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banjo_kazooie:structs

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banjo_kazooie:structs [2019/09/22 06:15]
mittenz [Object Array Slot]
banjo_kazooie:structs [2020/01/20 00:48]
mittenz [Object ID Struct]
Line 55: Line 55:
 | 0x0C | func* | | | 0x0C | func* | |
 | 0x10 | func* | | | 0x10 | func* | |
-| 0x14 | func* | |+| 0x14 | (func*)([[ banjo_kazooie:​enums#​object_type_1_struct ​objT2*]], Gfx *, Mtx**) | draw function ​|
 |  ||| |  |||
-| 0x1C | float | scale |+| 0x1C | float | shadow ​scale |
  
  
Line 75: Line 75:
 | 0x008 | f | Position.Y ​ | | 0x008 | f | Position.Y ​ |
 | 0x00C | f | Position.Z ​ | | 0x00C | f | Position.Z ​ |
-| 0x010 | &[FC 00 00 00 | current animation index |+| 0x010 | &[FC 00 00 00| current animation index 
 +| :::   | &[00 00 00 10] | targeting player flag | 
 +| :::   | &[00 00 00 0C] | float_array_0x8036e598 index, (actor rotation convergence rate ?) |
 | 0x014 | [[banjo_kazooie:​structs#​object_movement_struct | objMove]]* |  | | 0x014 | [[banjo_kazooie:​structs#​object_movement_struct | objMove]]* |  |
 | 0x018 | anim_list * | animation list ptr | | 0x018 | anim_list * | animation list ptr |
Line 91: Line 93:
 | 0x060 | f | Respawn Timer | | 0x060 | f | Respawn Timer |
 | 0x064 | f | Rotation.Y (Moving Angle) | | 0x064 | f | Rotation.Y (Moving Angle) |
 +| 0x068 | f | Rotation.X |
 +| 0x06C | f | Destination.Rotation.X |
 | | | | | | | |
 | 0x078 | &[FF FF FF FC] | ??? | | 0x078 | &[FF FF FF FC] | ??? |
 | ::: | &[00 00 00 02] | animation playback direction | | ::: | &[00 00 00 02] | animation playback direction |
 | ::: | &[00 00 00 01] | note: same a obj_movement_struct field 0x22 | | ::: | &[00 00 00 01] | note: same a obj_movement_struct field 0x22 |
 +| 0x07C | i | Unknown x pos |
 +| 0x080 | i | Unknown y pos |
 +| 0x084 | i | Unknown z pos |
 | | | | | | | |
 | 0x0BC | u32 [[banjo_kazooie:​rom_map#​object_model_files|modelROMIndex]] | Model File ROM Index |  | 0x0BC | u32 [[banjo_kazooie:​rom_map#​object_model_files|modelROMIndex]] | Model File ROM Index | 
Line 111: Line 118:
 | | | | | | | |
 | 0x125 | u8 | Opacity | | 0x125 | u8 | Opacity |
 +| 0x126 | u8 | render order |
 |      |  | | |      |  | |
 | 0x128 | f | Scale | | 0x128 | f | Scale |
Line 124: Line 132:
 [Size: 0x60] [Size: 0x60]
 ^ Offset ^ Type ^ Description ​    ​^ ​ ^ Offset ^ Type ^ Description ​    ​^ ​
-| 0x00 | u16  | +| 0x00 | [[banjo_kazooie:​obj_data#​voxel_item_list_struct ​voxel_item_struct*]] ​voxel_item_ptr ​
-| 0x02 | s16 | Scale +| 0x04 | [[banjo_kazooie:​obj_data#​voxel_struct ​voxel_struct *]] voxel_ptr ​
-| 0x04 | s16 Position.X ​| +:::  ​| | |
-| 0x06 | s16 | Position.Y ​+
-0x08 s16 Position.Z ​|+
 | 0x0A | 16 | | | 0x0A | 16 | |
 | 0x0B | &[E0] | ??? | | 0x0B | &[E0] | ??? |
Line 140: Line 146:
 | 0x1C | func * | ??? <color #​c3c3c3>​Value copied from [[banjo_kazooie:​rom_map#​object_array_slot | ObjArraySlot]] field_0x134 bit_1 </​color>​ | | 0x1C | func * | ??? <color #​c3c3c3>​Value copied from [[banjo_kazooie:​rom_map#​object_array_slot | ObjArraySlot]] field_0x134 bit_1 </​color>​ |
 | ||| | |||
-| 0x24 | func * | copied from actor_ID_struct.field_0x0C ​+| 0x24 | void(func *)(actor_struct) ​actor specific spawn function ​
-| |||+      | |
 | 0x2C | &[FF E0 00 00] | Object Array Slot Index | | 0x2C | &[FF E0 00 00] | Object Array Slot Index |
 | :::  | &[00 01 FF FE] | ??? |  | :::  | &[00 01 FF FE] | ??? | 
banjo_kazooie/structs.txt · Last modified: 2020/01/20 01:13 by mittenz