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super_mario_64:actions [2018/06/08 01:50]
miles
super_mario_64:actions [2020/12/30 18:01]
someone2639 made the "JAL to" more clear as to what it does
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 There are 7 groups that each of the actions fall into. The group is determined by ANDing the action value by 0x1C0. There are 7 groups that each of the actions fall into. The group is determined by ANDing the action value by 0x1C0.
-^ Group ^ JAL to ^ Description ^+^ Group ^ Handler Function ​^ Description ^
 | 0x000 | 0x80263898 | Idle, sleeping | | 0x000 | 0x80263898 | Idle, sleeping |
 | 0x040 | 0x80269954 | Crawling, sliding, fall damage | | 0x040 | 0x80269954 | Crawling, sliding, fall damage |
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 0x8033B180 (Mario->​0x10) = previous action. 0x8033B180 (Mario->​0x10) = previous action.
 <​sortable>​ <​sortable>​
-^ Action ^ Group ^ JAL to ^ Description ^+^ Action ^ Group ^ Handler Function ​^ Description ^
 | 0x00000383 | 0x180 | 0x8027546C | Grabbed MIPS | | 0x00000383 | 0x180 | 0x8027546C | Grabbed MIPS |
 | 0x00000385 | 0x180 | 0x802755FC | Dive end animation (grabbed MIPS) | | 0x00000385 | 0x180 | 0x802755FC | Dive end animation (grabbed MIPS) |
super_mario_64/actions.txt ยท Last modified: 2020/12/30 18:01 by someone2639