BKGR uses fixed point numbers for the player's and camera's position. Fixed point is 16.16 32-bit.
Id's used to create a menu with the function at 0x080424B0. r0 = menu id, r1 = language.
id | Description |
---|---|
0 | New game or continue menu |
1 | Pause menu |
2 | Save game menu |
3 | Language menu (unused in US version) |
4 | Continue or quit menu |
5 | Yes or no menu (multilingual) |
6 | Yes or no menu |
7 | Select file menu |
8 | Options menu |
9 | ??? |
10 | Minigame menu page 1 |
11 | Minigame menu page 2 |
12 | Debug menu |
13 | Debug info page 1 |
14 | Debug info page 2 |
15 | Debug info page 3 |
16 | Debug info page 4 |
17 | Unused debug menu |
18 | Debug god on off menu |
19 | Debug cheats menu |
20 | Debug transformation menu |