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banjo_tooie:model_data [2019/06/07 05:01] mittenz [Vertex Store Setup] <0x0C,0x0E,0x10> treated as tuple. See function at RAM:0x802EC930 |
banjo_tooie:model_data [2019/06/07 05:02] mittenz [Vertex Store Setup] |
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| 0x00000000 | [<color red>aa aa</color> <color limegreen>bb bb</color> <color aqua>cc cc</color>] | Draw distance: Negative Coords | | | 0x00000000 | [<color red>aa aa</color> <color limegreen>bb bb</color> <color aqua>cc cc</color>] | Draw distance: Negative Coords | | ||
| 0x00000006 | [<color red>dd dd</color> <color limegreen>ee ee</color> <color aqua>ff ff</color>] | Draw distance: Positive Coords | | | 0x00000006 | [<color red>dd dd</color> <color limegreen>ee ee</color> <color aqua>ff ff</color>] | Draw distance: Positive Coords | | ||
- | | 0x0000000C | [<color red>xx xx</color> <color limegreen>yy yy</color><color aqua>zz zz</color>] | Object Coordinate Range | | + | | 0x0000000C | [<color red>xx xx</color> <color limegreen>yy yy</color> <color aqua>zz zz</color>] | Object Coordinate Range | |
| 0x00000012 | [<color red>jj jj</color>] | Collision range? (Enemies, Objects) | | | 0x00000012 | [<color red>jj jj</color>] | Collision range? (Enemies, Objects) | | ||
| 0x00000014 | [<color limegreen>kk kk</color>] | Collision range? (Banjo) | | | 0x00000014 | [<color limegreen>kk kk</color>] | Collision range? (Banjo) | |