User Tools

Site Tools


banjo_kazooie:ram_map

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
banjo_kazooie:ram_map [2019/05/09 04:59]
mittenz [Game Engine]
banjo_kazooie:ram_map [2019/08/04 19:33]
mittenz [C Libraries] dynamic array expansion function
Line 63: Line 63:
 | ||||| | |||||
 | 0x802550F0 | free | void* $a0 ptr | //void// | frees heap segment | | 0x802550F0 | free | void* $a0 ptr | //void// | frees heap segment |
 +| |||||
 +| 0x80255358 | expandArray | void* $a0 srcPtr | void* | expands exisitng dynamic array |
 +| :::| ::: | uint $a1 size | ::: | ::: |
 | ||||| | |||||
 | 0x802588DC | max | float $f12 f1 | float | returns maximum of 2 floats | | 0x802588DC | max | float $f12 f1 | float | returns maximum of 2 floats |
banjo_kazooie/ram_map.txt ยท Last modified: 2019/08/30 21:14 by mittenz