User Tools

Site Tools


f3dex2

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
f3dex2 [2019/02/04 00:47]
redetzky [E0: G_NOOP]
f3dex2 [2019/05/12 21:25]
trenavix Stupid example
Line 102: Line 102:
  
 This formula cannot be reversed for the value provided in the microcode, since the necessary information is absent. (Since the values are provided in the macro call generating this opcode, there'​s no guarantee any of the values match what they'​re "​supposed"​ to be, e.g. //<color #​ed1c24>​near</​color>//​ could be set to something far different from the location of the actual near clipping plane.) This formula cannot be reversed for the value provided in the microcode, since the necessary information is absent. (Since the values are provided in the macro call generating this opcode, there'​s no guarantee any of the values match what they'​re "​supposed"​ to be, e.g. //<color #​ed1c24>​near</​color>//​ could be set to something far different from the location of the actual near clipping plane.)
 +
 +**Note:** This command works differently in F3DZEX.
 ---- ----
 ==== 05: G_TRI1 ==== ==== 05: G_TRI1 ====
Line 114: Line 116:
 Example: Render a triangle using the vertex data specified at the vertex buffer positions 0, 1 (0x02 / 0x02) and 2 (0x04 / 0x02). Example: Render a triangle using the vertex data specified at the vertex buffer positions 0, 1 (0x02 / 0x02) and 2 (0x04 / 0x02).
  
-  05 00 02 04 00 00 02 04+  05 00 02 04 00 00 00 00
  
 ---- ----
f3dex2.txt ยท Last modified: 2020/02/26 14:17 by jesusyoshi54