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kirby64_the_crystal_shards:skybox_ids [2020/05/17 15:36] (current)
jesusyoshi54 created
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 +====== Skybox IDs ======
 +The skybox IDs are defined inside the main stage table: [[kirby64_the_crystal_shards:​levels|Levels]] at the struct value of 0x8.
 +Skybox'​s are a combination of several different layers of graphics, and each part can be scaled differently. It seems different
 +combinations of those effects are used and composted into a single skybox ID, creating many multples.
 +When the skybox doesn'​t completely cover the background, you can use the struct value 0xA in the main stage table to give a
 +background color.
 +It is not currently known how to combine the original graphics together into a single background.
  
 +== List of Skybox IDs ==
 +
 +  - 0x0: 'USE 0xA color ID',
 +  - 0x1: 'White Molding Pattern',​
 +  - 0x2: 'Green Hills w/ Clouds 1',
 +  - 0x3: 'Green Hills w/ Clouds 2',
 +  - 0x4: 'Green Hills w/ Clouds 3',
 +  - 0x5: 'Green Hills w/ Clouds 4',
 +  - 0x6: 'Green Hills w/ Clouds 5',
 +  - 0x7: '​Orange Tree Leaves Narrow',​
 +  - 0x8: 'Green Hills w/ Clouds 6',
 +  - 0x9: 'Green Hills w/ Clouds 7 (Broken)',​
 +  - 0xA: 'Trees Blue Mosaic Sky 1',
 +  - 0xB: 'Trees Blue Mosaic Sky 2',
 +  - 0xC: 'Blue Mosaic Sky',
 +  - 0xD: 'Large Trees Yellow BG'
 +  - 0xE: 'Sand Dunes Blue Sky 1',
 +  - 0xF: 'Sand Dunes Blue Sky 2',
 +  - 0x10: 'Blue Sky Gradient 1',
 +  - 0x11: 'Sand Dunes Blue Sky 3,
 +  - 0x12: 'Ice Mountains Light Blue Sky 1',
 +  - 0x13: 'Ice Mountains Light Blue Sky 2',
 +  - 0x14: 'Sand Dunes Blue Sky Clouds',​
 +  - 0x15: 'Blue Sky Clouds 1',
 +  - 0x16: 'Blue Sky Clouds 2',
 +  - 0x17: '​Yellow BG Dark Holes',​
 +  - 0x18: 'Above Clouds Light Blue Sky 1',
 +  - 0x19: 'Above Clouds Light Blue Sky 2',
 +  - 0x1A: 'Green Tree Tops 1',
 +  - 0X1B: 'Just Tree Trunks',​
 +  - 0x1C: 'Green Tree Tops 2',
 +  - 0x1D: 'Green Tree Tops 3',
 +  - 0x1E: 'Green Tree Tops and Tree Trunks',​
 +  - 0x1F: '​Scrolling Clouds Blue Sky 1',
 +  - 0x20: '​Scrolling Clouds Blue Sky 2',
 +  - 0x21: '​Scrolling Clouds Blue Sky 3',
 +  - 0x22: '​Scrolling Clouds Blue Sky 4',
 +  - 0x23: '​Purple Blue Sky Gradient 1',
 +  - 0x24: '​Purple Blue Sky Gradient 2',
 +  - 0x25: 'USE 0xA color ID',
 +  - 0x26: '​Scrolling Clouds USE 0xA color ID 1',
 +  - 0x27: '​Scrolling Clouds USE 0xA color ID 1',
 +  - 0x28: 'USE 0xA color ID',
 +  - 0x29: 'Palm Trees USE 0xA color ID',
 +  - 0x2A: 'USE 0xA color ID',
 +  - 0x2B: 'Tree Trunks Jungle Foliage',​
 +  - 0x2C: '​Static Clouds 1',
 +  - 0x2D: '​Static Clouds 2',
 +  - 0x2E: '​Static Clouds 3',
 +  - 0x2F: '​Static Clouds 4',
 +  - 0x30: '​Static Clouds 5',
 +  - 0x31: 'Red Sky Gradient 1',
 +  - 0x32: 'Grey Sky Gradient 1',
 +  - 0x33: 'Grey Sky Gradient 2',
 +  - 0x34: 'USE 0xA color ID',
 +  - 0x35: 'Grey Sky Gradient 3',
 +  - 0x36: '​Scrolling Eggs USE 0xA color ID 1',
 +  - 0x37: 'USE 0xA color ID',
 +  - 0x38: '​Scrolling Eggs USE 0xA color ID 2',
 +  - 0x39: 'USE 0xA color ID',
 +  - 0x3A: '​Scrolling Blue Eggs USE 0xA color ID',
 +  - 0x3B: '​Scrolling Eggs USE 0xA color ID 3',
 +  - 0x3C: '​Colorful Blocks and Hills 1',
 +  - 0x3D: '​Colorful Blocks and Hills 2',
 +  - 0x3E: '​Colorful Blocks and Hills 3',
 +  - 0x3F: 'Grey Sky Gradient 4',
 +  - 0x40: 'Black w/ MM vignette gfx',
 +  - 0x41: '​Purple w/ Silhouette Skyscrapers'​
 +  - 0x42: '​Yellow Gradient Green Hills w/ Paint Doodles 1'
 +  - 0x43: '​Yellow Gradient Green Hills w/ Paint Doodles 2'
 +  - 0x44: '​Yellow Gradient Green Hills w/ Paint Doodles 3'
 +  - 0x45: '​Yellow Gradient Green Hills w/ Paint Doodles 4'
 +  - 0x46: 'Black w/ Dark Blue Spook Clouds'​
 +  - 0x47: 'Black w/ Vert Scrolling Dark Red Spook Clouds'​
 +  - 0x48: 'Demo Blue Checkerboard'​
 +  - 0x49: '​Crash'​
kirby64_the_crystal_shards/skybox_ids.txt ยท Last modified: 2020/05/17 15:36 by jesusyoshi54