | ||
+ | SE_EM_KARON_STEP | ||
+ | SE_OJ_LV_TRAMPOLINE_ROTATE | ||
+ | SE_PM_LV_TORNADE_FLYING | ||
+ | SE_AT_LV_MAGMA_WIND_STRONG | ||
+ | SE_AT_LV_MAGMA_AMBIENT | ||
+ | SE_AT_LV_MAGMA_FALL_MID_HIGH | ||
+ | SE_EV_UNBABA_SLIM | ||
+ | SE_EM_LV_UNBABA_SLIM_MAGMA | ||
+ | SE_EV_UNBABA_SLIM_EAT | ||
+ | SE_EM_UNBABA_SLIM_EAT_START | ||
+ | SE_EM_UNBABA_SLIM_EAT_END | ||
+ | SE_EM_LAVA_BUBBLE_LAUNCH | ||
+ | SE_EM_LAVA_BUBBLE_BACK_MAGMA | ||
+ | SE_OJ_LV_TOGEPIN_STEP_ROTATE | ||
+ | SE_OJ_TOGEPIN_STEP_MOVE_END | ||
+ | SE_OJ_LV_TOGEPIN_STEP_MOVE | ||
+ | SE_OJ_LV_SANDSTORM_S_CHANCE | ||
+ | SE_OJ_LV_SANDSTORM_CHANCE | ||
+ | SE_OJ_SANDSTORM_S_BIND_END | ||
+ | SE_OJ_SANDSTORM_BIND_END | ||
+ | SE_OJ_LV_SANDSTORM_S_WAIT | ||
+ | SE_OJ_LV_SANDSTORM_S_HAMMER | ||
+ | SE_OJ_LV_SANDSTORM_WAIT | ||
+ | SE_OJ_SANDSTORM_BIND_S_IN | ||
+ | SE_OJ_SANDSTORM_BIND_IN | ||
+ | SE_OJ_SANDSTORM_S_BLOW_UP | ||
+ | SE_OJ_SANDSTORM_BLOW_UP | ||
+ | SE_PV_UPSET | ||
+ | SE_OJ_LV_MAGMA_ROT_METAL_STEP_MV | ||
+ | SE_OJ_LV_MAGMA_WAVE_MV | ||
+ | SE_OJ_MAGMA_WAVE_START | ||
+ | SE_SY_TOGEPIN_ATTACK_NG | ||
+ | SE_OJ_LV_TOGEPIN_ATTACK_NG | ||
+ | SE_AT_LV_SMALL_SEA_CUBE_MIDH | ||
+ | SE_EM_NYOROPON_WAIT_A | ||
+ | SE_EM_NYOROPON_WAIT_B | ||
+ | SE_EM_LV_NYOROPON_STRETCH | ||
+ | SE_EM_LV_NYOROPON_DEAD | ||
+ | SE_EM_LV_NYOROPON_DAMAGE | ||
+ | SE_EM_SNAKEHEAD_LIP | ||
+ | SE_AT_LV_OCEAN_RING | ||
+ | SE_AT_LV_OCEAN_RING_SUB | ||
+ | SE_OJ_LV_DASHRING_WALL_MOVE | ||
+ | SE_OJ_DASHRING_WALL_STOP | ||
+ | SE_OJ_LV_DASHRING_WALL_MOVE_SIGN | ||
+ | SE_PV_D_KP_MR_GRARE_KOOPA | ||
+ | SE_PM_LAND_DEMO_CARPET | ||
+ | SE_PV_D_KP_MR_FLUSTERD_AT_KOOPA | ||
+ | SE_PV_D_KP_MR_RELEAF_ONCE | ||
+ | SE_PV_D_KP_MR_BLOWED_OFF | ||
+ | SE_PM_WALK_DEMO_LAWN | ||
+ | SE_PM_LAND_DEMO_LAWN | ||
+ | SE_PV_D_KP_MR_SPRSE_GRANDSTAR | ||
+ | SE_PV_D_KP_MR_SMILE_TO_PEACH | ||
+ | SE_PV_D_KP_MR_NOTICE_PEACH | ||
+ | SE_DM_LV_KP_D_MR_FALLING | ||
+ | SE_PM_WALK_DEMO_CARPET | ||
+ | SE_OJ_LV_FIRE_BAR_CENTER | ||
+ | SE_EM_BATTAN_ATK | ||
+ | SE_EV_BATTAN_ATK | ||
+ | SE_EM_BATTAN_STEP | ||
+ | SE_EM_BATTAN_RUN | ||
+ | SE_EM_LV_BATTAN_ATK_SIGIN | ||
+ | SE_EM_LV_BATTAN_RISE_SIGIN | ||
+ | SE_EM_BATTAN_RISE_END | ||
+ | SE_EM_BATTAN_BREAK | ||
+ | SE_EM_BATTAN_FIND | ||
+ | SE_EM_LV_BATTAN_RISE | ||
+ | SE_EV_KAMECK_ATK_SUCCESS | ||
+ | SE_EM_KAMECK_SMOKE | ||
+ | SE_EM_KAMECK_APPEAR | ||
+ | SE_EM_LV_KAMECK_STAFF_TURN | ||
+ | SE_EM_KAMECK_STAFF_SWING | ||
+ | SE_EV_KAMECK_STAFF_SWING | ||
+ | SE_EM_KAMECK_HIDE | ||
+ | SE_EM_LV_KAMECK_WARP | ||
+ | SE_EV_KAMECK_DEAD_BLOW | ||
+ | SE_EV_KAMECK_DEAD_STOMPED | ||
+ | SE_BM_KAMECK_FIRE_SHOOT | ||
+ | SE_BM_LV_KAMECK_MAGIC_COMM | ||
+ | SE_BM_LV_KAMECK_MAGIC_TURT | ||
+ | SE_BM_LV_KAMECK_MAGIC_FIRE | ||
+ | SE_BM_KAMECK_FIRE_EXPLOSION | ||
+ | SE_EM_LV_PUKUPUKU_SWIM | ||
+ | SE_EM_PUKUPUKU_WATER_IN | ||
+ | SE_EM_PUKUPUKU_WATER_OUT | ||
+ | SE_EM_PUKUPUKU_WING | ||
+ | SE_EM_PUKUPUKU_LAND | ||
+ | SE_OJ_LV_KOOPA_LV2_LIFT_MOVE | ||
+ | SE_OJ_KOOPA_LV2_LIFT_AT_END | ||
+ | SE_OJ_LV_LAVA_FLOATER_DOWN | ||
+ | SE_OJ_LV_LAVA_FLOATER_UP | ||
+ | SE_OJ_KOOPA_LAVA_FLOATER_AT_END | ||
+ | SE_OJ_LV_ROTATE_FIRE_BAR_MOVE | ||
+ | SE_OJ_LV_KOOPAJR1_DOOR_MOVE | ||
+ | SE_OJ_KOOPAJR1_DOOR_STOP | ||
+ | SE_OJ_LV_KOOPAJR1_DOOR_PRE_MV | ||
+ | SE_OJ_LV_KOOPAJR1_DOOR_PRE_MV2 | ||
+ | SE_BV_BLY_ATTACK2 | ||
+ | SE_BM_LV_BLY_BITE1 | ||
+ | SE_BM_LV_BLY_BITE3 | ||
+ | SE_BM_LV_BLY_BITE2 | ||
+ | SE_BV_BLY_DAMAGE2 | ||
+ | SE_BV_BLY_DEAD | ||
+ | SE_BV_BLY_DEMO_LAST | ||
+ | SE_BM_B_DRAGON_EXPLODE | ||
+ | SE_BM_LV_BLY_DEMO_EARTHQUAKE | ||
+ | SE_BV_BLY_ATTACK1 | ||
+ | SE_BM_LV_BELLY_EARTHQUAKE | ||
+ | SE_BM_LV_BLY_DEMO_BITE_LITE | ||
+ | SE_BM_LV_BLY_DEMO_POWERUP_NOSE_SOUND | ||
+ | SE_BV_BLY_DEMO_CRY_C | ||
+ | SE_BV_BLY_DEMO_PRE_CRY | ||
+ | SE_BV_BLY_DEMO_DMG_A | ||
+ | SE_BM_BLY_NOSE_SOUND_ONE_TIME | ||
+ | SE_BV_BLY_DEMO_DMG_B | ||
+ | SE_BM_LV_BLY_DEMO_NOSE_SOUND | ||
+ | SE_BV_BLY_DEMO_CRY_A | ||
+ | SE_BV_BLY_DEMO_CRY_B | ||
+ | SE_BM_BELLY_DEMO_HEAD_ATTACK | ||
+ | SE_BM_LV_BLY_DEMO_FALL | ||
+ | SE_BV_BLY_DEMO_GND | ||
+ | SE_BV_BLY_FLY_WAIT | ||
+ | SE_BM_BLY_NOSE_BLOW | ||
+ | SE_BM_LV_BLY_BDHL_DISAPPEAR_IN | ||
+ | SE_BM_LV_BLY_BDHL_DISAPPEAR_OUT | ||
+ | SE_BM_BLY_BDHL_APPEAR_IN | ||
+ | SE_BM_BLY_BDHL_APPEAR_OUT | ||
+ | SE_BM_BELLY_HEAD_ATTACK | ||
+ | SE_BM_B_DRAGON_DAMAGE | ||
+ | SE_BM_LV_BLY_WEAK_STUBBORN | ||
+ | SE_BM_LV_BLY_WEAK_FLY | ||
+ | SE_BM_LV_BLY2_BURN | ||
+ | SE_BM_LV_BLY_HEAD_HILL_BREAK | ||
+ | SE_BM_BLY_HEAD_HILL | ||
+ | SE_BM_LV_BELLY_JAW_HILL | ||
+ | SE_OJ_LV_JR_CASTLE_FAN_MOVE | ||
+ | SE_PM_MARIO_LAUNCHER_PREP | ||
+ | SE_OJ_MARIO_LAUNCHER_IN | ||
+ | SE_OJ_MARIO_LAUNCHER_BEND | ||
+ | SE_PM_MARIO_LAUNCHER_LAUNCH | ||
+ | SE_SY_MARIO_LAUNCHER_OUT | ||
+ | SE_SY_MARIO_LAUNCHER_IN | ||
+ | SE_OJ_LV_MARIO_LAUNCHER_MV | ||
+ | SE_OJ_LV_JRROBOT_BROKEN_STILL | ||
+ | SE_OJ_LV_JRROBOT_BROKEN_MOVE | ||
+ | SE_EM_LV_ELECBAZ_PRE_SHOOT | ||
+ | SE_EM_WATERBAZ_SHOT | ||
+ | SE_BM_LV_JR_CASTLE_MOVE_TURN | ||
+ | SE_BM_LV_JR_CASTLE_MOVE_FORWARD | ||
+ | SE_BM_LV_JR_CASTLE_ABSORB_WIND | ||
+ | SE_BM_JR_CASTLE_FAN_SHUTTER_OPEN | ||
+ | SE_BM_LV_JR_CASTLE_FAN_ROTATE | ||
+ | SE_BM_LV_JR_CASTLE_BODY_GEAR | ||
+ | SE_BM_JR_CASTLE_FAN_SHUTTER_CLOSE | ||
+ | SE_BM_LV_JR_CASTLE_PRE_MOVE | ||
+ | SE_BM_JR_CASTLE_BODY_APPEAR | ||
+ | SE_BM_LV_JR_CASTLE_BODY_APPEAR | ||
+ | SE_BM_JR_CASTLE_BODY_APPEAR_STEAM | ||
+ | SE_BM_JR_CASTLE_BODY_APPEAR_END | ||
+ | SE_EM_LV_WATERBAZ_TURN | ||
+ | SE_EM_WATERBAZ_TURN_END | ||
+ | SE_EM_LV_WATERBAZ_PRE_STORM | ||
+ | SE_EM_LV_WATERBAZ_STORM | ||
+ | SE_EM_LV_ELECBAZ_PRE_ELEC_LEAK | ||
+ | SE_EM_LV_ELECBAZ_ELEC_LEAK | ||
+ | SE_BM_LV_JR_CASTLE_BAZOOKA_CHARGE | ||
+ | SE_BM_JR_CASTLE_CAPSULE_CLOSE_START | ||
+ | SE_BM_JR_CASTLE_CAPSULE_CLOSE_END | ||
+ | SE_BM_JR_CASTLE_OP_FLASH | ||
+ | SE_BM_LV_JR_CASTLE_OP_WAIT | ||
+ | SE_BM_LV_JR_CASTLE_OP_STARTING | ||
+ | SE_BM_JR_CASTLE_END_EXPLODE_S_R | ||
+ | SE_BM_JR_CASTLE_END_EXPLODE_S_L | ||
+ | SE_BM_JR_CASTLE_END_FLASH1 | ||
+ | SE_BM_JR_CASTLE_END_FLASH2 | ||
+ | SE_BM_JR_CASTLE_END_FLASH4 | ||
+ | SE_BM_JR_CASTLE_END_FLASH5 | ||
+ | SE_BM_JR_CASTLE_END_EXPLODE_L | ||
+ | SE_BM_JR_CASTLE_END_DOWN | ||
+ | SE_BM_JR_CASTLE_END_FLASH3 | ||
+ | SE_BM_JR_CASTLE_END_EXPLODE_SIGN | ||
+ | SE_EM_WATERBAZ_CAPSULE_DAMAGE | ||
+ | SE_EM_WATERBAZ_CAPSULE_BREAK | ||
+ | SE_EM_ELECBUBLLET_BREAK | ||
+ | SE_EM_LV_ELECBUBLLET_FLY | ||
+ | SE_OJ_LV_FIRE_RING_BALL | ||
+ | SE_BM_LV_JR_CASTLE_FIRE_BAR | ||
+ | SE_OJ_DICE_BOUND_LITTLE | ||
+ | SE_OJ_DICE_BOUND | ||
+ | SE_OJ_ITEM_DICE_THROWN | ||
+ | SE_OJ_ITEM_DICE_VANISH_GOOD | ||
+ | SE_OJ_ITEM_DICE_VANISH_BAD | ||
+ | SE_SY_ITEM_DICE_FIXED_GOOD | ||
+ | SE_SY_SNARE_ROLL_END | ||
+ | SE_SY_ITEM_DICE_FIXED_BAD | ||
+ | SE_SY_LV_SNARE_ROLL_LV | ||
+ | SE_OJ_LV_ITEM_DICE_THROWN | ||
+ | SE_OJ_ITEM_DICE_TRAMPLED | ||
+ | SE_OJ_JR_CASTLE_TARGET_SUCCESS | ||
+ | SE_SY_JR_CASTLE_TARGET_SUCCESS | ||
+ | SE_OJ_JR_CASTLE_TARGET_FAILURE | ||
+ | SE_OJ_LV_ROBO_ROTATE_ARM_STEP_ROT | ||
+ | SE_AT_LV_KOOPA_WIND_DEMO_CUBE | ||
+ | SE_OJ_LV_KOOPA_STEP_GEAR_MV | ||
+ | SE_OJ_LV_KOOPA_STATUE_VOMIT_ROTATE | ||
+ | SE_OJ_KOOPA_STATUE_VOMIT_FLASH | ||
+ | SE_OJ_KOOPA_STATUE_VOMIT_ROTATE_END | ||
+ | SE_OJ_LV_KOOPA_STATUE_VOMIT_SHAKE | ||
+ | SE_OJ_LV_KOOPA_STATUE_VOMIT_PRE_EMIT | ||
+ | SE_OJ_KOOPA_STATUE_VOMIT_EMIT_BEAM | ||
+ | SE_OJ_LV_FIRE_RING | ||
+ | SE_EM_BAKUBAKU_BITE | ||
+ | SE_EM_BAKUBAKU_EAT_FLOOR | ||
+ | SE_EM_BAKUBAKU_TURN_BITE | ||
+ | SE_EM_BAKUBAKU_TURN | ||
+ | SE_EM_BAKUBAKU_ATTACK_SUCCESS | ||
+ | SE_OJ_LV_CAPSULE_LIFT_MOVE | ||
+ | SE_OJ_CAPSULE_LIFT_AT_END | ||
+ | SE_OJ_KP1_STEP_FALL_START | ||
+ | SE_OJ_KP1_STEP_FALL_MAGMA | ||
+ | SE_OJ_LV_KP1_STEP_FALL | ||
+ | SE_OJ_KOOPA_SEAL_BASE | ||
+ | SE_OJ_LV_MKOOPA_SEAL_F_WAIT | ||
+ | SE_OJ_LV_ATTACK_ROCK_FALL | ||
+ | SE_OJ_ATTACK_ROCK_APPEAR | ||
+ | SE_OJ_ATTACK_ROCK_BREAK | ||
+ | SE_BM_MKOOPA_ATTACKBALL_LAND_S | ||
+ | SE_BM_MKOOPA_ATTACKBALL_BOUND | ||
+ | SE_OJ_ATTACK_ROCK_BOUND_WIND | ||
+ | SE_OJ_ATTACK_ROCK_FLY | ||
+ | SE_OJ_LV_ATTACK_ROCK_APPEAR_GND | ||
+ | SE_OJ_LV_ATTACK_ROCK_FLOAT | ||
+ | SE_OJ_LV_ATTACK_ROCK_FINAL_WAIT | ||
+ | SE_OJ_LV_ATTACK_ROCK_FINAL_FLOAT | ||
+ | SE_OJ_ATTACK_ROCK_LAST_BREAK | ||
+ | SE_OJ_KOOPA_SEAL_BREAK | ||
+ | SE_OJ_LV_KOOPA_SEAL_CHAIN | ||
+ | SE_OJ_LV_LAVA_GEYSER_SIGN | ||
+ | SE_OJ_LAVA_GEYSER_SHOOT | ||
+ | SE_OJ_LV_LAVA_GEYSER_KEEP | ||
+ | SE_OJ_F_PRESSURE_PREP_2 | ||
+ | SE_OJ_F_PRESSURE_SHOOT | ||
+ | SE_OJ_LV_F_PRESSURE_CHARGE | ||
+ | SE_OJ_F_PRESSURE_RADIATE_ST | ||
+ | SE_OJ_LV_F_PRESSURE_PREP_1 | ||
+ | SE_OJ_F_PRESSURE_FIRE_BURST | ||
+ | SE_OJ_LV_F_PRESSURE_BULLET | ||
+ | SE_BM_KAMECK_DISAPPEAR_FIRE | ||
+ | SE_BM_LV_KAMECK_FIRE_BALL | ||
+ | SE_BM_KAMECK_FIRE_BOUND | ||
+ | SE_OJ_LV_LAVA_YOSHI_MOVE_DOWN | ||
+ | SE_OJ_LV_LAVA_YOSHI_MOVE_UP | ||
+ | SE_OJ_LAVA_YOSHI_AT_END | ||
+ | SE_OJ_FLUFF_RISE_UP_BLOW | ||
+ | SE_OJ_FLUFF_BREAK | ||
+ | SE_OJ_FLUFF_LOSE | ||
+ | SE_OJ_FLUFF_RISE_UP_1 | ||
+ | SE_OJ_FLUFF_RISE_UP_2 | ||
+ | SE_OJ_FLUFF_RISE_UP_4 | ||
+ | SE_OJ_LV_FLUFF_SIDE_MOVE | ||
+ | SE_OJ_LV_FLUFF_FLY | ||
+ | SE_OJ_LV_FLUFF_FLY_FALL | ||
+ | SE_OJ_FLUFF_BLOOM | ||
+ | SE_OJ_LV_GINGA_CONVEYER_MOVE | ||
+ | SE_OJ_LV_KOOPA_F_LIFT_MV | ||
+ | SE_OJ_LV_LAVA_WATERFALL_MOVE_SIGN_A | ||
+ | SE_OJ_LV_LAVA_WATERFALL_MOVE_A | ||
+ | SE_OJ_LAVA_WATERFALL_AT_END_A | ||
+ | SE_OJ_LV_LAVA_WATERFALL_MOVE_SIGN_B | ||
+ | SE_OJ_LV_LAVA_WATERFALL_MOVE_B | ||
+ | SE_OJ_LAVA_WATERFALL_AT_END_B | ||
+ | SE_OJ_LV_KOOPA_LV3_SEESAW_MOVE | ||
+ | SE_OJ_KOOPA_LV3_SEESAW_BOUND | ||
+ | SE_OJ_LV_WANWAN_OBSTACLE_FLOAT_DOWN | ||
+ | SE_OJ_LV_WANWAN_OBSTACLE_FLOAT_UP | ||
+ | SE_EM_METBO_FIND | ||
+ | SE_EM_LV_METBO_STAGGER | ||
+ | SE_EM_LV_METBO_SWOON | ||
+ | SE_EM_METBO_SWOON_RECOVER | ||
+ | SE_EM_METBO_TRAMPLE | ||
+ | SE_EM_METBO_SPIN_HIT | ||
+ | SE_EM_METBO_FALL_LAVA | ||
+ | SE_OJ_WANWAN_CONVAY_SEESAW_STOP | ||
+ | SE_OJ_LV_WANWAN_CONVAY_SEESAW_MV | ||
+ | SE_OJ_METAL_LIFT_STEP_START | ||
+ | SE_OJ_LV_METAL_LIFT_STEP_MOVE | ||
+ | SE_OJ_METAL_LIFT_STEP_END | ||
+ | SE_AT_LV_MAGMA_AREA_STRONG | ||
+ | SE_AT_LV_WIND_HYU_MID_HIGH | ||
+ | SE_OJ_SNOW_BREAK_MID | ||
+ | SE_OJ_SNOW_BREAK_SMALL | ||
+ | SE_OJ_SNOW_STEP_APPEAR | ||
+ | SE_OJ_SNOW_STEP_DISAPPEAR | ||
+ | SE_OJ_LV_SNOW_BALL_ROLL | ||
+ | SE_OJ_SNOW_BALL_FLY | ||
+ | SE_OJ_SNOW_BALL_SPIN_HIT | ||
+ | SE_OJ_SNOW_BALL_THAW | ||
+ | SE_OJ_SNOW_BALL_MELT | ||
+ | SE_OJ_PICKET_SWITCH_DROP | ||
+ | SE_OJ_PICKET_SWITCH_ON | ||
+ | SE_BM_YUKKINA_TREE_BREAK | ||
+ | SE_OJ_SNOW_BREAK_BIG | ||
+ | SE_OJ_MUIMUI_APPEAR | ||
+ | SE_OJ_MUIMUI_APPEAR_LAND | ||
+ | SE_OJ_MUIMUI_DISAPPEAR | ||
+ | SE_OJ_MUIMUI_HIT_TOGE | ||
+ | SE_PM_NEEDLE_DAMAGE | ||
+ | SE_OJ_MUIMUI_EXPLODE | ||
+ | SE_SY_MUIMUI_SCORE_UP | ||
+ | SE_SY_MUIMUI_FAIL_TOGE | ||
+ | SE_SY_MUIMUI_SCORE_UP_L | ||
+ | SE_SY_TOTAL_COMPLETE_TIMEUP | ||
</code> | </code> | ||