This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | |||
rcpstructs [2018/10/01 05:13] David Added vertex structure. |
rcpstructs [2018/10/01 05:58] (current) David [Vertex Structure] Lowered some capitals in the description, also testing if this summary appears with the waluigi bot. Hi Hack64 discord! |
||
---|---|---|---|
Line 142: | Line 142: | ||
| <color cyan>ZZZZ</color> | short | Position on Z axis | | | <color cyan>ZZZZ</color> | short | Position on Z axis | | ||
| <color lightgray>FFFF</color> | ushort | Flag. Unknown usage, usually just 0000 | | | <color lightgray>FFFF</color> | ushort | Flag. Unknown usage, usually just 0000 | | ||
- | | <color orange>UUUU</color> | short | Texture Coordinate on the U axis | | + | | <color orange>UUUU</color> | short | Texture coordinate on the U axis | |
- | | <color #AA88DD>VVVV</color> | short | Texture Coordinate on the V axis | | + | | <color #AA88DD>VVVV</color> | short | Texture coordinate on the V axis | |
- | | <color pink>XR</color> | byte or ubyte | X unit vector of normal or Red color* | | + | | <color pink>XR</color> | byte or ubyte | X unit vector of normal or red color* | |
- | | <color lightgreen>YG</color> | byte or ubyte | Y unit vector of normal or Green color* | | + | | <color lightgreen>YG</color> | byte or ubyte | Y unit vector of normal or green color* | |
- | | <color lightblue>ZB</color> | byte or ubyte | Z unit vector of normal or Blue color* | | + | | <color lightblue>ZB</color> | byte or ubyte | Z unit vector of normal or blue color* | |
| <color lightgray>AA</color> | ubyte | Alpha (Transparency)<nowiki>**</nowiki> | | | <color lightgray>AA</color> | ubyte | Alpha (Transparency)<nowiki>**</nowiki> | | ||