Need a list of Level ID's [ANSWERED]
#1
Information 
I'm a little bit confused which level has the right level ID, so I need a list of the Level ID's, so I know which ID will warp into a Level.

The reason "why I'm confused", is this...
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If there is already a list of the Level ID's, where can I get it?
Oh that's how HEX is working... (See reply)
"Magic does exist, it just doesn't need a explaination to figure it out."
#2
The level IDs in that list are shown as hex values, so you just need to convert from a hex number to a decimal number.

Here is the list of level ids in both hex & decimal:

Code:
LEVEL NAME: HEX VALUE = DECIMAL VALUE
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BIG BOOS HAUNT: 0x04 = 4
COOL COOL MOUNTAIN: 0x05 = 5
INSIDE CASTLE: 0x06 = 6
HAZY MAZE: 0x07 = 7
SHIFTING SAND LAND: 0x08 = 8
BOB OMB BATTLEFIELD: 0x09 = 9
SNOWMANS LAND: 0x0A = 10
WET DRY WORLD: 0x0B = 11
JOLLY ROGER BAY: 0x0C = 12
TINY HUGE ISLAND: 0x0D = 13
TICK TOCK CLOCK: 0x0E = 14
RAINBOW RIDE: 0x0F = 15
CASTLE GROUNDS: 0x10 = 16
BOWSER FIRST COURSE: 0x11 = 17
VANISH CAP: 0x12 = 18
BOWSERS FIRE SEA: 0x13 = 19
SECRET AQUARIUM: 0x14 = 20
BOWSER THIRD COURSE: 0x15 = 21
LETHAL LAVA LAND: 0x16 = 22
DIRE DIRE DOCKS: 0x17 = 23
WHOMPS FORTRESS: 0x18 = 24
END CAKE PICTURE: 0x19 = 25
CASTLE COURTYARD: 0x1A = 26
PEACH SECRET SLIDE: 0x1B = 27
METAL CAP COURSE: 0x1C = 28
WING CAP: 0x1D = 29
BOWSER FIRST BATTLE: 0x1E = 30
RAINBOW CLOUDS: 0x1F = 31
BOWSER SECOND BATTLE: 0x21 = 33
BOWSER THIRD BATTLE: 0x22 = 34
TALL TALL MOUNTAIN: 0x24 = 36




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