====== Skip Peach intro (decomp) ======
To skip the intro peach cutscene when you start a new file, in ''init_level'' in ''level_update.c'', change:
if (gCurrDemoInput != NULL) {
set_mario_action(gMarioState, ACT_IDLE, 0);
} else if (gDebugLevelSelect == 0) {
if (gMarioState->action != ACT_UNINITIALIZED) {
if (save_file_exists(gCurrSaveFileNum - 1)) {
set_mario_action(gMarioState, ACT_IDLE, 0);
} else {
set_mario_action(gMarioState, ACT_INTRO_CUTSCENE, 0);
val4 = 1;
}
}
}
to
if (gCurrDemoInput != NULL) {
set_mario_action(gMarioState, ACT_IDLE, 0);
} else if (gDebugLevelSelect == 0) {
if (gMarioState->action != ACT_UNINITIALIZED) {
set_mario_action(gMarioState, ACT_IDLE, 0);
}
}
//This tutorial was originally posted by "Revo" in the N64 Decompilation discord.//