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super_mario_64:actions [2018/04/24 20:17] wpr [List of actions] Clarification on Koopa shell |
super_mario_64:actions [2020/12/30 18:01] someone2639 made the "JAL to" more clear as to what it does |
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There are 7 groups that each of the actions fall into. The group is determined by ANDing the action value by 0x1C0. | There are 7 groups that each of the actions fall into. The group is determined by ANDing the action value by 0x1C0. | ||
- | ^ Group ^ JAL to ^ Description ^ | + | ^ Group ^ Handler Function ^ Description ^ |
| 0x000 | 0x80263898 | Idle, sleeping | | | 0x000 | 0x80263898 | Idle, sleeping | | ||
| 0x040 | 0x80269954 | Crawling, sliding, fall damage | | | 0x040 | 0x80269954 | Crawling, sliding, fall damage | | ||
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0x8033B180 (Mario->0x10) = previous action. | 0x8033B180 (Mario->0x10) = previous action. | ||
<sortable> | <sortable> | ||
- | ^ Action ^ Group ^ JAL to ^ Description ^ | + | ^ Action ^ Group ^ Handler Function ^ Description ^ |
| 0x00000383 | 0x180 | 0x8027546C | Grabbed MIPS | | | 0x00000383 | 0x180 | 0x8027546C | Grabbed MIPS | | ||
| 0x00000385 | 0x180 | 0x802755FC | Dive end animation (grabbed MIPS) | | | 0x00000385 | 0x180 | 0x802755FC | Dive end animation (grabbed MIPS) | | ||
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| 0x00001336 | 0x100 | 0x8025A610 | Fade warp out | | | 0x00001336 | 0x100 | 0x8025A610 | Fade warp out | | ||
| 0x00001337 | 0x100 | 0x8025A6FC | Fade warp in | | | 0x00001337 | 0x100 | 0x8025A6FC | Fade warp in | | ||
- | | 0x0000133D | 0x100 | 0x8025AE0C | Puttin on a cap | | + | | 0x0000133D | 0x100 | 0x8025AE0C | Putting on a cap | |
| 0x00001371 | 0x140 | 0x8025FC6C | Inside a cannon | | | 0x00001371 | 0x140 | 0x8025FC6C | Inside a cannon | | ||
| 0x00001535 | 0x100 | 0x8025A0BC | shrink warp to BBH | | | 0x00001535 | 0x100 | 0x8025A0BC | shrink warp to BBH | |