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super_mario_64:fast3d_display_list_commands [2019/05/14 21:27] shygoo [03: G_MOVEMEM] ospie |
super_mario_64:fast3d_display_list_commands [2022/02/13 15:37] shygoo minor edit test |
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==== BD: G_POPMTX ==== | ==== BD: G_POPMTX ==== | ||
- | Pops num matrices from the stack specified by modelview matrix stack. | + | Pops a matrix from the stack. |
- | ''D8380002 <color #00a2e8>aaaaaaaa</color>'' | + | ''BD000000 00 00 00 00'' |
- | + | ||
- | | <color #00a2e8>a</color> | The number of matrices to pop | | + | |
+ | Removes the top matrix from the matrix stack in dmem | ||
---- | ---- | ||
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Sets the texture coordinates and size | Sets the texture coordinates and size | ||
- | ''F2 00 00 00 00 [<color darkred>WW W</color>][<color darkgreen>H HH</color>]'' | + | ''F2 [<color darkred>SS S</color>][<color darkgreen>T TT</color>] 0[<color #00a2e8>I</color>] [<color purple>WW W</color>][<color darkcyan>H HH</color>]'' |
+ | | <color darkred>SSS</color> | Upper-left corner of texture to load, S-axis | | ||
+ | | <color darkgreen>TTT</color> | Upper-left corner of texture to load, T-axis | | ||
+ | | <color #00a2e8>I</color> | Tile descriptor to load into | | ||
| <color darkred>W</color> | (width - 1) << 2 | | | <color darkred>W</color> | (width - 1) << 2 | | ||
| <color darkgreen>H</color> | (height - 1) << 2 | | | <color darkgreen>H</color> | (height - 1) << 2 | | ||
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|in_bufp |$22|| | |in_bufp |$22|| | ||
|zero |$0 || | |zero |$0 || | ||
+ | |||
---- | ---- | ||
===== References ===== | ===== References ===== |