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f3dex2 [2019/05/13 09:28]
trenavix Clarifying inverted bits in geomode for EX2
f3dex2 [2020/02/26 14:17]
jesusyoshi54 [01: G_VTX]
Line 17: Line 17:
  
 | <color #​22b14c>​N</​color>​ | Number of vertices to write | | <color #​22b14c>​N</​color>​ | Number of vertices to write |
-| <color #​ed1c24>​I</​color>​ | Where to start writing vertices inside the vertex buffer (*2 + <color #​22b14c>​N</​color>​*2) |+| <color #​ed1c24>​I</​color>​ | Where to start writing vertices inside the vertex buffer (start = <color #​ed1c24>​II</​color>​ - <color #​22b14c>​N</​color>​*2) |
 | <color #​A946F2>​S</​color>​ | Segmented address to load vertices from | | <color #​A946F2>​S</​color>​ | Segmented address to load vertices from |
  
Line 604: Line 604:
 Sets the texture coordinates and size Sets the texture coordinates and size
  
-''​F2 ​00 00 00 00 [<color darkred>​WW W</​color>​][<​color ​darkgreen>H HH</​color>​]''​+''​F2 [<color darkred>SS S</​color>​][<​color darkgreen>​T TT</​color>​] 0[<color #​00a2e8>​I</​color>​] [<color purple>WW W</​color>​][<​color ​darkcyan>H HH</​color>​]''​
  
 +| <color darkred>​SSS</​color>​ | Upper-left corner of texture to load, S-axis |
 +| <color darkgreen>​TTT</​color>​ | Upper-left corner of texture to load, T-axis |
 +| <color #​00a2e8>​I</​color>​ | Tile descriptor to load into |
 | <color darkred>​W</​color>​ | (width - 1) << 2 | | <color darkred>​W</​color>​ | (width - 1) << 2 |
 | <color darkgreen>​H</​color>​ | (height - 1) << 2 | | <color darkgreen>​H</​color>​ | (height - 1) << 2 |
 +
  
 Examples: Examples:
f3dex2.txt ยท Last modified: 2020/02/26 14:17 by jesusyoshi54