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banjo_kazooie:music_channel_data

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banjo_kazooie:music_channel_data [2022/04/30 06:44]
wedarobi Rewrite, with values from disasm
banjo_kazooie:music_channel_data [2022/04/30 06:56] (current)
wedarobi
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 +
 +----
 +
 +===== Music Channel Data =====
 This document lists the music channels used when playing in-game music, depending on the level and map. Values were found through disassembly. This document lists the music channels used when playing in-game music, depending on the level and map. Values were found through disassembly.
  
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 ===== TTC ===== ===== TTC =====
 +At Y > 4300, the map's secondary theme (the lighthouse ambience) plays.
 +
 Area 1: Within 2150 units of XZ: (-300, 1420) Area 1: Within 2150 units of XZ: (-300, 1420)
  
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 ===== MMM ===== ===== MMM =====
 +Around the church, the secondary theme plays (TODO: coords)
 +
 ^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^ ^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^
 |Main                |✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓| | |✓|✓| |Main                |✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓| | |✓|✓|
-|Near church ​(?)     ​|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|+|In maze area (?)    |✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|
 ==== Cellar ==== ==== Cellar ====
 ^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^ ^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^
banjo_kazooie/music_channel_data.txt · Last modified: 2022/04/30 06:56 by wedarobi