Sound Sample Tuning (N64 Sound Tool)
#3
I'm gonna add on to this, as I was experimenting with how the splits for the primary/previous/secondaries worked. And I was able to come up with this.

Quote:For samples that use Primary + Previous, you subtract 0x15.
For samples that use Primary + Previous + Secondary, you subtract 0x15.
For samples that use Primary + Secondary, you add 0x15.

I initially thought you had to add 0x15 to Primary + Previous, however that led to results that weren't accurate to how I wanted it laid out, but when I subtracted it, it worked perfectly. Turns out that it's Primary + Secondary you need to add 0x15 to.
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RE: Sound Sample Tuning (N64 Sound Tool) - by PablosCorner - 01-30-2019, 07:21 PM



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