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super_mario_64:console_compatibility [2018/07/31 17:47] AloXado320 [Issue with Fog and Billboarded Objects] |
super_mario_64:console_compatibility [2018/07/31 18:23] AloXado320 [Issue with Fog and Billboarded Objects] |
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==== Issue with Fog and Billboarded Objects ==== | ==== Issue with Fog and Billboarded Objects ==== | ||
- | Levels imported in SM64 Editor using fog, have an issue where sprite-based objects like coins, chuckyas, and goombas would be covered with the fog color. This is an example on a "SM64: Ztar Attack" affected level: | + | Levels imported in SM64 Editor using fog with transparent textures, have an issue where sprite-based objects like coins, chuckyas, and goombas would be covered with the fog color. This is an example on a "SM64: Ztar Attack" affected level: |
{{:super_mario_64:ztarattackfogissue.png?nolink&400|}} | {{:super_mario_64:ztarattackfogissue.png?nolink&400|}} | ||
- | This problem came from a typo in the display list that SM64 Editor creates when importing the level with fog. Levels with no fog don't have this issue. | + | This problem came from a typo in the display list that SM64 Editor creates when importing the level. This happens on levels with fog that has alpha textures. Levels with fog without alpha textures aren't affected. |
The typo is near the end of a display list where it is disabling fog. \\ | The typo is near the end of a display list where it is disabling fog. \\ |