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super_mario_64:level_commands [2019/04/10 15:59] Andrey Linked to Macro section and explained the bit splitting on that object variable |
super_mario_64:level_commands [2020/11/21 15:10] (current) jesusyoshi54 text formating |
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==== 0x2B: Set Mario's default position in the level ==== | ==== 0x2B: Set Mario's default position in the level ==== | ||
- | 2B 0C [AA] 00 [RY RY] [XX XX] [YY YY] [ZZ ZZ] | + | '' 2B 0C [AA] 00 [RY RY] [XX XX] [YY YY] [ZZ ZZ]'' |