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banjo_kazooie:music_channel_data [2022/04/30 06:44] wedarobi Rewrite, with values from disasm |
banjo_kazooie:music_channel_data [2022/04/30 06:56] (current) wedarobi |
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+ | ===== Music Channel Data ===== | ||
This document lists the music channels used when playing in-game music, depending on the level and map. Values were found through disassembly. | This document lists the music channels used when playing in-game music, depending on the level and map. Values were found through disassembly. | ||
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===== TTC ===== | ===== TTC ===== | ||
+ | At Y > 4300, the map's secondary theme (the lighthouse ambience) plays. | ||
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Area 1: Within 2150 units of XZ: (-300, 1420) | Area 1: Within 2150 units of XZ: (-300, 1420) | ||
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===== MMM ===== | ===== MMM ===== | ||
+ | Around the church, the secondary theme plays (TODO: coords) | ||
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^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^ | ^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^ | ||
|Main |✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓| | |✓|✓| | |Main |✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓| | |✓|✓| | ||
- | |Near church (?) |✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓| | + | |In maze area (?) |✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓|✓| |
==== Cellar ==== | ==== Cellar ==== | ||
^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^ | ^ Area ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 ^ 10 ^ 11 ^ 12 ^ 13 ^ 14 ^ 15 ^ 16 ^ |