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super_mario_64:structs [2019/12/14 14:30] jesusyoshi54 [Mario] |
super_mario_64:structs [2019/12/20 19:47] (current) jesusyoshi54 [Object] |
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| 0x10C | u32 | | | | 0x10C | u32 | | | ||
| 0x110 | u32 | | | | 0x110 | u32 | | | ||
- | | 0x114 | s32 | Moves Mario in Z direction while ontop of the object | | + | | 0x114 | s32 | Moves Mario's pitch while ontop of the object | |
| 0x118 | s32 | Spins Mario around while ontop of the object | | | 0x118 | s32 | Spins Mario around while ontop of the object | | ||
- | | 0x11C | s32 | Moves Mario in X direction while ontop of the object | | + | | 0x11C | s32 | Moves Mario's roll while ontop of the object | |
| 0x120 | u32 | animation_list_ptr (set by 0x27 26 behavior command)| | | 0x120 | u32 | animation_list_ptr (set by 0x27 26 behavior command)| | ||
| 0x124 | u32 | Held State | | | 0x124 | u32 | Held State | | ||
Line 247: | Line 247: | ||
| 0x1A | u16 | action variable (different uses based on Mario->0x0C) | | | 0x1A | u16 | action variable (different uses based on Mario->0x0C) | | ||
| 0x1C | u16 | Front tilt (just visuals?) | | | 0x1C | u16 | Front tilt (just visuals?) | | ||
- | | 0x1E | s16 | squish_timer | | + | | 0x1E | u16 | squish_timer | |
| 0x20 | float | analogTilt | | | 0x20 | float | analogTilt | | ||
| 0x24 | s16 | Yaw (Facing) rotation | | | 0x24 | s16 | Yaw (Facing) rotation | |