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banjo_kazooie:object_ids [2023/03/30 23:44] GiantJigglypuff3 Filled Sections With Known Information |
banjo_kazooie:object_ids [2023/07/17 18:22] (current) GiantJigglypuff3 Changed The Naming |
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* Timed: Objects that perform follow a script, but are limited on how long their use is. These will have a 2-byte Object Id and a 2-byte Script Id. | * Timed: Objects that perform follow a script, but are limited on how long their use is. These will have a 2-byte Object Id and a 2-byte Script Id. | ||
* Radius: Objects that trigger when Banjo-Kazooie enter their radius. These will have a 1-byte Object Id and a 2-byte Associated Id (used for flag ids, warp ids, etc) | * Radius: Objects that trigger when Banjo-Kazooie enter their radius. These will have a 1-byte Object Id and a 2-byte Associated Id (used for flag ids, warp ids, etc) | ||
- | * Uncertain: Unsure if these items fit into a category above or require a new category. | + | * Script: Objects that cause another object or set of objects to perform actions. |
==== Actor Objects ==== | ==== Actor Objects ==== | ||
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| 0x94 | Flag | | | 0x94 | Flag | | ||
- | ==== Uncertain Objects ==== | + | ==== Script Objects ==== |
^ Object Id ^ Script Id ^ Description ^ | ^ Object Id ^ Script Id ^ Description ^ |