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f3dex2 [2019/05/13 07:56]
shygoo [ED: G_SETSCISSOR] correct mode field position
f3dex2 [2019/10/03 23:35]
jesusyoshi54 [F2: G_SETTILESIZE]
Line 232: Line 232:
 ''​D9 [<color #​22b14c>​CC CC CC</​color>​] [<color purple>​SS SS SS SS</​color>​]''​ ''​D9 [<color #​22b14c>​CC CC CC</​color>​] [<color purple>​SS SS SS SS</​color>​]''​
  
-| <color #​22b14c>​C</​color>​ | Various parameters to clear |+| <color #​22b14c>​C</​color>​ | ~(Various parameters to clear|
 | <color purple>​S</​color>​ | Various parameters to set | | <color purple>​S</​color>​ | Various parameters to set |
 +
 +Note: Parameters that are cleared have their bits inverted in the opcode. FF FF FF, for example, would disable nothing.
  
 Parameters:​\\ ​ Parameters:​\\ ​
Line 602: Line 604:
 Sets the texture coordinates and size Sets the texture coordinates and size
  
-''​F2 ​00 00 00 00 [<color darkred>​WW W</​color>​][<​color ​darkgreen>H HH</​color>​]''​+''​F2 [<color darkred>SS S</​color>​][<​color darkgreen>​T TT</​color>​] 0[<color #​00a2e8>​I</​color>​] [<color purple>WW W</​color>​][<​color ​darkcyan>H HH</​color>​]''​
  
 +| <color darkred>​SSS</​color>​ | Upper-left corner of texture to load, S-axis |
 +| <color darkgreen>​TTT</​color>​ | Upper-left corner of texture to load, T-axis |
 +| <color #​00a2e8>​I</​color>​ | Tile descriptor to load into |
 | <color darkred>​W</​color>​ | (width - 1) << 2 | | <color darkred>​W</​color>​ | (width - 1) << 2 |
 | <color darkgreen>​H</​color>​ | (height - 1) << 2 | | <color darkgreen>​H</​color>​ | (height - 1) << 2 |
 +
  
 Examples: Examples:
f3dex2.txt ยท Last modified: 2020/02/26 14:17 by jesusyoshi54