Segment 2 contains the font textures (HUD, dialog, credits, transitions), font tables, dialog text, level names, act names, various display lists, and painting mesh data. It is MIO0 Compression compressed and stored at 0x108A40 in the (U) ROM and inflated by assembly at run time in the function at 80248964. It is located at ROM offset 0x803156 in the extended ROM.