Project64 Debugger
#4
Added a window that lets you pick which exception codes the debugger should break on:



For most games you can check everything except interrupt and coprocessor unusable (and watchpoint? may be a bug). Some games which use TLB exceptions to their advantage may need the TLB-related codes unchecked.
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Messages In This Thread
Project64 Debugger - by shygoo - 03-10-2018, 12:03 PM
RE: Project64 Debugger - by shygoo - 01-08-2019, 06:50 PM
RE: Project64 Debugger - by shygoo - 01-14-2019, 08:59 PM
RE: Project64 Debugger - by shygoo - 01-17-2019, 07:23 PM
RE: Project64 Debugger - by shygoo - 04-04-2019, 04:23 PM
RE: Project64 Debugger - by shygoo - 04-22-2019, 10:33 AM
RE: Project64 Debugger - by shygoo - 12-01-2019, 07:54 PM
RE: Project64 Debugger - by JasminDreasond - 04-25-2020, 02:22 AM
RE: Project64 Debugger - by shygoo - 09-03-2021, 06:15 PM



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