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kirby64_the_crystal_shards:geometry_blocks

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kirby64_the_crystal_shards:geometry_blocks [2020/05/27 11:18]
jesusyoshi54 [TEXTURE SCROLLS]
kirby64_the_crystal_shards:geometry_blocks [2020/05/27 11:19]
jesusyoshi54 [SUB HEADER]
Line 110: Line 110:
 The display lists in the DISPLAY LISTS section may jump to these commands for texture scrolling effects. The display lists in the DISPLAY LISTS section may jump to these commands for texture scrolling effects.
  
-This section contains ​four subsections (in order):+This section contains ​three subsections (in order):
  
   - Main Header   - Main Header
   - ScrollStruct   - ScrollStruct
-  - Texture segptr 
   - Sub Headers   - Sub Headers
  
Line 124: Line 123:
 ==== SUB HEADER ==== ==== SUB HEADER ====
  
-Each subheader is an array of segptrs to texture scroll structs. Each su header is terminated by an 0x99999999.+Each subheader is an array of segptrs to texture scroll structs. Each sub header is terminated by an 0x99999999.
  
 ==== TEXTURE SCROLLS ==== ==== TEXTURE SCROLLS ====
kirby64_the_crystal_shards/geometry_blocks.txt ยท Last modified: 2020/08/18 15:54 by jesusyoshi54