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f3dex [2019/03/16 17:54]
David Fixed [BC: G_MOVEWORD]
f3dex [2024/02/27 04:57] (current)
BanjoFreak64 [F2: G_SETTILESIZE]
Line 525: Line 525:
 Sets the scissoring rectangle. Sets the scissoring rectangle.
  
-''​ED [<color #​00a2e8>​xx x</​color>​][<​color #​22b14c>​y yy</​color>​] [<color #​ff7f27>​m</​color>​][<color #​ed1c24>​vv v</​color>​][<​color #​B755FF>​w ww</​color>​]''​+''​ED [<color #​00a2e8>​xx x</​color>​][<​color #​22b14c>​y yy</​color>​] ​0[<color #​ff7f27>​m</​color>​] [<color #​ed1c24>​vv v</​color>​][<​color #​B755FF>​w ww</​color>​]''​
  
 | <color #​00a2e8>​x</​color>​ | Upper-left X coordinate of rectangle | | <color #​00a2e8>​x</​color>​ | Upper-left X coordinate of rectangle |
Line 581: Line 581:
 Sets the texture coordinates and size Sets the texture coordinates and size
  
-''​F2 ​00 00 00 00 [<color darkred>​WW W</​color>​][<​color ​darkgreen>H HH</​color>​]''​+''​F2 [<color darkred>SS S</​color>​][<​color darkgreen>​T TT</​color>​] 0[<color #​00a2e8>​I</​color>​] [<color purple>WW W</​color>​][<​color ​darkcyan>H HH</​color>​]''​ 
 + 
 +| <color darkred>​SSS</​color>​ | Upper-left corner of texture to load, S-axis | 
 +| <color darkgreen>​TTT</​color>​ | Upper-left corner of texture to load, T-axis | 
 +| <color #​00a2e8>​I</​color>​ | Tile descriptor to load into | 
 +| <color purple>​W</​color>​ | (width - 1) << 2 | 
 +| <color darkcyan>​H</​color>​ | (height - 1) << 2 |
  
-| <color darkred>​W</​color>​ | (width - 1) << 2 | 
-| <color darkgreen>​H</​color>​ | (height - 1) << 2 | 
  
 Examples: Examples:
f3dex.1552758873.txt.gz · Last modified: 2019/03/16 17:54 by David