===== ProductMapObjDataTable===== The ProductMapObjDataTableis a simple object table that defines the way certain objects work, for instance: An object that moves on a path, or a generic object that does not need to be loaded at all times. **Location:** /ObjectData/ProductMapObjDataTable.arc::/ProductMapObjDataTable/ProductMapObjDataTable.bcsv === Layout === The ProductMapObjDataTableis obviously a table. It is set out like so: ^ ModelName ^ ClassName ^ | MyModel | SimpleMapObj | === Classes === The ProductMapObjDataTablemakes use of many different classes that define how an object behaves. This is a comprehensive list of all known definitions. ^ Class ^ Function ^ | AutoMakeMapObj | Basic object | | SimpleMapObj | Basic object, just like AutoMakeMapObj | | SimpleMapObjFarMax | Basic object with a far viewing range | | SimpleMapObjWithEffect | Basic object with particle effects | | SimpleClipPartsObj | Basic object that can be clipped | | SimpleSeesawObj | Basic seesaw MapParts object | | SimpleFloaterObj | Basic floater MapParts object | | LavaFloater | Lava floating platform that requires effects | | SimpleBreakableObj | | | SimpleBreakableCollisionObj | | | SimpleBreakableDeleteShadowObj | | | SimpleBreakableStrongLightObj | | | AnmModelSwitchMove | | | AnmModelSwitchMoveEndKill | | | AnmModelSwitchMoveEndKillAnyAnim | | | AnmModelSwitchMoveValidateCollision | | | AnmModelSwitchMoveInvalidateCollision | | | AnmModelSwitchSyncBrk | | | RailMoveObj | Path-moving MapParts platform | | RailMoveWithReverseAnimObj | | | RailMoveWithIndirectModelObj | | | RailMoveShadowDropYObj | Path-moving MapParts platform that drops a shadow | | RailMoveObjClipParts| Path-moving platform that can be clipped | | RailMoveDemoActionObj | | | RailMoveLavaProjmapObj | | | RailRotateMoveObj | | | RailAndRotateMoveObj | | | RotateMoveObj | Rotating MapParts platform | | RotateMoveObjClipParts | Rotating MapParts platform that can be clipped | | EffectObjR500F50 | | | EffectObjR1000F50 | | | EffectObjR1500F400 | | | EffectObj20x20x10SyncClipping | | | EffectObj50x50x10SyncClipping | | | EffectObj10x10x10SyncClipping | | | Sky | A basic Sky | | ProjectionMapSky | Also a Sky model, but the difference is unknown | | SoundSyncSky | Sky model that plays a BRK animation to the beat | | Air | Basic atmosphere object | | ProjectionMapAir | | | PriorDrawAir | | | AfterMapObjDrawAir | | | CloudStep | Cloud platform that can move on paths as well | | CloudSea | Unknown; used by the bowl swamp planet in Cloudy Court Galaxy | | HipDropMoveBlock | Moves when groundpounded; used by the blocks in Puzzle Plank Galaxy | | GorogoroCylinderRock | Rolling cylinder rocks that move on a path and respawn; see Clockwork Ruins Galaxy | | SwitchingMoveBlock | Moves when a switch is activate; used by the red and blue platforms in Flip-Out Galaxy | //**Originally documented by Aurum/SunakazeKun, repurposed and updated by me(Froggo).//