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banjo_kazooie:geometry_layouts

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banjo_kazooie:geometry_layouts [2022/03/28 00:31]
jombo23 [0x06: BRANCH]
banjo_kazooie:geometry_layouts [2022/03/28 07:06]
jombo23 [0x08: LOD]
Line 80: Line 80:
  
 ^ Value/​Syntax ^ Description ^ ^ Value/​Syntax ^ Description ^
-| [00 00 00 05] | Skinning ​Command ID | +| [00 00 00 08] | LOD Command ID | 
-| [<color orange>​aa aa aa aa</​color>​] | Command Length* (0x20)|+| [<color orange>​aa aa aa aa</​color>​] | Command Length* (0x20)*|
 | [<color #​b5e61d>​bb bb bb bb</​color>​] | max distance (float) | | [<color #​b5e61d>​bb bb bb bb</​color>​] | max distance (float) |
 | [<color #​99d9ea>​cc cc cc cc</​color>​] | min distance (float) | | [<color #​99d9ea>​cc cc cc cc</​color>​] | min distance (float) |
Line 89: Line 89:
 | [<color #​c8bfe7>​dd dd dd dd</​color>​] | geometry layout offset |  | [<color #​c8bfe7>​dd dd dd dd</​color>​] | geometry layout offset | 
  
 +*Note that the command length actually includes the length of the child GL list to run, and the length can be 0 to denote the end of a list, but there could still be MANY child commands to run.
 ---- ----
  
banjo_kazooie/geometry_layouts.txt · Last modified: 2023/08/27 21:10 by minirop