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f3ddkr [2022/05/20 14:40]
David
f3ddkr [2022/05/20 14:43]
David typo
Line 12: Line 12:
   - The vertex structure is smaller, being only 10 bytes per vertex instead of 16.   - The vertex structure is smaller, being only 10 bytes per vertex instead of 16.
   - UV coordinates are per-face instead of per-vertex.   - UV coordinates are per-face instead of per-vertex.
-  - The lighting overlay was removed. Dynamic lighting & environment mapping ​is done on the CPU.+  - The lighting overlay was removed. Dynamic lighting & environment mapping ​are done on the CPU.
   - The matrix stack has been removed; fixed indices are used instead.   - The matrix stack has been removed; fixed indices are used instead.
  
f3ddkr.txt ยท Last modified: 2022/11/24 16:49 by David