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super_mario_64_ds:clps_documentation [2018/04/28 00:09]
miles
super_mario_64_ds:clps_documentation [2018/04/28 00:17] (current)
miles
Line 1: Line 1:
 ===== CLPS Documentation ===== ===== CLPS Documentation =====
  
-Texture:\\+//(credit goes to Shugabush, original documentation is [[https://​docs.google.com/​document/​d/​11tHJ77km4EPITucU9RMdhW5ImPEvCyxPxUAbxqzm6Ks/​edit|here]])//​\\ 
 + 
 +==== Texture: ====
 1: Path\\ 1: Path\\
 2: Grass\\ 2: Grass\\
Line 28: Line 30:
 View ID: If you set it to 63, it will act as if there is no view.\\ View ID: If you set it to 63, it will act as if there is no view.\\
  
-Traction:\\+==== Traction: ​====
 1: Unslippable. You can walk up really steep slopes.\\ 1: Unslippable. You can walk up really steep slopes.\\
 2: Unslippable,​ except that you can’t walk up quite as steep slopes.\\ 2: Unslippable,​ except that you can’t walk up quite as steep slopes.\\
Line 35: Line 37:
 5: Automatically makes the player slide. Used for Princess’s Secret Slide. You can’t jump on this type of plane.\\ 5: Automatically makes the player slide. Used for Princess’s Secret Slide. You can’t jump on this type of plane.\\
  
-Camera Behavior:\\+==== Camera Behavior: ​====
 0: Normal\\ 0: Normal\\
 1: Go Behind Player, difference between cameras 7 and 8 currently unknown, except for\\  1: Go Behind Player, difference between cameras 7 and 8 currently unknown, except for\\ 
Line 54: Line 56:
 11: Close-up and Personal\\ 11: Close-up and Personal\\
  
-Behavior:\\+==== Behavior: ​====
 1: Lava\\ 1: Lava\\
 2: Unused\\ 2: Unused\\
Line 83: Line 85:
 20: Crawl Transparent,​ used in Snowman’s Land at the igloo entrance. Only works for walls without any slant.*\\ 20: Crawl Transparent,​ used in Snowman’s Land at the igloo entrance. Only works for walls without any slant.*\\
  
-Unk:\\+==== Unk: ====
 0: Non-transparent*\\ 0: Non-transparent*\\
 1: Transparent,​ except for the camera, used for walls behind paintings.*\\ 1: Transparent,​ except for the camera, used for walls behind paintings.*\\
  
-Padding: Unused\\+==== Padding: ​==== 
 + Unused\\
  
-Wind Path ID: The collision plane/s will pull you in the direction of this plane. But it\\ +==== Wind Path ID: ==== 
 +The collision plane/s will pull you in the direction of this plane. But it\\ 
 doesn’t trigger the wind animation/​sound without behavior 11.\\ doesn’t trigger the wind animation/​sound without behavior 11.\\
  
-Toxic Parameter:\\+==== Toxic Parameter: ​====
 0: Not Toxic\\ 0: Not Toxic\\
 1: Toxic, meaning that if you touch the next layer, you will get hurt once every few\\  1: Toxic, meaning that if you touch the next layer, you will get hurt once every few\\ 
 seconds.\\ seconds.\\
  
-Water:\\+==== Water: ​====
 0: Not Water\\ 0: Not Water\\
 1: Water\\ 1: Water\\
super_mario_64_ds/clps_documentation.1524874175.txt.gz · Last modified: 2018/04/28 00:09 by miles