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kirby64_the_crystal_shards:geometry_blocks

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kirby64_the_crystal_shards:geometry_blocks [2020/05/27 11:15]
jesusyoshi54
kirby64_the_crystal_shards:geometry_blocks [2020/05/27 11:19]
jesusyoshi54 [SUB HEADER]
Line 110: Line 110:
 The display lists in the DISPLAY LISTS section may jump to these commands for texture scrolling effects. The display lists in the DISPLAY LISTS section may jump to these commands for texture scrolling effects.
  
-This section contains ​four subsections (in order):+This section contains ​three subsections (in order):
  
   - Main Header   - Main Header
   - ScrollStruct   - ScrollStruct
-  - Texture segptr 
   - Sub Headers   - Sub Headers
  
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 ==== SUB HEADER ==== ==== SUB HEADER ====
  
-Each subheader is an array of segptrs to texture scroll structs. Each su header is terminated by an 0x99999999.+Each subheader is an array of segptrs to texture scroll structs. Each sub header is terminated by an 0x99999999.
  
 ==== TEXTURE SCROLLS ==== ==== TEXTURE SCROLLS ====
  
 This section is an array of uvScrollData structs each pointed to by an item in the This section is an array of uvScrollData structs each pointed to by an item in the
-subheader arrays. Following this uvScrollData struct is an optional ​segptr ​list to+subheader arrays. Following this uvScrollData struct is an optional ​bank-index ​list to
 textures which is also terminated by 0x9999. textures which is also terminated by 0x9999.
  
kirby64_the_crystal_shards/geometry_blocks.txt ยท Last modified: 2020/08/18 15:54 by jesusyoshi54